Decompiled source of InfiniteRescueClaw v1.0.2

plugins/sinik.infiniterescueclaw.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteRescueHook")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteRescueHook")]
[assembly: AssemblyTitle("InfiniteRescueHook")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace sinik.infiniterescuehook
{
	[BepInPlugin("sinik.infiniterescuehook", "Infinite Rescue Claw", "1.0.3")]
	public class InfiniteHook : BaseUnityPlugin
	{
		private readonly Harmony _harmony = new Harmony("sinik.infiniterescuehook");

		private static InfiniteHook Instance;

		internal ManualLogSource _log;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			_log = ((BaseUnityPlugin)this).Logger;
			_log.LogInfo((object)"InfiniteRescueClaw loaded");
			_harmony.PatchAll();
		}
	}
}
namespace InfiniteHook.Patches
{
	[HarmonyPatch(typeof(RescueHook), "RPCA_LetGo")]
	internal static class HookPatch
	{
		private static void Prefix(RescueHook __instance)
		{
			Item item = ((ItemComponent)__instance).item;
			OptionableIntItemData data = item.GetData<OptionableIntItemData>((DataEntryKey)2);
			data.Value = 9999;
		}
	}
	[HarmonyPatch(typeof(ItemCooking), "Wreck")]
	internal static class WreckPatch
	{
		private static bool Prefix(ItemCooking __instance)
		{
			return (Object)(object)((Component)__instance).GetComponent<RescueHook>() == (Object)null;
		}
	}
}