PEAK
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Details

Last Updated
First Uploaded
Downloads
43K
Likes
8
Size
108KB
Dependency string
Safron-PEAK_Item_Randomizer-1.2.1
Dependants

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.0] - 2025-07-15

Added

  • Complete item randomization for all spawn types
  • Support for chests (luggages), trees, bushes, and mountain mushrooms
  • Network compatibility with Photon
  • Duplication prevention when revisiting areas
  • Harmony patches for LootData, BerryBush, Spawner, and Luggage classes

Fixed

  • Items disappearing when picked up from chests (Photon networking issue)
  • Items respawning when revisiting areas
  • Missing UnityEngine.PhysicsModule reference

Technical

  • BepInEx 5.4+ compatibility
  • Harmony method patching
  • Physics-based spawn detection
  • Master client spawn validation

[1.1.0] - 2025-07-15

Added

  • When lighting a campfire, now 3 Scout Effigy items will spawn around the campfire. The effigies are evenly distributed around the fire.
  • Thanks for Mako Shironari for finding out Ancient Statue's revive doesn't work.

[1.2.0] - 2025-07-16

Changed

  • Upon popular demand removed the torn pages from the spawn pool.
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