using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PeakBugleMeowsynth")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PeakBugleMeowsynth")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9d4b12a9-ca97-4e94-9769-cd802d936ba6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PeakBugleMeowsynth;
[BepInPlugin("murka124.PeakBugleMeowsynth", "PeakBugleMeowsynth", "1.0.1.0")]
[BepInProcess("PEAK.exe")]
public class PeakBugleMeowsynth : BaseUnityPlugin
{
[HarmonyPatch(typeof(BugleSFX))]
[HarmonyPatch("Start")]
private static class BuglePatch
{
private static void Postfix(BugleSFX __instance)
{
if (!((Object)(object)customClips[0] == (Object)null))
{
for (int i = 0; i < 4 && i < __instance.bugle.Length && (Object)(object)customClips[i] != (Object)null && ((Object)__instance.bugle[i]).name == ((Object)customClips[i]).name; i++)
{
__instance.bugle[i] = customClips[i];
}
}
}
}
[CompilerGenerated]
private sealed class <LoadEmbeddedSounds>d__7 : IEnumerator<object>, IDisposable, IEnumerator
{
private int <>1__state;
private object <>2__current;
public PeakBugleMeowsynth <>4__this;
private Assembly <assembly>5__1;
private string <resourceName>5__2;
private Stream <stream>5__3;
private byte[] <bundleData>5__4;
private AssetBundleCreateRequest <bundleLoadRequest>5__5;
private string[] <clipNames>5__6;
private int <i>5__7;
private AssetBundleRequest <clipRequest>5__8;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadEmbeddedSounds>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 1u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
<assembly>5__1 = null;
<resourceName>5__2 = null;
<stream>5__3 = null;
<bundleData>5__4 = null;
<bundleLoadRequest>5__5 = null;
<clipNames>5__6 = null;
<clipRequest>5__8 = null;
<>1__state = -2;
}
private bool MoveNext()
{
bool result;
try
{
switch (<>1__state)
{
default:
result = false;
goto end_IL_0000;
case 0:
<>1__state = -1;
<assembly>5__1 = Assembly.GetExecutingAssembly();
<resourceName>5__2 = "PeakBugleMeowsynth.meowsounds.bundle";
<stream>5__3 = <assembly>5__1.GetManifestResourceStream(<resourceName>5__2);
<>1__state = -3;
if (<stream>5__3 == null)
{
((BaseUnityPlugin)<>4__this).Logger.LogError((object)("Embedded resource not found: " + <resourceName>5__2));
result = false;
break;
}
<bundleData>5__4 = new byte[<stream>5__3.Length];
<stream>5__3.Read(<bundleData>5__4, 0, (int)<stream>5__3.Length);
<bundleLoadRequest>5__5 = AssetBundle.LoadFromMemoryAsync(<bundleData>5__4);
<>2__current = <bundleLoadRequest>5__5;
<>1__state = 1;
result = true;
goto end_IL_0000;
case 1:
<>1__state = -3;
customSoundBundle = <bundleLoadRequest>5__5.assetBundle;
if ((Object)(object)customSoundBundle == (Object)null)
{
((BaseUnityPlugin)<>4__this).Logger.LogError((object)"Failed to load embedded AssetBundle!");
result = false;
break;
}
<clipNames>5__6 = new string[4] { "Au_Bugle2", "Au_Bugle1", "Au_Bugle3", "Au_Bugle4" };
<i>5__7 = 0;
goto IL_0264;
case 2:
{
<>1__state = -3;
ref AudioClip reference = ref customClips[<i>5__7];
Object asset = <clipRequest>5__8.asset;
reference = (AudioClip)(object)((asset is AudioClip) ? asset : null);
if ((Object)(object)customClips[<i>5__7] != (Object)null)
{
((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)("Loaded embedded sound: " + <clipNames>5__6[<i>5__7]));
}
else
{
((BaseUnityPlugin)<>4__this).Logger.LogError((object)("Failed to load embedded sound: " + <clipNames>5__6[<i>5__7]));
}
<clipRequest>5__8 = null;
<i>5__7++;
goto IL_0264;
}
IL_0264:
if (<i>5__7 < 4)
{
<clipRequest>5__8 = customSoundBundle.LoadAssetAsync<AudioClip>(<clipNames>5__6[<i>5__7]);
<>2__current = <clipRequest>5__8;
<>1__state = 2;
result = true;
}
else
{
<bundleData>5__4 = null;
<bundleLoadRequest>5__5 = null;
<clipNames>5__6 = null;
<>m__Finally1();
<stream>5__3 = null;
result = false;
}
goto end_IL_0000;
}
<>m__Finally1();
end_IL_0000:;
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
return result;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<stream>5__3 != null)
{
((IDisposable)<stream>5__3).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string pluginGuid = "murka124.PeakBugleMeowsynth";
public const string pluginName = "PeakBugleMeowsynth";
public const string pluginVersion = "1.0.1.0";
private static ManualLogSource logger;
private static AssetBundle customSoundBundle;
private static readonly AudioClip[] customClips = (AudioClip[])(object)new AudioClip[4];
private void Awake()
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
logger = ((BaseUnityPlugin)this).Logger;
((BaseUnityPlugin)this).Logger.LogInfo((object)"PeakBugleMeowsynth initialized!");
LogEmbeddedResources();
((MonoBehaviour)this).StartCoroutine(LoadEmbeddedSounds());
Harmony val = new Harmony("murka124.PeakBugleMeowsynth");
val.PatchAll();
}
[IteratorStateMachine(typeof(<LoadEmbeddedSounds>d__7))]
private IEnumerator LoadEmbeddedSounds()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadEmbeddedSounds>d__7(0)
{
<>4__this = this
};
}
private void LogEmbeddedResources()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
string[] manifestResourceNames = executingAssembly.GetManifestResourceNames();
string[] array = manifestResourceNames;
foreach (string text in array)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("List of embedded resources: " + text));
}
}
}