Decompiled source of MyBackpackAlert v0.1.0

plugins/my.pahsiv.MyBackpackAlert.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Core;
using Zorro.Core.Serizalization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("my.pahsiv.MyBackpackAlert")]
[assembly: AssemblyTitle("MyBackpackAlert")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace MyBackpackAlert
{
	public static class ColorHelper
	{
		public const string White = "FFFFFF";

		public const string Black = "000000";

		public const string Red = "FF0000";

		public const string Green = "00FF00";

		public const string Blue = "0000FF";

		public const string Yellow = "FFFF00";

		public const string Purple = "8765CA";

		public const string Gray = "808080";

		public const string Orange = "FFA500";

		public const string Cyan = "00FFFF";

		public const string Magenta = "FF00FF";

		public const string Pink = "FFC0CB";

		public const string Brown = "A52A2A";

		public const string Lime = "00FF00";

		public const string Teal = "008080";

		public const string Navy = "000080";

		public const string Maroon = "800000";

		public const string Olive = "808000";

		public const string Aqua = "00FFFF";

		public const string Silver = "C0C0C0";

		public const string Gold = "FFD700";

		public const string LightRed = "FF6B6B";

		public const string LightGreen = "90EE90";

		public const string LightBlue = "ADD8E6";

		public const string LightGray = "D3D3D3";

		public const string LightPink = "FFB6C1";

		public const string DarkRed = "8B0000";

		public const string DarkGreen = "006400";

		public const string DarkBlue = "00008B";

		public const string DarkGray = "A9A9A9";

		public const string DarkOrange = "FF8C00";

		public const string Pahsiv = "3582E7";
	}
	internal class Patch
	{
		[HarmonyPatch(typeof(Player), "SyncInventoryRPC")]
		public class SyncInventoryRPC_Patch
		{
			[HarmonyPostfix]
			public static void Postfix(Player __instance, byte[] data, bool forceSync)
			{
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002a: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_003d: Unknown result type (might be due to invalid IL or missing references)
				//IL_012e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_005f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0060: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					string text = ((Object)__instance).name.Replace("Player: ", "");
					if (data != null && data.Length != 0)
					{
						InventorySyncData fromManagedArray = IBinarySerializable.GetFromManagedArray<InventorySyncData>(data);
						if (fromManagedArray.tempSlot.ItemID != ushort.MaxValue && fromManagedArray.tempSlot.Data != null)
						{
							string itemName = GetItemName(fromManagedArray.tempSlot.ItemID);
							if (Plugin.RegisterItem.ContainsKey(fromManagedArray.tempSlot.Data.guid))
							{
								Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
							}
						}
						for (int i = 0; i < fromManagedArray.slots.Length; i++)
						{
							SlotData val = fromManagedArray.slots[i];
							if (val.ItemID != ushort.MaxValue)
							{
								string itemName2 = GetItemName(val.ItemID);
								if (val.Data != null && Plugin.RegisterItem.ContainsKey(val.Data.guid))
								{
									Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
								}
							}
						}
					}
					else
					{
						Plugin.Log.LogMessage((object)"Data is null or empty");
					}
				}
				catch (Exception arg)
				{
					Plugin.Log.LogError((object)$"Error in SyncInventoryRPC_Patch: {arg}");
				}
			}
		}

		[HarmonyPatch(typeof(Item), "Interact")]
		public class InteractPatch
		{
			[HarmonyPostfix]
			public static void Postfix(Item __instance, Character interactor)
			{
				if ((Object)(object)__instance != (Object)null && __instance.data != null)
				{
					_ = __instance.data.guid;
					Guid guid = __instance.data.guid;
					if (Plugin.RegisterItem.ContainsKey(guid))
					{
						int num = Plugin.RegisterItem[guid];
						Plugin.RegisterItem.Remove(guid);
					}
				}
			}
		}

