using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.PotatoPone.House")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1")]
[assembly: AssemblyProduct("com.github.PotatoPone.House")]
[assembly: AssemblyTitle("House")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace House
{
[BepInPlugin("com.github.PotatoPone.House", "House", "0.1.1")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("com.github.PotatoPone.House");
public static AssetBundle? Bundle;
public const string Id = "com.github.PotatoPone.House";
internal static ManualLogSource Log { get; private set; }
public static PluginInfo? PluginInfo { get; private set; }
public static string Name => "House";
public static string Version => "0.1.1";
private void Awake()
{
PluginInfo = ((BaseUnityPlugin)this).Info;
LoadEmbeddedAssetBundle();
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
_harmony.PatchAll(Assembly.GetExecutingAssembly());
}
private static void LoadEmbeddedAssetBundle()
{
Assembly executingAssembly = Assembly.GetExecutingAssembly();
string[] manifestResourceNames = executingAssembly.GetManifestResourceNames();
string[] array = manifestResourceNames;
foreach (string text in array)
{
Debug.Log((object)text);
}
string text2 = manifestResourceNames[0];
using Stream stream = executingAssembly.GetManifestResourceStream(text2);
if (stream == null)
{
Debug.LogError((object)("AssetBundle resource not found: " + text2));
return;
}
byte[] array2 = new byte[stream.Length];
stream.Read(array2, 0, array2.Length);
Bundle = AssetBundle.LoadFromMemory(array2);
if ((Object)(object)Bundle == (Object)null)
{
Debug.LogError((object)"Failed to load AssetBundle from embedded resource.");
}
else
{
Debug.Log((object)("AssetBundle loaded successfully from embedded resource: " + ((Object)Bundle).name));
}
}
}
}
namespace House.Patches
{
[HarmonyPatch]
internal class CustomizationPatch
{
private static bool added;
private static void AddCustomizationOption(Type type, Texture? texture = null)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Invalid comparison between Unknown and I4
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Invalid comparison between Unknown and I4
CustomizationOption val = ScriptableObject.CreateInstance<CustomizationOption>();
val.type = type;
val.texture = texture;
val.requiredAchievement = (ACHIEVEMENTTYPE)0;
val.customRequirement = (CUSTOMREQUIREMENT)0;
val.testLocked = false;
val.drawUnderEye = false;
val.color = Color.white;
CustomizationOption[] second = (CustomizationOption[])(object)new CustomizationOption[1] { val };
CustomizationOption[] array = (CustomizationOption[])(object)new CustomizationOption[0];
if ((int)type == 10)
{
array = Singleton<Customization>.Instance.accessories.Concat(second).ToArray();
Singleton<Customization>.Instance.accessories = array;
}
if ((int)type == 30)
{
array = Singleton<Customization>.Instance.mouths.Concat(second).ToArray();
Singleton<Customization>.Instance.mouths = array;
}
if ((int)type == 20)
{
array = Singleton<Customization>.Instance.eyes.Concat(second).ToArray();
Singleton<Customization>.Instance.eyes = array;
}
}
[HarmonyPatch(typeof(GUIManager), "Start")]
[HarmonyPostfix]
private static void OnGUIManagerStart()
{
if (!added && !((Object)(object)Plugin.Bundle == (Object)null))
{
Texture texture = (Texture)(object)Plugin.Bundle.LoadAsset<Texture2D>("houseFace2");
AddCustomizationOption((Type)10, texture);
Texture texture2 = (Texture)(object)Plugin.Bundle.LoadAsset<Texture2D>("blank");
AddCustomizationOption((Type)30, texture2);
AddCustomizationOption((Type)20);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}