using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Core;
using Zorro.Core.Serizalization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyTitle("MyBackpackAlert")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MyBackpackAlert
{
public static class ColorHelper
{
public const string White = "FFFFFF";
public const string Black = "000000";
public const string Red = "FF0000";
public const string Green = "00FF00";
public const string Blue = "0000FF";
public const string Yellow = "FFFF00";
public const string Purple = "8765CA";
public const string Gray = "808080";
public const string Orange = "FFA500";
public const string Cyan = "00FFFF";
public const string Magenta = "FF00FF";
public const string Pink = "FFC0CB";
public const string Brown = "A52A2A";
public const string Lime = "00FF00";
public const string Teal = "008080";
public const string Navy = "000080";
public const string Maroon = "800000";
public const string Olive = "808000";
public const string Aqua = "00FFFF";
public const string Silver = "C0C0C0";
public const string Gold = "FFD700";
public const string LightRed = "FF6B6B";
public const string LightGreen = "90EE90";
public const string LightBlue = "ADD8E6";
public const string LightGray = "D3D3D3";
public const string LightPink = "FFB6C1";
public const string DarkRed = "8B0000";
public const string DarkGreen = "006400";
public const string DarkBlue = "00008B";
public const string DarkGray = "A9A9A9";
public const string DarkOrange = "FF8C00";
public const string Pahsiv = "3582E7";
}
internal class Patch
{
[HarmonyPatch(typeof(Player), "SyncInventoryRPC")]
public class SyncInventoryRPC_Patch
{
[HarmonyPostfix]
public static void Postfix(Player __instance, byte[] data, bool forceSync)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
try
{
string text = ((Object)__instance).name.Replace("Player: ", "");
if (data != null && data.Length != 0)
{
InventorySyncData fromManagedArray = IBinarySerializable.GetFromManagedArray<InventorySyncData>(data);
if (fromManagedArray.tempSlot.ItemID != ushort.MaxValue && fromManagedArray.tempSlot.Data != null)
{
string itemName = GetItemName(fromManagedArray.tempSlot.ItemID);
if (Plugin.RegisterItem.ContainsKey(fromManagedArray.tempSlot.Data.guid))
{
Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
}
}
for (int i = 0; i < fromManagedArray.slots.Length; i++)
{
SlotData val = fromManagedArray.slots[i];
if (val.ItemID != ushort.MaxValue)
{
string itemName2 = GetItemName(val.ItemID);
if (val.Data != null && Plugin.RegisterItem.ContainsKey(val.Data.guid))
{
Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
}
}
}
}
else
{
Plugin.Log.LogMessage((object)"Data is null or empty");
}
}
catch (Exception arg)
{
Plugin.Log.LogError((object)$"Error in SyncInventoryRPC_Patch: {arg}");
}
}
}
[HarmonyPatch(typeof(Item), "Interact")]
public class InteractPatch
{
[HarmonyPostfix]
public static void Postfix(Item __instance, Character interactor)
{
if ((Object)(object)__instance != (Object)null && __instance.data != null)
{
_ = __instance.data.guid;
Guid guid = __instance.data.guid;
if (Plugin.RegisterItem.ContainsKey(guid))
{
int num = Plugin.RegisterItem[guid];
Plugin.RegisterItem.Remove(guid);
}
}
}
}
[HarmonyPatch(typeof(Item), "PutInBackpackRPC")]
public class PutInBackpackRPCPatch
{
[HarmonyPostfix]
public static void Postfix(Item __instance, byte slotID, ref BackpackReference backpackReference)
{
ItemInstanceData itemInstanceData = ((BackpackReference)(ref backpackReference)).GetItemInstanceData();
Guid guid = itemInstanceData.guid;
Guid? registerBackpack = Plugin.RegisterBackpack;
if (!(guid == registerBackpack))
{
return;
}
Plugin.RegisterItem.Clear();
BackpackData data = ((BackpackReference)(ref backpackReference)).GetData();
for (int i = 0; i < data.itemSlots.Length; i++)
{
if (!data.itemSlots[i].IsEmpty())
{
Guid guid2 = data.itemSlots[i].data.guid;
if (!Plugin.RegisterItem.ContainsKey(guid2))
{
Plugin.RegisterItem.Add(guid2, i);
}
}
}
}
}
[HarmonyPatch(typeof(BackpackWheel), "Choose")]
public class ChoosePatch
{
[HarmonyPostfix]
public static void Postfix(BackpackWheel __instance)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.chosenSlice.IsSome || !__instance.chosenSlice.Value.isBackpackWear)
{
return;
}
SliceData value = __instance.chosenSlice.Value;
Backpack val = default(Backpack);
if (!((BackpackReference)(ref value.backpackReference)).TryGetBackpackItem(ref val))
