Decompiled source of Peak CTPS Passport v1.0.1

plugins/com.github.vector-b.PEAK-CTPS.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.vector-b.PEAK-CTPS")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+43c9ec4c440713c41984d251d2b8c2c7e9811815")]
[assembly: AssemblyProduct("com.github.vector-b.PEAK-CTPS")]
[assembly: AssemblyTitle("PEAK-CTPS")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace CTPS
{
	[BepInPlugin("com.github.vector-b.PEAK-CTPS", "PEAK-CTPS", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		internal static class RawImageSetTexturePatch
		{
			private static void Prefix(ref Texture value, RawImage __instance)
			{
				if (!((Object)(object)PassportIconTex == (Object)null) && !((Object)(object)value == (Object)null) && !(((Object)value).name != "Passport"))
				{
					Log.LogInfo((object)("[CTPS] RawImage.texture on '" + ((Object)((Component)__instance).gameObject).name + "' using '" + ((Object)value).name + "' -> changing to CTPS card."));
					value = (Texture)(object)PassportIconTex;
				}
			}
		}

		internal static Texture2D PassportCoverTex = null;

		private const string PassportMaterialName = "M_Passport";

		private static readonly int BaseTexId = Shader.PropertyToID("_BaseTexture");

		internal static Texture2D PassportIconTex = null;

		private const string PassportIconTextureName = "Passport";

		private static bool _coverAlreadyReplaced = false;

		public const string Id = "com.github.vector-b.PEAK-CTPS";

		internal static ManualLogSource Log { get; private set; } = null;


		public static string Name => "PEAK-CTPS";

		public static string Version => "1.0.1";

		private void Awake()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			LoadCoverTexture();
			LoadIconTexture();
			new Harmony("com.github.vector-b.CTPS").PatchAll();
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogInfo((object)"[CTPS] Plugin carregado!");
		}

		private void LoadCoverTexture()
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			string path = Path.Combine(directoryName, "assets", "PassportUV_ctps.png");
			if (!File.Exists(path))
			{
				Log.LogError((object)"[CTPS] CTPS cover file not found!");
				return;
			}
			byte[] array = File.ReadAllBytes(path);
			PassportCoverTex = new Texture2D(2, 2, (TextureFormat)4, false);
			ImageConversion.LoadImage(PassportCoverTex, array);
			PassportCoverTex.Apply(true, true);
			Log.LogInfo((object)"[CTPS] CTPS cover texture loaded.");
		}

		private void LoadIconTexture()
		{
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			string path = Path.Combine(directoryName, "assets", "Passport_Icon.png");
			if (!File.Exists(path))
			{
				Log.LogWarning((object)"[CTPS] CTPS icon file not found; HUD will not be changed.");
				return;
			}
			byte[] array = File.ReadAllBytes(path);
			PassportIconTex = new Texture2D(2, 2, (TextureFormat)4, false);
			ImageConversion.LoadImage(PassportIconTex, array);
			PassportIconTex.Apply(true, true);
			Log.LogInfo((object)$"[CTPS] CTPS icon loaded: {((Texture)PassportIconTex).width}x{((Texture)PassportIconTex).height}.");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (_coverAlreadyReplaced)
			{
				return;
			}
			if ((Object)(object)PassportCoverTex == (Object)null)
			{
				Log.LogWarning((object)"[CTPS] PassportCoverTex is null, skipping 3D cover.");
				return;
			}
			Material[] array = Resources.FindObjectsOfTypeAll<Material>();
			Material[] array2 = array;
			foreach (Material val in array2)
			{
				if ((Object)(object)val != (Object)null && ((Object)val).name == "M_Passport" && val.HasProperty(BaseTexId))
				{
					val.SetTexture(BaseTexId, (Texture)(object)PassportCoverTex);
					_coverAlreadyReplaced = true;
					Log.LogInfo((object)("[CTPS] Applied CTPS to the 3D cover of the material '" + ((Object)val).name + "'."));
					break;
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}