using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("dev.kesor.extinguish")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("dev.kesor.extinguish")]
[assembly: AssemblyTitle("Extinguish")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Peak.RunExtinguish
{
[BepInPlugin("dev.kesor.extinguish", "Extinguish", "1.0.0")]
public class ExtinguishPlugin : BaseUnityPlugin
{
private const float UI_UNITS_PER_SECOND = 5f;
private const float UI_TO_STATUS = 0.0125f;
private const float TICK_TIME = 1f;
private float timer;
private bool visualActive;
private void Update()
{
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter == (Object)null || (Object)(object)localCharacter.refs?.afflictions == (Object)null)
{
return;
}
if (!localCharacter.data.isSprinting)
{
timer = 0f;
if (visualActive)
{
GUIManager.instance.EndHeat();
visualActive = false;
}
return;
}
timer += Time.deltaTime;
if (timer < 1f)
{
return;
}
timer -= 1f;
CharacterAfflictions afflictions = localCharacter.refs.afflictions;
float currentStatus = afflictions.GetCurrentStatus((STATUSTYPE)8);
if (!(currentStatus <= 0f))
{
float num = Mathf.Min(0.0625f, currentStatus);
afflictions.SubtractStatus((STATUSTYPE)8, num, false, true);
if (localCharacter.IsLocal && (Object)(object)localCharacter == (Object)(object)Character.observedCharacter)
{
GUIManager.instance.AddStatusFX((STATUSTYPE)2, num);
}
afflictions.PlayParticle((STATUSTYPE)2);
afflictions.StatusSFX((STATUSTYPE)2, num);
if (!visualActive)
{
GUIManager.instance.StartHeat();
visualActive = true;
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}