{
return;
}
Plugin.Log.LogMessage((object)$" Picking up backpack : {((Item)val).data.guid}");
Plugin.RegisterBackpack = ((Item)val).data.guid;
Plugin.RegisterItem.Clear();
EmptySlotPatch.CancelBackpackRemoval(((Item)val).data.guid);
BackpackData data = ((Item)val).GetData<BackpackData>((DataEntryKey)7);
for (int i = 0; i < data.itemSlots.Length; i++)
{
if (!data.itemSlots[i].IsEmpty())
{
Guid guid = data.itemSlots[i].data.guid;
if (!Plugin.RegisterItem.ContainsKey(guid))
{
Plugin.RegisterItem.Add(guid, i);
}
}
}
}
}
[HarmonyPatch(typeof(BackpackWheel), "TryStash")]
public class TryStashPatch
{
[HarmonyPrefix]
public static void Prefix(BackpackWheel __instance, byte backpackSlotID)
{
Backpack component = ((Component)__instance.backpack.view).GetComponent<Backpack>();
Guid guid;
Guid? registerBackpack;
if ((Object)(object)component != (Object)null)
{
if (!Plugin.RegisterBackpack.HasValue)
{
return;
}
guid = ((Item)component).data.guid;
registerBackpack = Plugin.RegisterBackpack;
if (guid == registerBackpack)
{
Item currentItem = Character.localCharacter.data.currentItem;
Guid guid2 = currentItem.data.guid;
if (!Plugin.RegisterItem.ContainsKey(guid2))
{
Plugin.RegisterItem.Add(guid2, backpackSlotID);
}
}
return;
}
guid = ((ItemSlot)((Component)__instance.backpack.view).GetComponent<CharacterBackpackHandler>().character.player.backpackSlot).data.guid;
registerBackpack = Plugin.RegisterBackpack;
if (guid == registerBackpack)
{
Item currentItem2 = Character.localCharacter.data.currentItem;
Guid guid3 = currentItem2.data.guid;
if (!Plugin.RegisterItem.ContainsKey(guid3))
{
Plugin.RegisterItem.Add(guid3, backpackSlotID);
}
}
}
}
[HarmonyPatch(typeof(Player), "EmptySlot")]
public class EmptySlotPatch
{
[CompilerGenerated]
private sealed class <DelayedBackpackRemoval>d__5 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public Guid backpackGuid;
private float <startTime>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <DelayedBackpackRemoval>d__5(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<startTime>5__2 = Time.time;
<>2__current = (object)new WaitForSeconds(Plugin.unregisterTime);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
Plugin.Log.LogMessage((object)$"Time passed (actual: {Time.time - <startTime>5__2:F2}s). Unregistering backpack: {backpackGuid}");
if (Plugin.RegisterBackpack == backpackGuid)
{
Plugin.RegisterBackpack = null;
Plugin.RegisterItem.Clear();
Plugin.Log.LogMessage((object)"Backpack successfully unregistered");
}
else
{
Plugin.Log.LogMessage((object)"Backpack was already changed, skipping unregister");
}
pendingRemovals.Remove(backpackGuid);
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static Dictionary<Guid, Coroutine> pendingRemovals = new Dictionary<Guid, Coroutine>();
private static MonoBehaviour coroutineRunner;
[HarmonyPostfix]
public static void Postfix(Player __instance, ref Optionable<byte> slot)
{
if ((Object)(object)coroutineRunner == (Object)null)
{
coroutineRunner = (MonoBehaviour)(object)__instance;
}
if (slot.IsNone)
{
return;
}
byte value = slot.Value;
ItemSlot itemSlot = __instance.GetItemSlot(value);
if (itemSlot != null)
{
Guid guid = itemSlot.data.guid;
Guid? registerBackpack = Plugin.RegisterBackpack;
if (guid == registerBackpack)
{
Plugin.Log.LogMessage((object)$"Backpack dropped: {Plugin.RegisterBackpack}. Will unregister in {Plugin.unregisterTime} seconds.");
Guid value2 = Plugin.RegisterBackpack.Value;
CancelPendingRemoval(value2);
Coroutine value3 = coroutineRunner.StartCoroutine(DelayedBackpackRemoval(value2));
pendingRemovals[value2] = value3;
}
}
}
public static void CancelBackpackRemoval(Guid backpackGuid)
{
if (CancelPendingRemoval(backpackGuid))
{
Plugin.Log.LogMessage((object)$"Cancelled backpack removal for: {backpackGuid}");
}
}
private static bool CancelPendingRemoval(Guid backpackGuid)
{
if (pendingRemovals.ContainsKey(backpackGuid))
{
if ((Object)(object)coroutineRunner != (Object)null)
{
coroutineRunner.StopCoroutine(pendingRemovals[backpackGuid]);
}
pendingRemovals.Remove(backpackGuid);
return true;
}
return false;
}
[IteratorStateMachine(typeof(<DelayedBackpackRemoval>d__5))]
private static IEnumerator DelayedBackpackRemoval(Guid backpackGuid)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <DelayedBackpackRemoval>d__5(0)
{
backpackGuid = backpackGuid
};
}
}
