using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteRescueHook")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteRescueHook")]
[assembly: AssemblyTitle("InfiniteRescueHook")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace sinik.infiniterescuehook
{
[BepInPlugin("sinik.infiniterescuehook", "Infinite Rescue Claw", "1.0.3")]
public class InfiniteHook : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("sinik.infiniterescuehook");
private static InfiniteHook Instance;
internal ManualLogSource _log;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
_log = ((BaseUnityPlugin)this).Logger;
_log.LogInfo((object)"InfiniteRescueClaw loaded");
_harmony.PatchAll();
}
}
}
namespace InfiniteHook.Patches
{
[HarmonyPatch(typeof(RescueHook), "RPCA_LetGo")]
internal static class HookPatch
{
private static void Prefix(RescueHook __instance)
{
Item item = ((ItemComponent)__instance).item;
OptionableIntItemData data = item.GetData<OptionableIntItemData>((DataEntryKey)2);
data.Value = 9999;
}
}
[HarmonyPatch(typeof(ItemCooking), "Wreck")]
internal static class WreckPatch
{
private static bool Prefix(ItemCooking __instance)
{
return (Object)(object)((Component)__instance).GetComponent<RescueHook>() == (Object)null;
}
}
}