PeakPresence
Add a Discord Rich Presence
| Last updated | 2 weeks ago |
| Total downloads | 24134 |
| Total rating | 5 |
| Categories | Mods Misc Client Side |
| Dependency string | TheJordanDev-PeakPresence-0.5.0 |
| Dependants | 11 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.75301README
PeakPresence
PeakPresence is a mod for PEAK that adds Discord Rich Presence integration, allowing your Discord friends to see your current in-game status, location, and activity.
Features
- Discord Rich Presence support
- Shows current biome/location (e.g., Shore, Tropics, Alpine, etc.)
- Displays solo or multiplayer status
- Customizable and localizable presence text
- Language support via
l10nfiles
Disclaimer
All translations (other than English and French) were AI-generated. You are welcome to make a Github Pull Request if you want to submit more accurate translations.
Installation
-
Requirements:
-
Install the Mod:
- Download the latest release from Thunderstore.
- Extract the contents to your
BepInEx/plugins/PeakPresence/directory.
-
Localization:
- Edit or add language files in
BepInEx/plugins/PeakPresence/l10n/(e.g.,en.json). - The mod will automatically use the language set in-game.
- Edit or add language files in
Configuration
- The mod generates a config file on first launch.
- You can customize Rich Presence text and behavior via the config file or by editing localization files for full language support.
- You can configure ForcedLanguage to force the RPC to use a specific Language Code instead of Syncing with Game language ("en", "fr", "it", "de", "es", "es-419", "pt-BR", "ru", "uk", "zh-Hans", "zh-Hant", "ja", "ko", "pl", "tr")
Building
To build the project yourself:
dotnet build -c Release
Thunderstore Packaging
To package for Thunderstore:
dotnet build -c Release -target:PackTS -v d
The built package will be found at artifacts/thunderstore/.
Contributing
Pull requests and issues are welcome! Please open an issue for bugs or feature requests.
License
This project is licensed under the MIT License. See LICENSE for details.