Changelog
[0.1.7] - 2026-08-12
Features
- Added a setting to reduce the dynamite explosion sound volume.
- Remove the unnecessary "High Magnitude" Notification. It will still reset the ragdoll above the threshold.
Bug Fixes
- Fixed the null reference during the end game cutscene in the new game update.
[0.1.6] - 2026-03-14
Features
- Implemented a new berrynana peel stabilizer.
[0.1.5] - 2025-12-19
Bug Fixes
- Fixed the setting for ragdoll update at very far distance.
- Fixed the bug where berrynana peel or remedy fungus might get stuck in backpack.
[0.1.4] - 2025-12-19
Features
- Added configurable distance setting for ragdoll update.
- Added some protection against some base game null referencese.
[0.1.3] - 2025-12-06
Features
- Implemented distance-based culling for mobs.
[0.1.2] - 2025-11-30
Bug Fixes
- Removed experimental berrynana peel stabilizer pending further development and testing.
[0.1.1] - 2025-11-27
Features
- Implemented a experimental berrynana peel stabilizer to address physics jittering.
- Implemented a experimental automatic ragdoll physics correction for high magnitude.
- Implemented automatic removal of items that exceed the designated play area boundaries.
- Optimize all renderers of Dynamite and Berrynana Peel for performance.
Bug Fixes
- Fixed missing "#" character in high magnitude notification messages.
[0.1.0] - 2025-11-23
Initial Release
- First version of the project.
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