CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.0] - 2025-11-05

This version represents the first "full" release of PEAKEmoteLib. It integrates the new vanilla changes made to the emote wheel system introduced in the game's Roots update.

Added

  • Documentation comments to source code

Changed

  • Custom emotes now appear in pages on the vanilla emote wheel's pagination system, replacing a bespoke pagination implementation.

Fixed

  • Playing a custom emote no longer permanently overrides the (previously unused, but now used as the "shimmy" vanilla emote) A_Scout_Emote_Dance2 state with the custom animation data.

[0.2.0] - 2025-10-26

Added

  • A new RegisterEmote overload to BaseUnityPluginExtensions to allow registering an emote directly from an Emote object.

[0.1.0] - 2025-10-26

Added

  • Everything (all initial functionality)