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TeamOog-PeakClearCosmetics-1.7.2 icon

PeakClearCosmetics

Adds a 'Clear Cosmetics' button in Passport and F10 hotkey to safely clear equipped cosmetics/accessories with live UI refreshYou must select another cosmetic to refresh the Passport! This is my first ever mod and I relied on ChatGPT for many parts.

By TeamOog
Date uploaded 4 days ago
Version 1.7.2
Download link TeamOog-PeakClearCosmetics-1.7.2.zip
Downloads 5228
Dependency string TeamOog-PeakClearCosmetics-1.7.2

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

PeakClearCosmetics

Adds a Clear Cosmetics button in the Passport and an F10 hotkey to safely clear equipped cosmetics/accessories with live UI refresh. You must select another cosmetic to refresh the Passport! This is my first ever mod and I relied on ChatGPT for many parts.

Features

  • Button visible only while Passport UI is open
  • Clears PlayerPrefs + Photon custom properties (no hard ExitGames dependency)
  • Light-touch UI refresh (no menu spam)
  • Safety options via config, dry-run mode, verbose logging

Install

Drop the BepInEx folder into your PEAK install or your Thunderstore profile. This package depends on BepInExPack_PEAK and will be pulled in automatically by mod managers.

Config (BepInEx/config/com.tmh.peak.clearcosmetics.cfg)

[Debug]
VerboseLogging = true

[Detection]
PassportObjectNameContains = Canvas_HUD;Canvas;Passport

[General]
Hotkey = F10

[Safety]
DryRun = false

[UI]
ShowButton = true
ButtonX = 20
ButtonY = 20

[Compatibility]
TargetMultiCosmetic = true
TargetMoreCustomizations = true
ReassertClearFrames = 5

CHANGELOG

Changelog

1.7.2

  • Added CHANGELOG.md to the package.
  • Updated the package description for clarity.

1.7.1

  • Hotfixes and compatibility improvements for UI detection and refresh.

1.7.0

  • Initial “compat” release: Clear button in Passport, F10 hotkey, PlayerPrefs + Photon clear via reflection, and gentle UI refresh.