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VoiceCurse

Makes it so what people are saying can cause things to happen in game.

CHANGELOG

Changelog

[1.1.0] - Added Sacrifice Event

Added

  • Sacrifice Event: Instantly kills the player but revives the nearest player at their death position
    • Configurable cooldown
    • Additional configuration options
  • Blind Event: Temporarily blinds the player (similar to Alpine hazard)
  • BananaBomb Slip: New addition for the Slip event
    • Low initial chance (configurable) to launch bananas when triggered
  • Transmute Configuration: Option to disable instant death and instead transmute all inventory items while alive.
    • This will still cause the transmuted items to drop.
  • Basketball Transmutation: New transmutation option with configuration

Changed

  • Instant death effects from Transmute and Death now use Character.DieInstantly() instead of RPCA_Die
    • Checkpoints now work properly

Fixed

  • Transmuted items are now spawned by the Host and synced across all clients (previously client-side only)

[1.0.0] - Initial Release

Added

  • First version of VoiceCurse mod
  • Basic functionality
  • Configuration options