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PatchNote-OverheadStamina-1.0.0 icon

OverheadStamina

Shows nearby players' stamina, extra stamina, and afflictions above their names.

Date uploaded a month ago
Version 1.0.0
Download link PatchNote-OverheadStamina-1.0.0.zip
Downloads 2938
Dependency string PatchNote-OverheadStamina-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Overhead Stamina

Shows nearby players' stamina, extra stamina, and afflictions above their nameplates when they are close enough.

Overhead Stamina reuses the game's stamina bar and affliction bar UI, so it stays visually consistent with the HUD and can pick up compatible modded affliction bars.

Configuration

Launch once, then edit BepInEx/config/patchnote.overheadstamina.cfg.

Setting Default Description
General.MaxDistance 18 Maximum world-space distance for showing another player's stamina bar.
General.BarScale 1.5 Scale multiplier for the stamina bar shown above player names.
General.DistanceOverlayKeyboardKey BackQuote Keyboard key used to toggle the distance overlay. Set to None to disable.

Press the configured distance overlay key in-game to toggle a distance overlay. While enabled, stamina bar/nameplate visibility range is raised to 2000 world units and each player name shows distance in meters.

If Hunter is installed, the distance overlay is automatically limited to General.MaxDistance so it cannot reveal far-away players. Other mods can request the same behavior through the public API documented in API.md.

CHANGELOG

Changelog

1.1.0

  • Fixed distance overlay labels to use the game's meters conversion.

1.0.0

  • Initial version.
  • Shows nearby players' stamina bars above their nameplates, including affliction bars.
  • Shows extra stamina as a thin bar below the main stamina bar.
  • Reuses the game's existing stamina bar and affliction bar UI so modded afflictions can appear when they are added to the base HUD.
  • Configurable range, bar scale, and distance toggle.
  • Includes a public API for mods that need to prevent long-range visibility; Hunter is detected automatically.