[HarmonyPatch(typeof(Player), "AddItem")]
public class AddItemPatch
{
[HarmonyPostfix]
public static void Postfix(Player __instance, ushort itemID, ItemInstanceData instanceData, bool __result, ref ItemSlot slot)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
if (!PhotonNetwork.IsMasterClient)
{
return;
}
string text = ((Object)__instance).name.Replace("Player: ", "");
InventorySyncData val = default(InventorySyncData);
((InventorySyncData)(ref val))..ctor(__instance.itemSlots, __instance.backpackSlot, __instance.tempFullSlot);
if (val.tempSlot.ItemID != ushort.MaxValue && val.tempSlot.Data != null)
{
string itemName = GetItemName(val.tempSlot.ItemID);
if (Plugin.RegisterItem.ContainsKey(val.tempSlot.Data.guid))
{
Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
}
}
for (int i = 0; i < val.slots.Length; i++)
{
SlotData val2 = val.slots[i];
if (val2.ItemID != ushort.MaxValue)
{
string itemName2 = GetItemName(val2.ItemID);
if (val2.Data != null && Plugin.RegisterItem.ContainsKey(val2.Data.guid))
{
Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
}
}
}
}
}
public static string GetItemName(ushort itemID)
{
Item val = default(Item);
if (ItemDatabase.TryGetItem(itemID, ref val))
{
return ((Object)val).name ?? "Unknown";
}
return "Not Found";
}
}
[BepInPlugin("my.pahsiv.MyBackpackAlert", "MyBackpackAlert", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <CheckBackpack>d__7 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <CheckBackpack>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Expected O, but got Unknown
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(5f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
if (Character.localCharacter.player.backpackSlot.hasBackpack)
{
RegisterBackpack = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid;
Log.LogMessage((object)$" Picking up backpack : {RegisterBackpack}");
BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData();
for (int i = 0; i < data.itemSlots.Length; i++)
{
if (!data.itemSlots[i].IsEmpty())
{
Guid guid = data.itemSlots[i].data.guid;
if (!RegisterItem.ContainsKey(guid))
{
RegisterItem.Add(guid, i);
}
}
}
}
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static ManualLogSource Log = null;
public static Guid? RegisterBackpack;
public static Dictionary<Guid, int> RegisterItem = new Dictionary<Guid, int>();
public static float unregisterTime = 30f;
public const string Id = "my.pahsiv.MyBackpackAlert";
public static string Name => "MyBackpackAlert";
public static string Version => "0.1.0";
public Plugin()
{
Log = ((BaseUnityPlugin)this).Logger;
}
private void Awake()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Expected O, but got Unknown
Harmony val = new Harmony("my.pahsiv.MyBackpackAlert");
val.PatchAll();
SceneManager.sceneLoaded += OnSceneLoaded;
Log.LogMessage((object)(" Plugin " + Name + " is loaded!"));
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
if (((Scene)(ref scene)).name == "Airport")
{
RegisterBackpack = null;
RegisterItem.Clear();
}
else if (((Scene)(ref scene)).name.Contains("Level_"))
{
((MonoBehaviour)this).StartCoroutine(CheckBackpack());
}
else if (((Scene)(ref scene)).name.Contains("Title"))
{
RegisterBackpack = null;
RegisterItem.Clear();
}
}
[IteratorStateMachine(typeof(<CheckBackpack>d__7))]
private IEnumerator CheckBackpack()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <CheckBackpack>d__7(0);
}
public static void Notification(string message, string color = "FFFFFF", bool sound = false)
{
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
PlayerConnectionLog val = Object.FindFirstObjectByType<PlayerConnectionLog>();
if ((Object)(object)val == (Object)null)
{
return;
}
string text = "<color=#" + color + ">" + message + "</color>";
MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
if (method != null)
{
method.Invoke(val, new object[1] { text });
if ((Object)(object)val.sfxJoin != (Object)null && sound)
{
val.sfxJoin.Play(default(Vector3));
}
}
else
{
Log.LogWarning((object)"AddMessage method not found.");
}
}
public static string AddColor(string text, string color)
{
return "<color=#" + color + ">" + text + "</color>";
}
public static string GetItemName(ushort itemID)
{
Item val = default(Item);
if (ItemDatabase.TryGetItem(itemID, ref val))
{
return ((Object)val).name ?? "Unknown";
}
return "Not Found";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}