using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.baphometcrafts.PeakCringe.TomScream")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.github.baphometcrafts.PeakCringe.TomScream")]
[assembly: AssemblyTitle("PeakCringe Tom Scream")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakCringe
{
[BepInPlugin("com.github.baphometcrafts.PeakCringe.TomScream", "PeakCringe Tom Scream", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
internal static AssetBundle assets;
internal static SFX_Instance tomScreamSFX = (SFX_Instance)ScriptableObject.CreateInstance("SFX_Instance");
public const string Id = "com.github.baphometcrafts.PeakCringe.TomScream";
public static string Name => "PeakCringe Tom Scream";
public static string Version => "0.1.0";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
LoadAudioClips();
Harmony.CreateAndPatchAll(typeof(Patcher), (string)null);
}
private void LoadAudioClips()
{
string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
assets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "tomscream"));
if ((Object)(object)assets == (Object)null)
{
Log.LogError((object)"Failed to load custom assets.");
return;
}
assets.LoadAllAssets();
LoadClip(tomScreamSFX, "assets/audioclip/Tom_Scream_Ow.mp3", 1000);
}
private void LoadClip(SFX_Instance reference, string path, int range)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
AudioClip val = assets.LoadAsset<AudioClip>(path);
reference.settings = new SFX_Settings();
reference.settings.range = range;
reference.settings.volume = 1f;
reference.settings.pitch_Variation = 0.5f;
reference.settings.spatialBlend = 0.7f;
AudioClip[] clips = (AudioClip[])(object)new AudioClip[1] { val };
reference.clips = clips;
}
}
public static class Patcher
{
[HarmonyPostfix]
[HarmonyPatch(typeof(Character), "Awake")]
public static void AwakePatch(Character __instance)
{
((Component)__instance).gameObject.AddComponent<SlideManager>();
Plugin.Log.LogInfo((object)("Added Component to character: " + __instance.characterName));
}
}
public class SlideManager : MonoBehaviour
{
private int slideCooldown = 10;
private DateTime lastSlideTime;
private int slideTimeBeforeScream = 1;
private DateTime timeStartedSliding;
private bool isSliding;
internal static ManualLogSource Log { get; private set; }
private void Awake()
{
}
private void Update()
{
SlideAndScream();
}
private void SlideAndScream()
{
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
Character component = ((Component)this).GetComponent<Character>();
if (component.IsSliding())
{
if (!isSliding)
{
timeStartedSliding = DateTime.Now;
}
isSliding = true;
if (DateTime.Compare(lastSlideTime.AddSeconds(slideCooldown), DateTime.Now) <= 0 && DateTime.Compare(timeStartedSliding.AddSeconds(slideTimeBeforeScream), DateTime.Now) < 0)
{
Plugin.Log.LogInfo((object)(component.characterName + " is screaming!!!"));
Plugin.tomScreamSFX.Play(component.Center);
lastSlideTime = DateTime.Now;
}
}
else
{
isSliding = false;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}