using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MultiplayerQOL")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+ffe685c7e676fd6ea843d4ed94233f66a1a4962d")]
[assembly: AssemblyProduct("MultiplayerQOL")]
[assembly: AssemblyTitle("MultiplayerQOL")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MultiplayerQOL
{
public class Hooks
{
[HarmonyPatch(typeof(Character), "Awake")]
public class Character_Awake
{
private static void Postfix(Character __instance)
{
((Component)__instance).gameObject.AddComponent<PauseManager>();
}
}
[HarmonyPatch(typeof(GUIManager), "LateUpdate")]
public class GUIManager_LateUpdate
{
private static void Postfix()
{
PauseManager.HandleCustomPauseInput();
JIPManager.HandleCustomJIPInput();
}
}
}
public class JIPManager
{
public static void HandleCustomJIPInput()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
try
{
if (Input.GetKeyDown(Plugin.JIPTPKey.Value) && ((Object)(object)Character.localCharacter != (Object)null || !PhotonNetwork.InRoom) && (Object)(object)GUIManager.instance != (Object)null && !GUIManager.instance.windowBlockingInput)
{
ManualLogSource pluginLogger = Plugin.PluginLogger;
if (pluginLogger != null)
{
pluginLogger.LogInfo((object)"Warping: Requesting warp");
}
RequestWarp();
}
}
catch (Exception ex)
{
ManualLogSource pluginLogger2 = Plugin.PluginLogger;
if (pluginLogger2 != null)
{
pluginLogger2.LogError((object)("Warp Failed: " + ex.Message));
}
}
}
private static void RequestWarp()
{
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
List<Transform> list = new List<Transform>();
GameObject val = GameObject.Find("crashed plane");
if ((Object)(object)val != (Object)null)
{
list.Add(val.transform);
}
if (Singleton<MapHandler>.Instance?.segments != null)
{
list.AddRange(from s in Singleton<MapHandler>.Instance.segments
where s != null && (Object)(object)s.segmentCampfire != (Object)null
select s.segmentCampfire.transform);
}
bool flag = false;
float num = 15f;
foreach (Transform item in list)
{
if (Vector3.Distance(item.position, Character.localCharacter.Head) < num)
{
flag = true;
break;
}
}
if (flag)
{
ManualLogSource pluginLogger = Plugin.PluginLogger;
if (pluginLogger != null)
{
pluginLogger.LogInfo((object)"Warping: In range of checkpoint, warping to highest player");
}
DoWarp();
}
else
{
ManualLogSource pluginLogger2 = Plugin.PluginLogger;
if (pluginLogger2 != null)
{
pluginLogger2.LogInfo((object)"Warping: Out range of campfire, sending request");
}
}
}
private static void DoWarp()
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
Character val = (from c in Character.AllCharacters
where (Object)(object)c != (Object)(object)Character.localCharacter
orderby c.Head.y descending
select c).First();
ManualLogSource pluginLogger = Plugin.PluginLogger;
if (pluginLogger != null)
{
pluginLogger.LogInfo((object)("Warping: Warping to highest player (" + val.characterName + ")"));
}
Vector3 val2 = val.Head + new Vector3(0f, 2.5f, 0f);
((MonoBehaviourPun)Character.localCharacter).photonView.RPC("WarpPlayerRPC", (RpcTarget)0, new object[2] { val2, true });
}
}
public class PauseManager : MonoBehaviour
{
private static bool _isPaused = false;
private static float photonTimeScale = 1f;
[PunRPC]
public void DoPause(string senderName, bool shouldPause)
{
ManualLogSource pluginLogger = Plugin.PluginLogger;
if (pluginLogger != null)
{
pluginLogger.LogInfo((object)("Pause: Received " + (shouldPause ? "pause" : "resume") + " from " + senderName));
}
Plugin.AddMessageToConnectionLog("Game " + (shouldPause ? "paused" : "resumed") + " by " + senderName);
_isPaused = shouldPause;
if (_isPaused)
{
Time.timeScale = 0f;
photonTimeScale = PhotonNetwork.MinimalTimeScaleToDispatchInFixedUpdate;
PhotonNetwork.MinimalTimeScaleToDispatchInFixedUpdate = 0f;
}
else
{
Time.timeScale = 1f;
PhotonNetwork.MinimalTimeScaleToDispatchInFixedUpdate = photonTimeScale;
}
}
public static void HandleCustomPauseInput()
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
try
{
if (Input.GetKeyDown(Plugin.PauseKey.Value) && ((Object)(object)Character.localCharacter != (Object)null || !PhotonNetwork.InRoom) && (Object)(object)GUIManager.instance != (Object)null && !GUIManager.instance.windowBlockingInput)
{
ManualLogSource pluginLogger = Plugin.PluginLogger;
if (pluginLogger != null)
{
pluginLogger.LogInfo((object)("Pause: Sending " + (_isPaused ? "pause" : "resume")));
}
((MonoBehaviourPun)Character.localCharacter).photonView.RPC("DoPause", (RpcTarget)0, new object[2]
{
PhotonNetwork.NickName,
!_isPaused
});
}
}
catch (Exception ex)
{
ManualLogSource pluginLogger2 = Plugin.PluginLogger;
if (pluginLogger2 != null)
{
pluginLogger2.LogError((object)("Pause: " + (_isPaused ? "Pause" : "Resume") + " Failed: " + ex.Message));
}
}
}
}
[BepInPlugin("MultiplayerQOL", "MultiplayerQOL", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<bool> Enabled;
public static ManualLogSource PluginLogger;
public static ConfigEntry<KeyCode> PauseKey;
public static ConfigEntry<KeyCode> JIPTPKey;
private static PlayerConnectionLog? _playerConnectionLog;
private static MethodInfo? _methodInfoConnectionLogAddMessage;
private void Awake()
{
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Expected O, but got Unknown
PluginLogger = ((BaseUnityPlugin)this).Logger;
Enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Is the mod enabled at all? (Game restart required)");
PauseKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Pausing", "Pause key", (KeyCode)112, (ConfigDescription)null);
JIPTPKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Join In Place", "Join-in-place key", (KeyCode)108, "Join In Place. Press this to teleport to the group when at the plane or a campfire.");
if (Enabled.Value)
{
PluginLogger.LogInfo((object)"Plugin MultiplayerQOL is loaded!");
Harmony val = new Harmony("MultiplayerQOL");
val.PatchAll();
PluginLogger.LogInfo((object)"Plugin MultiplayerQOL is patched!");
}
}
public static void AddMessageToConnectionLog(string message)
{
if (_methodInfoConnectionLogAddMessage == null)
{
_methodInfoConnectionLogAddMessage = typeof(PlayerConnectionLog).GetMethod("AddMessage", BindingFlags.Instance | BindingFlags.NonPublic);
}
if (!Object.op_Implicit((Object)(object)_playerConnectionLog))
{
_playerConnectionLog = Object.FindFirstObjectByType<PlayerConnectionLog>();
}
_methodInfoConnectionLogAddMessage.Invoke(_playerConnectionLog, new object[1] { message });
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MultiplayerQOL";
public const string PLUGIN_NAME = "MultiplayerQOL";
public const string PLUGIN_VERSION = "1.0.0";
}
}