The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of NoShroomies v1.0.0
plugins/com.github.Kirshoo.NoShroomies.dll
Decompiled 4 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using NoShroomies.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.Kirshoo.NoShroomies")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("com.github.Kirshoo.NoShroomies")] [assembly: AssemblyTitle("NoShroomies")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace NoShroomies { [BepInPlugin("com.github.Kirshoo.NoShroomies", "NoShroomies", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string Id = "com.github.Kirshoo.NoShroomies"; internal static ManualLogSource Log { get; private set; } public static string Name => "NoShroomies"; public static string Version => "1.0.0"; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) Log = ((BaseUnityPlugin)this).Logger; new Harmony("com.github.Kirshoo.NoShroomies").PatchAll(typeof(MushroomZombiePatch)); Log.LogInfo((object)("Plugin " + Name + " is loaded!")); } } } namespace NoShroomies.Patches { internal class MushroomZombiePatch { [HarmonyPatch(typeof(MushroomZombie), "Start")] [HarmonyPostfix] private static void DisableParasiteMushrooms(MushroomZombie __instance) { Transform val = ((Component)__instance).gameObject.transform.Find("Scout/Armature/Hip/Mid/AimJoint/Torso"); if ((Object)(object)val == (Object)null) { Plugin.Log.LogWarning((object)("Unable to find Torso transform from " + ((Object)((Component)__instance).gameObject).name)); return; } Transform val2 = val.Find("Head/Mushrooms"); if ((Object)(object)val2 == (Object)null) { Plugin.Log.LogWarning((object)("Unable to find Mushrooms transform from " + ((Object)((Component)__instance).gameObject).name)); } Transform val3 = val.Find("S_Shoulder_L/Arm_L/Elbow_L/Mushroom Cluster Zombie 2 (3)"); if ((Object)(object)val3 == (Object)null) { Plugin.Log.LogWarning((object)("Unable to find Left Elbow Mushroom transform from " + ((Object)((Component)__instance).gameObject).name)); } Transform val4 = val.Find("S_Shoulder_R/Arm_R/Elbow_R/Mushroom Cluster Zombie (3)"); if ((Object)(object)val4 == (Object)null) { Plugin.Log.LogWarning((object)("Unable to find Right Elbow Mushroom transform from " + ((Object)((Component)__instance).gameObject).name)); } Plugin.Log.LogDebug((object)("Disabling mushrooms of the " + ((Object)((Component)__instance).gameObject).name)); if (val2 != null) { ((Component)val2).gameObject.SetActive(false); } if (val3 != null) { ((Component)val3).gameObject.SetActive(false); } if (val4 != null) { ((Component)val4).gameObject.SetActive(false); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }