using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.Witherstyle.peak.BingBongTouch")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2+58cc4ff070974ff0390628a615cc549717c8e0ff")]
[assembly: AssemblyProduct("com.Witherstyle.peak.BingBongTouch")]
[assembly: AssemblyTitle("BingBongTouch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BingBongTouch
{
[BepInPlugin("com.Witherstyle.peak.BingBongTouch", "BingBongTouch", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(Player), "AddItem")]
private static class PlayerAddItem
{
[HarmonyPrefix]
private static void Prefix(ref ushort itemID)
{
if (!BlacklistedItemIDs.Contains(itemID))
{
int num = Random.Range(0, 100);
if (num < BoundConfig.percentChance.Value)
{
itemID = BoundConfig.itemId.Value;
}
}
}
}
internal static List<ushort> BlacklistedItemIDs;
public const string Id = "com.Witherstyle.peak.BingBongTouch";
internal static ManualLogSource Log { get; private set; }
internal static MyModConfig BoundConfig { get; private set; }
public static string Name => "BingBongTouch";
public static string Version => "1.0.2";
private void Awake()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
BoundConfig = new MyModConfig(((BaseUnityPlugin)this).Config);
if (InitiateItemList())
{
Harmony val = new Harmony(Name ?? "");
val.PatchAll();
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
}
private bool InitiateItemList()
{
try
{
BlacklistedItemIDs = (from s in (BoundConfig.itemBlacklist.Value ?? "").Split(',')
select ushort.Parse(s.Trim())).ToList();
return true;
}
catch
{
Log.LogInfo((object)"Invalid Item ID detected");
return false;
}
}
}
public class MyModConfig
{
public readonly ConfigEntry<ushort> itemId;
public readonly ConfigEntry<int> percentChance;
public readonly ConfigEntry<string> itemBlacklist;
public MyModConfig(ConfigFile cfg)
{
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
cfg.SaveOnConfigSet = false;
itemId = cfg.Bind<ushort>("General", "Item ID", (ushort)13, "The id of the item that everything will turn into (defaults to Bing Bong).");
percentChance = cfg.Bind<int>("General", "Bing Bong Percent", 50, new ConfigDescription("Percentage chance that the item grabbed will become Bing Bong.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
itemBlacklist = cfg.Bind<string>("General", "Item ID Blacklist", "34,59", "...okay, maybe not EVERYTHING. Comma separated list of item IDs to NEVER turn into Bing Bong.");
ClearOrphanedEntries(cfg);
cfg.Save();
cfg.SaveOnConfigSet = true;
}
private static void ClearOrphanedEntries(ConfigFile cfg)
{
PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries");
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg);
dictionary.Clear();
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}