The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.

PEAKLib Core
Core module of the PEAKLib community API.
Date uploaded | 2 days ago |
Version | 1.1.1 |
Download link | PEAKModding-PEAKLib_Core-1.1.1.zip |
Downloads | 17434 |
Dependency string | PEAKModding-PEAKLib_Core-1.1.1 |
This mod requires the following mods to function

BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403
PEAKModding-SoftDependencyFix
Fixes ReflectionUtility usage in Vanilla from breaking from mods with soft dependencies.
Preferred version: 1.0.0
MonoDetour-MonoDetour_BepInEx_5
Integrates MonoDetour's logger with BepInEx and as a side effect initializes MonoDetour early. MonoDetour is an easy and convenient .NET detouring library, powered by MonoMod.RuntimeDetour.
Preferred version: 0.6.7README
PEAKLib.Core
Core module of the PEAKLib community API.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.1.2] - 2025-07-12
Fixed
- Invalid Content or bad Content implementations should no longer break the BundleLoader.
[1.1.1] - 2025-07-09
Fixed
- If the last loaded AssetBundle was invalid, the
BundleLoader.OnAllBundlesLoaded
event would never fire.
[1.1.0] - 2025-07-09
Added
- New APIs to BundleLoader.
Changed
- BundleLoader now loads and registers content as soon as possible, which also means it calls the event for all bundles loaded as soon as possible instead of at airport loading screen.
- BundleLoader now has an UI indication if PEAKLib is taking a while loading asset bundles.
[1.0.0] - 2025-07-08
Added
- The changelog to track new updates.
- Async BundleLoader to load PEAKLib content automatically or manually via an API.