using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.InputSystem;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.Nathrexeio.EasyPlace")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.Nathrexeio.EasyPlace")]
[assembly: AssemblyTitle("EasyPlace")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace EasyPlace
{
[BepInPlugin("com.Nathrexeio.EasyPlace", "EasyPlace", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private RaycastHit hit;
private InputAction placeItemAction;
private ConfigEntry<string> configplaceKeybind;
private static Plugin _instance;
public const string Id = "com.Nathrexeio.EasyPlace";
public static string placeKeybind => Instance.configplaceKeybind.Value;
public static Plugin Instance
{
get
{
return _instance;
}
private set
{
_instance = value;
}
}
internal static ManualLogSource Log { get; private set; }
public static string Name => "EasyPlace";
public static string Version => "1.0.0";
private void Awake()
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
configplaceKeybind = ((BaseUnityPlugin)this).Config.Bind<string>("General", "PlaceKeyBind", "p", new ConfigDescription("Sets the keybind to place an item where you look", (AcceptableValueBase)null, Array.Empty<object>()));
}
private void OnEnable()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Expected O, but got Unknown
placeItemAction = new InputAction("PlaceItem", (InputActionType)1, "<Keyboard>/" + configplaceKeybind.Value.ToLower(), (string)null, (string)null, (string)null);
placeItemAction.performed += PlaceItemAction;
placeItemAction.Enable();
}
private void OnDisable()
{
placeItemAction.Disable();
placeItemAction.performed -= PlaceItemAction;
placeItemAction.Dispose();
}
public void PlaceItemAction(CallbackContext _)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_014e: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_015a: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Unknown result type (might be due to invalid IL or missing references)
//IL_0191: Unknown result type (might be due to invalid IL or missing references)
//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
//IL_0204: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_0135: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = ((Component)Camera.main).transform.position + ((Component)Camera.main).transform.forward * 1.5f;
Vector3 forward = ((Component)Camera.main).transform.forward;
LayerMask val2 = LayerMask.op_Implicit(LayerMask.op_Implicit(HelperExtensions.ToLayerMask((LayerType)1)) | LayerMask.op_Implicit(HelperExtensions.ToLayerMask((LayerType)3)) | LayerMask.op_Implicit(HelperExtensions.ToLayerMask((LayerType)4)));
RaycastHit val3 = default(RaycastHit);
if (Physics.Raycast(val, forward, ref val3, 3f, LayerMask.op_Implicit(val2)) && Character.localCharacter.refs.items.currentSelectedSlot.IsSome && Object.op_Implicit((Object)(object)Character.localCharacter.data.currentItem))
{
int layer = ((Component)((RaycastHit)(ref val3)).collider).gameObject.layer;
string text = LayerMask.LayerToName(layer);
float num = 0.2f;
if (text == "Map")
{
num += 0.2f;
}
Renderer component = ((Component)Character.localCharacter.data.currentItem).GetComponent<Renderer>();
float num2 = 0.5f;
if ((Object)(object)component != (Object)null)
{
Bounds bounds = component.bounds;
num2 = ((Bounds)(ref bounds)).extents.y * num2;
}
num2 += num;
Vector3 val4 = ((RaycastHit)(ref val3)).point + Vector3.up * num2;
int num3 = (int)((Component)Character.localCharacter).transform.eulerAngles.y;
Optionable<byte> currentSelectedSlot = Character.localCharacter.refs.items.currentSelectedSlot;
ItemSlot itemSlot = Character.localCharacter.player.GetItemSlot(currentSelectedSlot.Value);
byte value = currentSelectedSlot.Value;
((MonoBehaviourPun)Character.localCharacter).photonView.RPC("DropItemRpc", (RpcTarget)0, new object[6]
{
0f,
value,
val4,
Vector3.zero,
((Component)Character.localCharacter).transform.rotation,
itemSlot.data
});
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}