using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using PeakBetterMovement.Utils;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.apenstad.PeakDashMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.apenstad.PeakDashMod")]
[assembly: AssemblyTitle("Dash")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakBetterMovement
{
[BepInPlugin("com.github.apenstad.PeakDashMod", "Dash", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("com.github.apenstad.PeakDashMod");
public const string Id = "com.github.apenstad.PeakDashMod";
internal static ManualLogSource Log { get; private set; }
public static string Name => "Dash";
public static string Version => "0.1.0";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
_harmony.PatchAll(Assembly.GetExecutingAssembly());
DashConfig.AllConfigs(((BaseUnityPlugin)this).Config);
}
}
}
namespace PeakBetterMovement.Utils
{
internal class DashConfig
{
public static ConfigEntry<int> DashStrength;
public static ConfigEntry<float> DashDuration;
public static ConfigEntry<float> DashCooldown;
public static ConfigEntry<float> DashStaminaCost;
public static ConfigEntry<bool> CanUseNormalStamina;
public static ConfigEntry<bool> CanDashInAir;
public static void AllConfigs(ConfigFile cfg)
{
DashStrength = cfg.Bind<int>("Dash Mod", "Dash Strength", 5, "The strength the user dashes at");
DashDuration = cfg.Bind<float>("Dash Mod", "Dash Duration", 0.25f, "The time the dash lasts");
DashCooldown = cfg.Bind<float>("Dash Mod", "Dash Cooldown", 1f, "The cooldown between dashes");
DashStaminaCost = cfg.Bind<float>("Dash Mod", "Dash Stamina Cost", 0.2f, "How much stamina it costs to dash (0.2 = 20% of the stamina bar)");
CanUseNormalStamina = cfg.Bind<bool>("Dash Mod", "Can use normal stamina to dash", false, "false = only use bonus stamina , true = can use normal stamina");
CanDashInAir = cfg.Bind<bool>("Dash Mod", "Can dash in the air", false, "false = cant dash while in the air, true = can dash in the air");
}
}
}
namespace PeakBetterMovement.Patches
{
internal class BetterMovementPatch
{
[HarmonyPatch(typeof(CharacterMovement))]
internal class CharacterMovementPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void DashPatch(CharacterMovement __instance)
{
//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01cd: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
//IL_01ef: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
Character character = __instance.character;
if (!DashActiveTime.ContainsKey(character))
{
DashActiveTime[character] = 0f;
}
if (((ButtonControl)Keyboard.current.digit5Key).wasPressedThisFrame)
{
character.AddExtraStamina(1f);
}
DashActiveTime[character] -= Time.deltaTime;
if (character.data.isReaching && DashActiveTime[character] < 0f - DashConfig.DashCooldown.Value && character.data.isSprinting && (DashConfig.CanDashInAir.Value || character.data.isGrounded) && character.data.TotalStamina > DashConfig.DashStaminaCost.Value)
{
if (DashConfig.CanUseNormalStamina.Value)
{
character.UseStamina(DashConfig.DashStaminaCost.Value, true);
DashActiveTime[character] = DashConfig.DashDuration.Value;
character.data.sinceGrounded = 0f;
DashDirection[character] = character.data.lookDirection;
}
else if (character.data.extraStamina > DashConfig.DashStaminaCost.Value)
{
character.AddExtraStamina(0f - DashConfig.DashStaminaCost.Value);
DashActiveTime[character] = DashConfig.DashDuration.Value;
character.data.sinceGrounded = 0f;
DashDirection[character] = character.data.lookDirection;
}
}
if (!(DashActiveTime[character] > 0f))
{
return;
}
Vector3 val = DashDirection[character];
foreach (Bodypart part in character.refs.ragdoll.partList)
{
part.AddForce(val * (float)DashConfig.DashStrength.Value * (1f + DashActiveTime[character]), (ForceMode)5);
}
}
}
private static readonly Dictionary<Character, float> DashActiveTime = new Dictionary<Character, float>();
private static readonly Dictionary<Character, Vector3> DashDirection = new Dictionary<Character, Vector3>();
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}