| Last updated | a week ago |
| Total downloads | 47124 |
| Total rating | 7 |
| Categories | Mods World All Clients |
| Dependency string | Snosz-TerrainRandomiser-0.2.5 |
| Dependants | 14 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403Snosz-PhotonCustomPropsUtils
Helps modders easily synchronize room/player properties across all connected clients through Photon's Custom Properties.
Preferred version: 1.1.0README
Terrain Randomiser
Randomise terrain generation for the level of the day with a seed for near infinite choices.
All players are required to have this mod installed for it to work
Warning
- This is a 0.2 release and I make no promises that you will have a smooth gameplay experience, however from player feedback and testing, the mod appears to be in a mostly stable state.
- Due to regenerating the terrain completely, this mod will have an impact on loading times.
- The generation will desync for anyone who is using a mod that uses UnityEngine.Random (such as generation mods), the odds of this occuring can be reduced if all players have the same mods.
How To Use
- When inside the Airport, opening the Airport Kiosk will show an input field for a seed.
- The seed takes a number input, you can also use the dice button to generate a random seed.
- To disable the custom generation, just toggle the enabled checkbox.
Current Issues
- Mods that require calling UnityEngine.Random during terrain generation can cause a desync unless that call happens for all players (all players should have the same mods, and not 100% guaranteed to fix the issue).
Showcase of different seeds:

Help
If you experience an issue with this mod, the best way to reach me is through the Terrain Randomiser thread on the Peak modding discord server https://discord.gg/SAw86z24rB