		[HarmonyPatch(typeof(Item), "PutInBackpackRPC")]
		public class PutInBackpackRPCPatch
		{
			[HarmonyPostfix]
			public static void Postfix(Item __instance, byte slotID, ref BackpackReference backpackReference)
			{
				ItemInstanceData itemInstanceData = ((BackpackReference)(ref backpackReference)).GetItemInstanceData();
				Guid guid = itemInstanceData.guid;
				Guid? registerBackpack = Plugin.RegisterBackpack;
				if (!(guid == registerBackpack))
				{
					return;
				}
				Plugin.RegisterItem.Clear();
				BackpackData data = ((BackpackReference)(ref backpackReference)).GetData();
				for (int i = 0; i < data.itemSlots.Length; i++)
				{
					if (!data.itemSlots[i].IsEmpty())
					{
						Guid guid2 = data.itemSlots[i].data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid2))
						{
							Plugin.RegisterItem.Add(guid2, i);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(BackpackWheel), "Choose")]
		public class ChoosePatch
		{
			[HarmonyPostfix]
			public static void Postfix(BackpackWheel __instance)
			{
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0029: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				if (!__instance.chosenSlice.IsSome || !__instance.chosenSlice.Value.isBackpackWear)
				{
					return;
				}
				SliceData value = __instance.chosenSlice.Value;
				Backpack val = default(Backpack);
				if (!((BackpackReference)(ref value.backpackReference)).TryGetBackpackItem(ref val))
				{
					return;
				}
				Plugin.Log.LogMessage((object)$"                    Picking up backpack : {((Item)val).data.guid}");
				Plugin.RegisterBackpack = ((Item)val).data.guid;
				Plugin.RegisterItem.Clear();
				EmptySlotPatch.CancelBackpackRemoval(((Item)val).data.guid);
				BackpackData data = ((Item)val).GetData<BackpackData>((DataEntryKey)7);
				for (int i = 0; i < data.itemSlots.Length; i++)
				{
					if (!data.itemSlots[i].IsEmpty())
					{
						Guid guid = data.itemSlots[i].data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid))
						{
							Plugin.RegisterItem.Add(guid, i);
						}
					}
				}
			}
		}

		[HarmonyPatch(typeof(BackpackWheel), "TryStash")]
		public class TryStashPatch
		{
			[HarmonyPrefix]
			public static void Prefix(BackpackWheel __instance, byte backpackSlotID)
			{
				Backpack component = ((Component)__instance.backpack.view).GetComponent<Backpack>();
				Guid guid;
				Guid? registerBackpack;
				if ((Object)(object)component != (Object)null)
				{
					if (!Plugin.RegisterBackpack.HasValue)
					{
						return;
					}
					guid = ((Item)component).data.guid;
					registerBackpack = Plugin.RegisterBackpack;
					if (guid == registerBackpack)
					{
						Item currentItem = Character.localCharacter.data.currentItem;
						Guid guid2 = currentItem.data.guid;
						if (!Plugin.RegisterItem.ContainsKey(guid2))
						{
							Plugin.RegisterItem.Add(guid2, backpackSlotID);
						}
					}
					return;
				}
				guid = ((ItemSlot)((Component)__instance.backpack.view).GetComponent<CharacterBackpackHandler>().character.player.backpackSlot).data.guid;
				registerBackpack = Plugin.RegisterBackpack;
				if (guid == registerBackpack)
				{
					Item currentItem2 = Character.localCharacter.data.currentItem;
					Guid guid3 = currentItem2.data.guid;
					if (!Plugin.RegisterItem.ContainsKey(guid3))
					{
						Plugin.RegisterItem.Add(guid3, backpackSlotID);
					}
				}
			}
		}

		[HarmonyPatch(typeof(Player), "EmptySlot")]
		public class EmptySlotPatch
		{
			[CompilerGenerated]
			private sealed class <DelayedBackpackRemoval>d__5 : IEnumerator<object>, IEnumerator, IDisposable
			{
				private int <>1__state;

				private object <>2__current;

				public Guid backpackGuid;

				private float <startTime>5__2;

				object IEnumerator<object>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <DelayedBackpackRemoval>d__5(int <>1__state)
				{
					this.<>1__state = <>1__state;
				}

