The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.

BagsForEveryone
Automatically spawns backpacks for all players when starting a game. No more forgetting your bags!
Last updated | 2 days ago |
Total downloads | 2441 |
Total rating | 1 |
Categories | Mods Misc |
Dependency string | Nozz-BagsForEveryone-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Bags For Everyone
A minimalist mod that automatically spawns backpacks for all players when starting a game. No more forgetting your bags!
Features
- 🎒 Automatic backpack spawning - Every player gets a backpack when the game starts
- 🔄 Mid-game support - New players joining mid-game also receive backpacks
- 🎯 Smart scene detection - Only works in actual game levels (Level_0 to Level_13), not in lobby
- 🌐 Multiplayer compatible - Works seamlessly with Photon networking
- 🛡️ Duplicate prevention - Won't give multiple backpacks to the same player
- ⚡ Zero configuration - Works out of the box with sensible defaults
Installation
Automatic (Thunderstore Mod Manager)
- Install using your preferred mod manager (r2modman, Thunderstore Mod Manager)
- Launch the game
Manual Installation
- Make sure BepInEx is installed in your Peak game folder
- Download the latest release
- Extract
BagsForEveryone.dll
toBepInEx/plugins/
- Launch the game
Configuration
The mod is designed to be minimalist with only one setting:
- ModEnabled (default: true) - Enable/disable automatic backpack spawning
Configuration file location: BepInEx/config/com.nozz.bagsforeveryone.cfg
How It Works
The mod automatically detects when players spawn into game levels and ensures everyone gets exactly one backpack. It uses Peak's official item spawning system and Photon networking for seamless multiplayer compatibility.
Fixed settings for optimal experience:
- Spawn delay: 2 seconds after game start
- Backpack amount: 1 per player
- Mid-game spawning: Always enabled
Only the master client spawns items to prevent duplication, and all spawning is synchronized across all clients.
Compatibility
- ✅ Peak - Primary game support
- ✅ BepInEx 5.x - Required framework
- ✅ Multiplayer - Full Photon networking support
- ✅ All game modes - Works in any level scenario
Changelog
v1.0.0
- Initial release
- Minimalist automatic backpack spawning for all players
- Smart scene detection (Level_0 to Level_13)
- Mid-game player support
- Zero configuration required
Support
If you encounter any issues:
- Check the BepInEx console for error messages
- Verify the mod is enabled in the configuration file
- Report issues on the GitHub repository
Credits
Created by nozz for the Peak community.
License
MIT License - Feel free to modify and redistribute.