VoiceCurse
Makes it so what people are saying can cause things to happen in game.
CHANGELOG
Changelog
[1.1.0] - Added Sacrifice Event
Added
- Sacrifice Event: Instantly kills the player but revives the nearest player at their death position
- Configurable cooldown
- Additional configuration options
- Blind Event: Temporarily blinds the player (similar to Alpine hazard)
- BananaBomb Slip: New addition for the Slip event
- Low initial chance (configurable) to launch bananas when triggered
- Transmute Configuration: Option to disable instant death and instead transmute all inventory items while alive.
- This will still cause the transmuted items to drop.
- Basketball Transmutation: New transmutation option with configuration
Changed
- Instant death effects from Transmute and Death now use
Character.DieInstantly()instead ofRPCA_Die- Checkpoints now work properly
Fixed
- Transmuted items are now spawned by the Host and synced across all clients (previously client-side only)
[1.0.0] - Initial Release
Added
- First version of VoiceCurse mod
- Basic functionality
- Configuration options