				[DebuggerHidden]
				void IDisposable.Dispose()
				{
					<>1__state = -2;
				}

				private bool MoveNext()
				{
					//IL_0028: Unknown result type (might be due to invalid IL or missing references)
					//IL_0032: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<startTime>5__2 = Time.time;
						<>2__current = (object)new WaitForSeconds(Plugin.unregisterTime);
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						Plugin.Log.LogMessage((object)$"Time passed (actual: {Time.time - <startTime>5__2:F2}s). Unregistering backpack: {backpackGuid}");
						if (Plugin.RegisterBackpack == backpackGuid)
						{
							Plugin.RegisterBackpack = null;
							Plugin.RegisterItem.Clear();
							Plugin.Log.LogMessage((object)"Backpack successfully unregistered");
						}
						else
						{
							Plugin.Log.LogMessage((object)"Backpack was already changed, skipping unregister");
						}
						pendingRemovals.Remove(backpackGuid);
						return false;
					}
				}

				bool IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void IEnumerator.Reset()
				{
					throw new NotSupportedException();
				}
			}

			private static Dictionary<Guid, Coroutine> pendingRemovals = new Dictionary<Guid, Coroutine>();

			private static MonoBehaviour coroutineRunner;

			[HarmonyPostfix]
			public static void Postfix(Player __instance, ref Optionable<byte> slot)
			{
				if ((Object)(object)coroutineRunner == (Object)null)
				{
					coroutineRunner = (MonoBehaviour)(object)__instance;
				}
				if (slot.IsNone)
				{
					return;
				}
				byte value = slot.Value;
				ItemSlot itemSlot = __instance.GetItemSlot(value);
				if (itemSlot != null)
				{
					Guid guid = itemSlot.data.guid;
					Guid? registerBackpack = Plugin.RegisterBackpack;
					if (guid == registerBackpack)
					{
						Plugin.Log.LogMessage((object)$"Backpack dropped: {Plugin.RegisterBackpack}. Will unregister in {Plugin.unregisterTime} seconds.");
						Guid value2 = Plugin.RegisterBackpack.Value;
						CancelPendingRemoval(value2);
						Coroutine value3 = coroutineRunner.StartCoroutine(DelayedBackpackRemoval(value2));
						pendingRemovals[value2] = value3;
					}
				}
			}

			public static void CancelBackpackRemoval(Guid backpackGuid)
			{
				if (CancelPendingRemoval(backpackGuid))
				{
					Plugin.Log.LogMessage((object)$"Cancelled backpack removal for: {backpackGuid}");
				}
			}

			private static bool CancelPendingRemoval(Guid backpackGuid)
			{
				if (pendingRemovals.ContainsKey(backpackGuid))
				{
					if ((Object)(object)coroutineRunner != (Object)null)
					{
						coroutineRunner.StopCoroutine(pendingRemovals[backpackGuid]);
					}
					pendingRemovals.Remove(backpackGuid);
					return true;
				}
				return false;
			}

			[IteratorStateMachine(typeof(<DelayedBackpackRemoval>d__5))]
			private static IEnumerator DelayedBackpackRemoval(Guid backpackGuid)
			{
				//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
				return new <DelayedBackpackRemoval>d__5(0)
				{
					backpackGuid = backpackGuid
				};
			}
		}

		[HarmonyPatch(typeof(Player), "AddItem")]
		public class AddItemPatch
		{
			[HarmonyPostfix]
			public static void Postfix(Player __instance, ushort itemID, ItemInstanceData instanceData, bool __result, ref ItemSlot slot)
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_0038: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_004a: Unknown result type (might be due to invalid IL or missing references)
				//IL_013b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0057: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_006d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
				if (!PhotonNetwork.IsMasterClient)
				{
					return;
				}
				string text = ((Object)__instance).name.Replace("Player: ", "");
				InventorySyncData val = default(InventorySyncData);
				((InventorySyncData)(ref val))..ctor(__instance.itemSlots, __instance.backpackSlot, __instance.tempFullSlot);
				if (val.tempSlot.ItemID != ushort.MaxValue && val.tempSlot.Data != null)
				{
					string itemName = GetItemName(val.tempSlot.ItemID);
					if (Plugin.RegisterItem.ContainsKey(val.tempSlot.Data.guid))
					{
						Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
					}
				}
				for (int i = 0; i < val.slots.Length; i++)
				{
					SlotData val2 = val.slots[i];
					if (val2.ItemID != ushort.MaxValue)
					{
						string itemName2 = GetItemName(val2.ItemID);
						if (val2.Data != null && Plugin.RegisterItem.ContainsKey(val2.Data.guid))
						{
							Plugin.Notification(Plugin.AddColor(text, "FF6B6B") + " has taken the " + Plugin.AddColor(itemName2, "00FFFF") + " from your backpack!", "FFFFFF", sound: true);
						}
					}
				}
			}
		}

