Decompiled source of InfinityLantern v1.0.0

InfinityLantern.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("InfinityLantern")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("InfinityLantern")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4B94340F-DA77-43BC-8B08-2AFAC45FA025")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace InfinityLantern;

[BepInPlugin("rubat.peak.infinitelantern", "Infinite Lantern", "1.0.0")]
public class InfiniteLanternPlugin : BaseUnityPlugin
{
	private void Awake()
	{
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		new Harmony("rubat.peak.infinitelantern").PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Infinite Lantern plugin loaded");
	}
}
[HarmonyPatch(typeof(Lantern), "UpdateFuel")]
public static class LanternUpdateFuelPatch
{
	private static bool Prefix()
	{
		return false;
	}
}
[HarmonyPatch(typeof(Lantern), "Awake")]
public static class LanternAwakePatch
{
	private static void Postfix(Lantern __instance)
	{
		if ((Object)(object)__instance.lanternLight != (Object)null)
		{
			__instance.lightIntensity = 5.4f;
			Light lanternLight = __instance.lanternLight;
			lanternLight.range *= 2.3f;
		}
	}
}