The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of BingBongTouch v1.0.2
plugins/com.Witherstyle.peak.BingBongTouch.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.Witherstyle.peak.BingBongTouch")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2+58cc4ff070974ff0390628a615cc549717c8e0ff")] [assembly: AssemblyProduct("com.Witherstyle.peak.BingBongTouch")] [assembly: AssemblyTitle("BingBongTouch")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BingBongTouch { [BepInPlugin("com.Witherstyle.peak.BingBongTouch", "BingBongTouch", "1.0.2")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(Player), "AddItem")] private static class PlayerAddItem { [HarmonyPrefix] private static void Prefix(ref ushort itemID) { if (!BlacklistedItemIDs.Contains(itemID)) { int num = Random.Range(0, 100); if (num < BoundConfig.percentChance.Value) { itemID = BoundConfig.itemId.Value; } } } } internal static List<ushort> BlacklistedItemIDs; public const string Id = "com.Witherstyle.peak.BingBongTouch"; internal static ManualLogSource Log { get; private set; } internal static MyModConfig BoundConfig { get; private set; } public static string Name => "BingBongTouch"; public static string Version => "1.0.2"; private void Awake() { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; BoundConfig = new MyModConfig(((BaseUnityPlugin)this).Config); if (InitiateItemList()) { Harmony val = new Harmony(Name ?? ""); val.PatchAll(); Log.LogInfo((object)("Plugin " + Name + " is loaded!")); } } private bool InitiateItemList() { try { BlacklistedItemIDs = (from s in (BoundConfig.itemBlacklist.Value ?? "").Split(',') select ushort.Parse(s.Trim())).ToList(); return true; } catch { Log.LogInfo((object)"Invalid Item ID detected"); return false; } } } public class MyModConfig { public readonly ConfigEntry<ushort> itemId; public readonly ConfigEntry<int> percentChance; public readonly ConfigEntry<string> itemBlacklist; public MyModConfig(ConfigFile cfg) { //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown cfg.SaveOnConfigSet = false; itemId = cfg.Bind<ushort>("General", "Item ID", (ushort)13, "The id of the item that everything will turn into (defaults to Bing Bong)."); percentChance = cfg.Bind<int>("General", "Bing Bong Percent", 50, new ConfigDescription("Percentage chance that the item grabbed will become Bing Bong.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100), Array.Empty<object>())); itemBlacklist = cfg.Bind<string>("General", "Item ID Blacklist", "34,59", "...okay, maybe not EVERYTHING. Comma separated list of item IDs to NEVER turn into Bing Bong."); ClearOrphanedEntries(cfg); cfg.Save(); cfg.SaveOnConfigSet = true; } private static void ClearOrphanedEntries(ConfigFile cfg) { PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries"); Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg); dictionary.Clear(); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }