using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.turtledsr.peakspeedtools")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SpeedTools")]
[assembly: AssemblyTitle("com.turtledsr.peakspeedtools")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace peakspeedtools
{
[BepInPlugin("com.turtledsr.peakspeedtools", "SpeedTools", "1.0.0")]
public class Main : BaseUnityPlugin
{
public enum InputType
{
Hold,
Toggle
}
internal static ManualLogSource Logger;
public static SettingsHandler Settings;
public static ConfigEntry<bool> ResetConfig;
public static ConfigEntry<KeyCode> ResetKeybindConfig;
public static ConfigEntry<bool> FPSConfig;
public static ConfigEntry<int> FPSMaxConfig;
public static ConfigEntry<KeyCode> FPSWarpKeyConfig;
public static ConfigEntry<InputType> FPSWarpInputType;
public static ConfigEntry<int> FPSWarpConfig;
private void Awake()
{
BindConfigs();
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"SpeedTools v1.0.0 Base Loaded Succesfully!");
}
private void Start()
{
Settings = SettingsHandler.Instance;
Logger.LogInfo((object)"Bound to Settings");
}
private void BindConfigs()
{
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Expected O, but got Unknown
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Expected O, but got Unknown
ResetConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Reset", "Enabled", true, "Enable Resetting Tools");
ResetKeybindConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Reset", "Reset Key", (KeyCode)278, "Reset key");
FPSConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("FPS", "Enabled", true, "Enable FPS Related Tools");
FPSMaxConfig = ((BaseUnityPlugin)this).Config.Bind<int>("FPS", "Max FPS", 300, new ConfigDescription("Max FPS Overload (Supports [10 to 500])", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 500), Array.Empty<object>()));
FPSWarpKeyConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("FPS", "Warp Key", (KeyCode)99, "Warp key");
FPSWarpInputType = ((BaseUnityPlugin)this).Config.Bind<InputType>("FPS", "Warp Key Mode", InputType.Toggle, "Warp Key Mode");
FPSWarpConfig = ((BaseUnityPlugin)this).Config.Bind<int>("FPS", "Warp FPS", 10, new ConfigDescription("Max FPS Overload (Supports [10 to 500] For While Holding Warp Key)", (AcceptableValueBase)(object)new AcceptableValueRange<int>(1, 500), Array.Empty<object>()));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.turtledsr.peakspeedtools";
public const string PLUGIN_NAME = "SpeedTools";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace peakspeedtools.include
{
[BepInPlugin("com.turtledsr.peakspeedtools.fps", "SpeedTools.fps", "0.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Fps : BaseUnityPlugin
{
private static FPSCapSetting FPSCap;
private static bool warping;
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"SpeedTools.fps Loaded");
}
private void Update()
{
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
if (!Main.FPSConfig.Value)
{
return;
}
if (FPSCap == null)
{
if (Main.Settings != null)
{
FPSCap = Main.Settings.GetSetting<FPSCapSetting>();
((object)FPSCap).GetType().GetRuntimeProperty("MinValue").SetValue(FPSCap, 10);
((object)FPSCap).GetType().GetRuntimeProperty("MaxValue").SetValue(FPSCap, 500);
((FloatSetting)FPSCap).SetValue((float)Main.FPSMaxConfig.Value, (ISettingHandler)(object)Main.Settings, false);
}
return;
}
if (Main.FPSWarpInputType.Value == Main.InputType.Hold)
{
warping = Input.GetKey(Main.FPSWarpKeyConfig.Value);
}
else if (Input.GetKeyDown(Main.FPSWarpKeyConfig.Value))
{
warping = !warping;
}
if (warping)
{
if ((int)((FloatSetting)FPSCap).Value != Main.FPSWarpConfig.Value)
{
((FloatSetting)FPSCap).SetValue((float)Main.FPSWarpConfig.Value, (ISettingHandler)(object)Main.Settings, false);
}
}
else if ((int)((FloatSetting)FPSCap).Value != Main.FPSMaxConfig.Value)
{
((FloatSetting)FPSCap).SetValue((float)Main.FPSMaxConfig.Value, (ISettingHandler)(object)Main.Settings, false);
}
}
}
[BepInPlugin("com.turtledsr.peakspeedtools.reset", "SpeedTools.reset", "0.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Reset : BaseUnityPlugin
{
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"SpeedTools.reset Loaded");
}
private void Update()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
if (Main.ResetConfig.Value && Input.GetKeyDown(Main.ResetKeybindConfig.Value))
{
if (TryLoadAirport())
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading airport successfully");
}
else
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Could not load airport");
}
}
}
private bool TryLoadAirport()
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
Scene activeScene = SceneManager.GetActiveScene();
string name = ((Scene)(ref activeScene)).name;
if (name != "Airport" && name != "Title" && name != "Pretitle")
{
SceneManager.LoadSceneAsync("Airport");
return true;
}
return false;
}
}
}