Decompiled source of Mic Toggle v1.0.2

PTM.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using UnityEngine;
using Zorro.Settings;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("0.0.0.0")]
[BepInPlugin("com.yourname.peaktoggle", "PEAK Mic Toggle", "1.0.0")]
public class PeakTogglePlugin : BaseUnityPlugin
{
	[CompilerGenerated]
	private sealed class <WaitForSettings>d__3 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		public PeakTogglePlugin <>4__this;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <WaitForSettings>d__3(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				<>2__current = (object)new WaitForSeconds(1f);
				<>1__state = 1;
				return true;
			case 1:
				<>1__state = -1;
				<>4__this._settingHandler = (ISettingHandler)(object)SettingsHandler.Instance;
				if (<>4__this._settingHandler == null)
				{
					((BaseUnityPlugin)<>4__this).Logger.LogError((object)"SettingsHandler.Instance is still null after delay.");
					return false;
				}
				<>4__this._pttSetting = <>4__this._settingHandler.GetSetting<PushToTalkSetting>();
				if (<>4__this._pttSetting == null)
				{
					((BaseUnityPlugin)<>4__this).Logger.LogError((object)"Failed to find PushToTalkSetting.");
					return false;
				}
				((BaseUnityPlugin)<>4__this).Logger.LogInfo((object)"PEAK Mic Toggle initialized successfully.");
				return false;
			}
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	private PushToTalkSetting _pttSetting;

	private ISettingHandler _settingHandler;

	private void Start()
	{
		((MonoBehaviour)this).StartCoroutine(WaitForSettings());
	}

	[IteratorStateMachine(typeof(<WaitForSettings>d__3))]
	private IEnumerator WaitForSettings()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <WaitForSettings>d__3(0)
		{
			<>4__this = this
		};
	}

	private void Update()
	{
		if (_pttSetting != null && _settingHandler != null && Input.GetKeyDown((KeyCode)118))
		{
			int value = ((EnumSetting<PushToTalkType>)(object)_pttSetting).GetValue();
			List<string> unlocalizedChoices = ((EnumSetting<PushToTalkType>)(object)_pttSetting).GetUnlocalizedChoices();
			if (unlocalizedChoices == null || unlocalizedChoices.Count < 2)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Unexpected PushToTalkSetting choices: " + ((unlocalizedChoices == null) ? "null" : unlocalizedChoices.Count.ToString())));
				return;
			}
			int num = (value + 1) % unlocalizedChoices.Count;
			((EnumSetting<PushToTalkType>)(object)_pttSetting).SetValue(num, _settingHandler, false);
			((BaseUnityPlugin)this).Logger.LogInfo((object)("[PEAK TOGGLE] Mic mode switched to: " + unlocalizedChoices[num]));
		}
	}
}