The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

PEAKLib Items
Items module of the PEAKLib community API.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.4.1] - 2025-07-25
Fixed
- All shaders in an item's material will be replaced with the real shader from the game, instead of just one.
[1.4.0] - 2025-07-18
Added
- ItemAcceptor feature that allows players to feed/use items on an object implementing the interface.
[1.3.0] - 2025-07-14
Added
- Items can now be registered later than before.
- More shaders will be swapped to the correct ones from the game than before.
[1.2.0] - 2025-07-14
Added
- Custom item data is now supported for items.
[1.1.2] - 2025-07-12
Fixed
- Invalid Content no longer breaks the BundleLoader.
[1.0.0] - 2025-07-08
Added
- The changelog to track new updates.
- Fixed UnityItemContent to work with adding content via Unity.