		public static string GetItemName(ushort itemID)
		{
			Item val = default(Item);
			if (ItemDatabase.TryGetItem(itemID, ref val))
			{
				return ((Object)val).name ?? "Unknown";
			}
			return "Not Found";
		}
	}
	[BepInPlugin("my.pahsiv.MyBackpackAlert", "MyBackpackAlert", "0.1.0")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <CheckBackpack>d__7 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <CheckBackpack>d__7(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0027: Expected O, but got Unknown
				//IL_0096: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(5f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					if (Character.localCharacter.player.backpackSlot.hasBackpack)
					{
						RegisterBackpack = ((ItemSlot)Character.localCharacter.player.backpackSlot).data.guid;
						Log.LogMessage((object)$"                    Picking up backpack : {RegisterBackpack}");
						BackpackReference fromEquippedBackpack = BackpackReference.GetFromEquippedBackpack(Character.localCharacter);
						BackpackData data = ((BackpackReference)(ref fromEquippedBackpack)).GetData();
						for (int i = 0; i < data.itemSlots.Length; i++)
						{
							if (!data.itemSlots[i].IsEmpty())
							{
								Guid guid = data.itemSlots[i].data.guid;
								if (!RegisterItem.ContainsKey(guid))
								{
									RegisterItem.Add(guid, i);
								}
							}
						}
					}
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public static ManualLogSource Log = null;

		public static Guid? RegisterBackpack;

		public static Dictionary<Guid, int> RegisterItem = new Dictionary<Guid, int>();

		public static float unregisterTime = 30f;

		public const string Id = "my.pahsiv.MyBackpackAlert";

		public static string Name => "MyBackpackAlert";

		public static string Version => "0.1.0";

		public Plugin()
		{
			Log = ((BaseUnityPlugin)this).Logger;
		}

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			Harmony val = new Harmony("my.pahsiv.MyBackpackAlert");
			val.PatchAll();
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogMessage((object)("           Plugin " + Name + " is loaded!"));
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (((Scene)(ref scene)).name == "Airport")
			{
				RegisterBackpack = null;
				RegisterItem.Clear();
			}
			else if (((Scene)(ref scene)).name.Contains("Level_"))
			{
				((MonoBehaviour)this).StartCoroutine(CheckBackpack());
			}
			else if (((Scene)(ref scene)).name.Contains("Title"))
			{
				RegisterBackpack = null;
				RegisterItem.Clear();
			}
		}

		[IteratorStateMachine(typeof(<CheckBackpack>d__7))]
		private IEnumerator CheckBackpack()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <CheckBackpack>d__7(0);
		}

		public static void Notification(string message, string color = "FFFFFF", bool sound = false)
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			PlayerConnectionLog val = Object.FindFirstObjectByType<PlayerConnectionLog>();
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			string text = "<color=#" + color + ">" + message + "</color>";
			MethodInfo method = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
			if (method != null)
			{
				method.Invoke(val, new object[1] { text });
				if ((Object)(object)val.sfxJoin != (Object)null && sound)
				{
					val.sfxJoin.Play(default(Vector3));
				}
			}
			else
			{
				Log.LogWarning((object)"AddMessage method not found.");
			}
		}

		public static string AddColor(string text, string color)
		{
			return "<color=#" + color + ">" + text + "</color>";
		}

		public static string GetItemName(ushort itemID)
		{
			Item val = default(Item);
			if (ItemDatabase.TryGetItem(itemID, ref val))
			{
				return ((Object)val).name ?? "Unknown";
			}
			return "Not Found";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}