PeakClassMod
Adds 8 unique character classes to PEAK with special abilities, afflictions, and starting items. Features Scout, Medic, Tech-Priest, Mushroomancer, Great Épée, Rogue, Eddie, and Bill classes.
By Safron
| Last updated | 4 months ago |
| Total downloads | 64620 |
| Total rating | 8 |
| Categories | Mods All Clients |
| Dependency string | Safron-PeakClassMod-1.2.1 |
| Dependants | 8 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
‼️IMPORTANT‼️
Download the mod manually instead of using the "Download with Mod Manager" option! Some multiplayer functions won’t work properly otherwise. Instructions below!
PEAK Class Mod
A comprehensive mod that adds 8 unique character classes to PEAK, each with special abilities, afflictions, and starting items. Choose your class by wearing specific hats and experience the mountain in a whole new way!
Features
- 8 Unique Classes: Each with distinct abilities and playstyles
- Hat-Based Class Selection: Simply wear the corresponding hat to activate your class
- Multiplayer Compatible: All classes work seamlessly in multiplayer
- Balanced Gameplay: Each class has unique advantages and disadvantages
- Starting Items: Classes receive special items at the beginning of each run
Classes
🏃♂️ Scout (Hat_Scoutmaster)

- Running and climbing cost 25% less stamina
- Scout will get hungry 1.5× faster.
- Perfect for players who want to move quickly and efficiently
🏥 Medic (MedicHelmet)

- Starts with a Medkit and Cure-All
- Permanent 12% curse effect (cannot be removed)
- Heal 10% of your injury each time you press "H" (10 uses)
- The ultimate support class with healing capabilities
- Please check known bugs section about medic!
⚙️ Tech-Priest (Hat_Crab)

- Starts with 2 Chain Launchers
- Weight doesn't affect the Tech-Priest
- Hunger doesn't affect the Tech-Priest
- Unable to gain bonus stamina or infinite stamina effects
- Not a fan of eating
- ⚠️ WARNING: Do not feed the Tech-Priest energy drinks!
🍄 Mushroomancer (Hat_Mushroom)

- Starts with Shelf Fungus, Remedy Shroom, and Bounce Shroom
- Poison doesn't affect the Mushroomancer
- When stamina reaches 0, a random starting mushroom spawns beneath the player. Gives 2% curse every second time!
- The nature-loving class with unique mushroom mechanics
⚔️ Great Épée (Hat_Propeller)

- Permanent energy drink effect (Affliction_FasterBoi)
- Random stamina refill with 100% Drowsy effect (50-190 second intervals)
- The unpredictable class with constant speed and random sleep mechanics
🥷 Rogue (Hat_NinjaHeadband)

- Infinite jumps (requires stamina)
- Starts with a ropespool!
- Everything costs 250% more stamina
- The acrobatic class for players who love mobility
💪 Eddie (Hat_Beret)

- Weight affects Eddie 50% less
- Hunger affects Eddie 50% more
- The balanced class with reduced weight burden
💀 Bill (Hat_Bandana) - Hard Mode

- Starts with 35% curse effect
- Weight affects Bill 2x more
- Hunger affects Bill 2x more
- The ultimate challenge class for experienced players
Installation
- Install BepInEx for PEAK
- Download this mod
- Inside your
Peak/BepInEx/pluginsdirectory, create a new folder calledPeakClassMod. - Extract
PeakClassMod.dllinto theBepInEx/plugins/PeakClassModfolder. - Launch the game and choose your class by wearing the corresponding hat
Multiplayer Compatibility
All classes are fully compatible with multiplayer:
- Each player can choose their own class independently
- Class effects are applied locally to each player
- Starting items are distributed correctly to all players
- Curse effects and other afflictions work properly in multiplayer
- EVERYONE MUST DOWNLOAD THE MOD IN YOUR LOBBY.
Technical Details
- Mod Loader: BepInEx 5.4.2101
- Harmony Patches: Used for seamless integration with the base game
- Multiplayer Support: Full RPC compatibility for all class features
- Performance: Optimized to minimize impact on game performance
Known Issues
- The Medic’s H ability sometimes requires a full game restart before you can start your next run as Medic!
Changelog
Version1.2.1
- Scout nerf: gets hungry 1.5x faster
Version1.2.0
- Fixed it for the newest version as of today (25.08.19)
- Scout buff: Removed weight multiplier
- Rogue buff: Removed injury multiplier; now starts with a ropespool
- Great Épée buff: Removed cooldown period, increased minimum start time to 50s
Version1.1.6
- Band-Aid fixed released
- Buffed scout from 3x weight multiplier to 2x weight multiplier
- Buffed Mushroomancer from 5% curse each time to 2% curse every second time
Version 1.0.0
- Initial release
- All 8 classes implemented
- Multiplayer compatibility
- Full affliction and item system integration
Support
- Contact me about bugs or anything about the mod on Discord: https://discord.gg/Gr2eDXHCW2 OR DM me directly at minzy_
- My patreon https://patreon.com/SafronMinzy
Enjoy your climb with your chosen class! 🏔️