Decompiled source of PhotonCustomPropsUtils v1.1.0

PhotonCustomPropsUtils.dll

Decompiled 3 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using ExitGames.Client.Photon;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PhotonCustomPropsUtils")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0")]
[assembly: AssemblyInformationalVersion("1.1.0+7a6f1ee1f463947ca9cc507608f1f04cdcd9325e")]
[assembly: AssemblyProduct("PhotonCustomPropsUtils")]
[assembly: AssemblyTitle("PhotonCustomPropsUtils")]
[assembly: AssemblyVersion("1.1.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace PhotonCustomPropsUtils
{
	[BepInPlugin("com.snosz.photoncustompropsutils", "PhotonCustomPropsUtils", "1.1.0")]
	public class PhotonCustomPropsUtilsPlugin : BaseUnityPlugin
	{
		public static PhotonCustomPropsUtilsManager UtilsManager;

		public static bool IsReady { get; private set; }

		public static event Action OnReady;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			GameObject val = new GameObject("PhotonCustomPropsUtilsManager");
			Object.DontDestroyOnLoad((Object)(object)val);
			UtilsManager = val.AddComponent<PhotonCustomPropsUtilsManager>();
			IsReady = true;
			PhotonCustomPropsUtilsPlugin.OnReady?.Invoke();
		}

		public static PhotonScopedManager GetManager(string modGUID)
		{
			return new PhotonScopedManager(modGUID, UtilsManager);
		}
	}
	public class PhotonCustomPropsUtilsManager : MonoBehaviourPunCallbacks
	{
		private static readonly Dictionary<string, List<PhotonScopedManager>> scopedManagers = new Dictionary<string, List<PhotonScopedManager>>();

		public static void RegisterScopedManager(string modGUID, PhotonScopedManager manager)
		{
			if (!scopedManagers.TryGetValue(modGUID, out List<PhotonScopedManager> value))
			{
				value = (scopedManagers[modGUID] = new List<PhotonScopedManager>());
			}
			value.Add(manager);
		}

		public override void OnJoinedRoom()
		{
			Room currentRoom = PhotonNetwork.CurrentRoom;
			Hashtable val = ((currentRoom != null) ? ((RoomInfo)currentRoom).CustomProperties : null);
			Player localPlayer = PhotonNetwork.LocalPlayer;
			Hashtable val2 = ((localPlayer != null) ? localPlayer.CustomProperties : null);
			foreach (List<PhotonScopedManager> value in scopedManagers.Values)
			{
				foreach (PhotonScopedManager item in value)
				{
					item.OnJoinedRoomLocalPlayer(localPlayer);
					if (val != null)
					{
						item.OnRoomPropertiesChanged(RoomEventType.OnJoinedRoom, val);
					}
					if (val2 != null)
					{
						item.OnPlayerPropertiesChanged(PlayerEventType.OnJoinedRoom, localPlayer, val2);
					}
				}
			}
		}

		public override void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged)
		{
			foreach (List<PhotonScopedManager> value in scopedManagers.Values)
			{
				foreach (PhotonScopedManager item in value)
				{
					item.OnRoomPropertiesChanged(RoomEventType.OnRoomPropertyChanged, propertiesThatChanged);
				}
			}
		}

		public override void OnPlayerPropertiesUpdate(Player targetPlayer, Hashtable changedProps)
		{
			foreach (List<PhotonScopedManager> value in scopedManagers.Values)
			{
				foreach (PhotonScopedManager item in value)
				{
					item.OnPlayerPropertiesChanged(PlayerEventType.OnPlayerPropertyChanged, targetPlayer, changedProps);
				}
			}
		}
	}
	public enum RoomEventType
	{
		OnJoinedRoom,
		OnRoomPropertyChanged,
		All
	}
	public enum PlayerEventType
	{
		OnJoinedRoom,
		OnPlayerPropertyChanged,
		All
	}
	public class PhotonScopedManager
	{
		private struct RoomListener
		{
			public RoomEventType Type;

			public Action<object> Callback;
		}

		private struct PlayerListener
		{
			public PlayerEventType Type;

			public Action<Player, object> Callback;
		}

		private readonly string modGUID;

		private readonly PhotonCustomPropsUtilsManager eventManager;

		private readonly Dictionary<string, List<RoomListener>> roomPropertyListeners = new Dictionary<string, List<RoomListener>>();

		private readonly Dictionary<string, List<PlayerListener>> playerPropertyListeners = new Dictionary<string, List<PlayerListener>>();

		private readonly List<Action<Player>> onJoinedRoomLocalPlayerCallbacks = new List<Action<Player>>();

		public PhotonScopedManager(string modGUID, PhotonCustomPropsUtilsManager eventManager)
		{
			this.modGUID = modGUID;
			this.eventManager = eventManager;
			PhotonCustomPropsUtilsManager.RegisterScopedManager(modGUID, this);
		}

		public void RegisterOnJoinedRoom(Action<Player> callback)
		{
			if (callback != null)
			{
				onJoinedRoomLocalPlayerCallbacks.Add(callback);
			}
		}

		public void OnJoinedRoomLocalPlayer(Player localPlayer)
		{
			foreach (Action<Player> onJoinedRoomLocalPlayerCallback in onJoinedRoomLocalPlayerCallbacks)
			{
				onJoinedRoomLocalPlayerCallback(localPlayer);
			}
		}

		public void RegisterRoomProperty(string propertyKey, RoomEventType type, Action<object> callback)
		{
			if (!roomPropertyListeners.TryGetValue(propertyKey, out List<RoomListener> value))
			{
				value = new List<RoomListener>();
				roomPropertyListeners[propertyKey] = value;
			}
			if (type == RoomEventType.All)
			{
				value.Add(new RoomListener
				{
					Type = RoomEventType.OnJoinedRoom,
					Callback = callback
				});
				value.Add(new RoomListener
				{
					Type = RoomEventType.OnRoomPropertyChanged,
					Callback = callback
				});
			}
			else
			{
				value.Add(new RoomListener
				{
					Type = type,
					Callback = callback
				});
			}
		}

