using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SashColourChanger")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("SashColourChanger")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SashColourChanger
{
[BepInPlugin("SashColourChanger", "My first plugin", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private int currentIndex = 0;
private MethodInfo getCustomizationDataMethod;
private MethodInfo setCustomizationDataMethod;
private void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin SashColourChanger is loaded!");
Type typeFromHandle = typeof(CharacterCustomization);
getCustomizationDataMethod = typeFromHandle.GetMethod("GetCustomizationData", BindingFlags.Static | BindingFlags.NonPublic);
setCustomizationDataMethod = typeFromHandle.GetMethod("SetCustomizationData", BindingFlags.Static | BindingFlags.NonPublic);
if (getCustomizationDataMethod == null || setCustomizationDataMethod == null)
{
Logger.LogError((object)"Borked");
}
}
private void Update()
{
//IL_0080: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Expected O, but got Unknown
if (Input.GetKeyDown((KeyCode)110))
{
Player localPlayer = PhotonNetwork.LocalPlayer;
if (localPlayer == null)
{
Logger.LogError((object)"No local player found :( ");
return;
}
if (getCustomizationDataMethod == null || setCustomizationDataMethod == null)
{
Logger.LogError((object)"Customization methods not found :(");
return;
}
CharacterCustomizationData val = (CharacterCustomizationData)getCustomizationDataMethod.Invoke(null, new object[1] { localPlayer });
val.currentSash = currentIndex;
setCustomizationDataMethod.Invoke(null, new object[2] { val, localPlayer });
Logger.LogInfo((object)$"Sash color changed to index {currentIndex}");
currentIndex = (currentIndex + 1) % 9;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "SashColourChanger";
public const string PLUGIN_NAME = "My first plugin";
public const string PLUGIN_VERSION = "1.0.0";
}
}