Decompiled source of Capped Hunger Drain v1.0.1

CappedHungerDrain.dll

Decompiled a month ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("CappedHungerDrain")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TumbleLaunchRebalance")]
[assembly: AssemblyTitle("CappedHungerDrain")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CappedHungerDrain
{
	[BepInPlugin("CappedHungerDrain", "TumbleLaunchRebalance", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		public static ConfigEntry<float> maxHunger;

		public static ConfigEntry<bool> isRounded;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin CappedHungerDrain is loading...");
			maxHunger = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "MaxHunger", 0.33f, "Maximum hunger level the player can starve to. Default is 0.33 (33% of the bar).");
			isRounded = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "IsRounded", true, "If true, the hunger level will be rounded to the nearest 0.025. If false, it will be set to the exact value.");
			Harmony.CreateAndPatchAll(typeof(Plugin), "CappedHungerDrain");
			Logger.LogInfo((object)"Plugin CappedHungerDrain is loaded...");
		}

		[HarmonyPatch(typeof(CharacterAfflictions), "UpdateNormalStatuses")]
		[HarmonyPostfix]
		public static void Postfix_CharacterAffliction_AddAffliction(CharacterAfflictions __instance)
		{
			float currentStatus = __instance.GetCurrentStatus((STATUSTYPE)1);
			if (!(currentStatus < maxHunger.Value))
			{
				float num = __instance.GetCurrentStatus((STATUSTYPE)1) - maxHunger.Value;
				if (isRounded.Value)
				{
					num = (float)Math.Round((double)num / 0.025) * 0.025f;
				}
				__instance.SubtractStatus((STATUSTYPE)1, num, false);
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "CappedHungerDrain";

		public const string PLUGIN_NAME = "TumbleLaunchRebalance";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}