using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using PEAKEmoteLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.WaporVave.MiddleFingerEmote")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("com.github.WaporVave.MiddleFingerEmote")]
[assembly: AssemblyTitle("MiddleFingerEmote")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MiddleFingerEmote
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.github.WaporVave.MiddleFingerEmote", "MiddleFingerEmote", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string Id = "com.github.WaporVave.MiddleFingerEmote";
internal static ManualLogSource Log { get; private set; }
public static string Name => "MiddleFingerEmote";
public static string Version => "1.0.0";
private void Awake()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "com.github.WaporVave.MiddleFingerEmoteBundle"));
AnimationClip val2 = val.LoadAsset<AnimationClip>("Assets/Middle_Finger.anim");
Texture2D val3 = val.LoadAsset<Texture2D>("Assets/middle_finger.png");
Emote val4 = new Emote("WaporVave_MiddleFinger", val2, val3, (EmoteType)0, false);
val4.AddLocalization("Middle Finger", (Language)0);
val4.AddLocalization("Dedo do Meio", (Language)6);
val4.AddLocalization("Majeur", (Language)1);
val4.AddLocalization("Mittelfinger", (Language)3);
val4.AddLocalization("Dito medio", (Language)2);
val4.AddLocalization("中指", (Language)11);
val4.AddLocalization("중지", (Language)12);
val4.AddLocalization("Środkowy palec", (Language)13);
val4.AddLocalization("Средний палец", (Language)7);
val4.AddLocalization("中指", (Language)9);
val4.AddLocalization("Dedo Medio", (Language)5);
val4.AddLocalization("Dedo medio", (Language)4);
val4.AddLocalization("中指", (Language)10);
val4.AddLocalization("Orta Parmak", (Language)14);
val4.AddLocalization("Середній палець", (Language)8);
BaseUnityPluginExtensions.RegisterEmote((BaseUnityPlugin)(object)this, val4);
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}