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an0nymooose-Fair_SnowStorm_Winds-1.0.3 icon

Fair SnowStorm Winds

You're now shielded from winds based on stuff actually in front of you!

Date uploaded a week ago
Version 1.0.3
Download link an0nymooose-Fair_SnowStorm_Winds-1.0.3.zip
Downloads 7158
Dependency string an0nymooose-Fair_SnowStorm_Winds-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

[An0n] Fair SnowStorm Winds

Features

Actually avoid the wind by hiding behind walls/trees/rocks/objects!

The game determines if you're in the wind based on the light level you're in + altitude. So a dark area is determined as safe. (Could be wrong on this, but the code seems that way.)
This mod keeps that original logic, but also applies an extra check to see if an object is close in front of you, like a rock, tree, or a wall.
So now you can hide behind objects to avoid Snowstorm damage (and wind push force), and hopefully overall have a more fair and accurate experience avoiding the wind.

Config Settings

Object Distance = How far away a wall/tree/rock/object is to consider you shielded from the wind. (Lower = you need to be closer)
I've found 10 to be pretty fair.
GitHub

CHANGELOG

Changelog

1.0.3

  • Oops, forgot to actually add the new .dll for the wind-blocking build. Should work now

1.0.1-1.0.2

  • Wind pushing force is now blocked too for Players (items may still be pushed)

1.0.0

  • Initial release