		public Dictionary<Player, Hashtable> GetAllPlayerProperties()
		{
			Dictionary<Player, Hashtable> dictionary = new Dictionary<Player, Hashtable>();
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val in playerList)
			{
				if (((val != null) ? val.CustomProperties : null) != null)
				{
					dictionary[val] = val.CustomProperties;
				}
			}
			return dictionary;
		}

		public Dictionary<Player, T> GetAllPlayerProperties<T>(string propertyKey)
		{
			Dictionary<Player, T> dictionary = new Dictionary<Player, T>();
			Player[] playerList = PhotonNetwork.PlayerList;
			foreach (Player val in playerList)
			{
				if (((val != null) ? val.CustomProperties : null) != null && ((Dictionary<object, object>)(object)val.CustomProperties).ContainsKey((object)propertyKey))
				{
					if (val.CustomProperties[(object)propertyKey] is T value)
					{
						dictionary[val] = value;
						continue;
					}
					Debug.LogWarning((object)("[PhotonCustomPropsUtils] Player " + val.NickName + " has property '" + propertyKey + "' but it's not of type " + typeof(T).Name + "."));
				}
			}
			return dictionary;
		}

		public void RegisterRoomProperty<T>(string propertyKey, RoomEventType type, Action<T> callback)
		{
			Action<T> callback2 = callback;
			string propertyKey2 = propertyKey;
			RegisterRoomProperty(propertyKey2, type, delegate(object val)
			{
				if (val is T obj)
				{
					callback2(obj);
				}
				else
				{
					Debug.LogWarning((object)("[PhotonCustomPropsUtils] Expected type " + typeof(T).Name + " for key " + propertyKey2 + ", but got " + (val?.GetType().Name ?? "null")));
				}
			});
		}

		public void RegisterPlayerProperty(string propertyKey, PlayerEventType type, Action<Player, object> callback)
		{
			if (!playerPropertyListeners.TryGetValue(propertyKey, out List<PlayerListener> value))
			{
				value = new List<PlayerListener>();
				playerPropertyListeners[propertyKey] = value;
			}
			if (type == PlayerEventType.All)
			{
				value.Add(new PlayerListener
				{
					Type = PlayerEventType.OnJoinedRoom,
					Callback = callback
				});
				value.Add(new PlayerListener
				{
					Type = PlayerEventType.OnPlayerPropertyChanged,
					Callback = callback
				});
			}
			else
			{
				value.Add(new PlayerListener
				{
					Type = type,
					Callback = callback
				});
			}
		}

		public void RegisterPlayerProperty<T>(string propertyKey, PlayerEventType type, Action<Player, T> callback)
		{
			Action<Player, T> callback2 = callback;
			string propertyKey2 = propertyKey;
			RegisterPlayerProperty(propertyKey2, type, delegate(Player player, object val)
			{
				if (val is T arg)
				{
					callback2(player, arg);
				}
				else
				{
					Debug.LogWarning((object)("[PhotonCustomPropsUtils] Expected type " + typeof(T).Name + " for key " + propertyKey2 + ", but got " + (val?.GetType().Name ?? "null")));
				}
			});
		}

		public void SetRoomProperty(string propertyKey, object value)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			Hashtable val = new Hashtable { [(object)propertyKey] = value };
			Room currentRoom = PhotonNetwork.CurrentRoom;
			if (currentRoom != null)
			{
				currentRoom.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
			}
		}

		public void SetPlayerProperty(string propertyKey, object value)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			Hashtable val = new Hashtable { [(object)propertyKey] = value };
			Player localPlayer = PhotonNetwork.LocalPlayer;
			if (localPlayer != null)
			{
				localPlayer.SetCustomProperties(val, (Hashtable)null, (WebFlags)null);
			}
		}

		public void OnRoomPropertiesChanged(RoomEventType firedType, Hashtable changedProps)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			DictionaryEntryEnumerator enumerator = changedProps.GetEnumerator();
			try
			{
				while (((DictionaryEntryEnumerator)(ref enumerator)).MoveNext())
				{
					DictionaryEntry current = ((DictionaryEntryEnumerator)(ref enumerator)).Current;
					string key = current.Key.ToString();
					if (!roomPropertyListeners.TryGetValue(key, out List<RoomListener> value))
					{
						continue;
					}
					foreach (RoomListener item in value)
					{
						if (item.Type == firedType)
						{
							item.Callback(current.Value);
						}
					}
				}
			}
			finally
			{
				((IDisposable)(DictionaryEntryEnumerator)(ref enumerator)).Dispose();
			}
		}

		public void OnPlayerPropertiesChanged(PlayerEventType firedType, Player targetPlayer, Hashtable changedProps)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			DictionaryEntryEnumerator enumerator = changedProps.GetEnumerator();
			try
			{
				while (((DictionaryEntryEnumerator)(ref enumerator)).MoveNext())
				{
					DictionaryEntry current = ((DictionaryEntryEnumerator)(ref enumerator)).Current;
					string key = current.Key.ToString();
					if (!playerPropertyListeners.TryGetValue(key, out List<PlayerListener> value))
					{
						continue;
					}
					foreach (PlayerListener item in value)
					{
						if (item.Type == firedType)
						{
							item.Callback(targetPlayer, current.Value);
						}
					}
				}
			}
			finally
			{
				((IDisposable)(DictionaryEntryEnumerator)(ref enumerator)).Dispose();
			}
		}
	}
}