RandomEvents
Random modifiers for each biome.
| Last updated | 3 days ago |
| Total downloads | 400 |
| Total rating | 0 |
| Categories | Misc All Clients |
| Dependency string | Wesmania-RandomEvents-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Adds random modifiers to each biome. For now they remain secret to not spoil the fun.
This is a client side mod! Make sure all players have this mod when playing the game.
This is an alpha version. Here are the things that weren't tested or implemented:
- Multiplayer was not tested. In principle it should work, but there may be bugs.
- No support for players leaving/joining yet. Players joining won't experience some random modifiers. Hosts leaving might break some modifiers.
Installation
Either automatically via mod manager, or extract the mod's plugins directory to BepInEx/plugins.
Usage
Press F3 to see event descriptions again after they disappear.
TODO
-
Test multiplayer.
-
Handle players joining/leaving more gracefully.
-
New effects:
- Bring up a pawn, or suffer a curse.
- More/fewer items. (mod integration)
- Scout punching.
- Other mod integrations.