using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using PEAKLib.Core;
using PEAKLib.Items;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.baphometcrafts.PeakCringe.BlueDinosaurCrunch")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.baphometcrafts.PeakCringe.BlueDinosaurCrunch")]
[assembly: AssemblyTitle("PeakCringe Blue Dinosaur Crunch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakCringe_BlueDinosaurCrunch
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.github.baphometcrafts.PeakCringe.BlueDinosaurCrunch", "PeakCringe Blue Dinosaur Crunch", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
internal static AssetBundle itemAssets;
public const string Id = "com.github.baphometcrafts.PeakCringe.BlueDinosaurCrunch";
internal static ModDefinition Definition { get; set; }
public static string Name => "PeakCringe Blue Dinosaur Crunch";
public static string Version => "0.1.0";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
LoadBlueDinosaurCrunch();
}
private void LoadBlueDinosaurCrunch()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "bluedinocrunch");
itemAssets = AssetBundle.LoadFromFile(text);
Item component = itemAssets.LoadAsset<GameObject>("blue dinosaur crunch.prefab").GetComponent<Item>();
Definition = ModDefinition.GetOrCreate(((BaseUnityPlugin)this).Info.Metadata);
new ItemContent(component).Register(Definition);
string[] source = new string[13]
{
"BLUE DINOSAUR CRUNCH", null, null, null, null, null, null, null, null, null,
null, null, null
};
LocalizedText.mainTable.Add("NAME_BLUE DINOSAUR CRUNCH", source.ToList());
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}