Decompiled source of Extinguish v0.1.0

plugins/dev.kesor.extinguish.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("dev.kesor.extinguish")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("dev.kesor.extinguish")]
[assembly: AssemblyTitle("Extinguish")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace Peak.RunExtinguish
{
	[BepInPlugin("dev.kesor.extinguish", "Extinguish", "1.0.0")]
	public class ExtinguishPlugin : BaseUnityPlugin
	{
		private const float UI_UNITS_PER_SECOND = 5f;

		private const float UI_TO_STATUS = 0.0125f;

		private const float TICK_TIME = 1f;

		private float timer;

		private bool visualActive;

		private void Update()
		{
			Character localCharacter = Character.localCharacter;
			if ((Object)(object)localCharacter == (Object)null || (Object)(object)localCharacter.refs?.afflictions == (Object)null)
			{
				return;
			}
			if (!localCharacter.data.isSprinting)
			{
				timer = 0f;
				if (visualActive)
				{
					GUIManager.instance.EndHeat();
					visualActive = false;
				}
				return;
			}
			timer += Time.deltaTime;
			if (timer < 1f)
			{
				return;
			}
			timer -= 1f;
			CharacterAfflictions afflictions = localCharacter.refs.afflictions;
			float currentStatus = afflictions.GetCurrentStatus((STATUSTYPE)8);
			if (!(currentStatus <= 0f))
			{
				float num = Mathf.Min(0.0625f, currentStatus);
				afflictions.SubtractStatus((STATUSTYPE)8, num, false, true);
				if (localCharacter.IsLocal && (Object)(object)localCharacter == (Object)(object)Character.observedCharacter)
				{
					GUIManager.instance.AddStatusFX((STATUSTYPE)2, num);
				}
				afflictions.PlayParticle((STATUSTYPE)2);
				afflictions.StatusSFX((STATUSTYPE)2, num);
				if (!visualActive)
				{
					GUIManager.instance.StartHeat();
					visualActive = true;
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}