an0nymooose-Fair_SnowStorm_Winds icon

Fair SnowStorm Winds

You're now shielded from winds based on stuff actually in front of you!

Last updated 2 weeks ago
Total downloads 61049
Total rating 5 
Categories Mods Quality Of Life Client Side All Clients
Dependency string an0nymooose-Fair_SnowStorm_Winds-1.0.6
Dependants 29 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

[An0n] Fair Storm Winds

Features

Actually avoid the wind by hiding behind walls/trees/rocks/objects! Now added support for Roots Biome (can be toggled)

The game determines if you're in the wind based on the light level you're in + altitude. So a dark area is determined as safe. (Could be wrong on this, but the code seems that way.)
This mod keeps that original logic, but also applies an extra check to see if an object is close in front of you, like a rock, tree, or a wall.
So now you can hide behind objects to avoid Snowstorm damage, (and wind push force from both Alpine and Roots), and hopefully overall have a more fair and accurate experience avoiding the wind.

Config Settings

Winter Object Distance = How far away a wall/tree/rock/object is to consider you shielded from the wind in ALPINE. (Lower = you need to be closer)
Roots Object Distance = How far away a wall/tree/rock/object is to consider you shielded from the wind in ROOTS. (Lower = you need to be closer)
I've found 10 to be pretty fair.

Both settings can be adjusted, or turned off via the config file.

GitHub