using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.chouja.Tenderfog")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("com.chouja.Tenderfog")]
[assembly: AssemblyTitle("Tenderfog")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace Tenderfog
{
[BepInPlugin("com.chouja.Tenderfog", "Tenderfog", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(CinemaCamera), "Start")]
private static class CinemaCameraStartPatch
{
private static void Postfix(CinemaCamera __instance)
{
((Component)__instance.fog).gameObject.SetActive(true);
}
}
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public static class FogEnabledPatch
{
public static void Postfix(ref bool __result)
{
__result = true;
}
}
[HarmonyPatch]
private static class OrbFogHandlerPatches
{
[HarmonyPatch(typeof(OrbFogHandler), "TimeToMove")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> TimeToMoveTranspiler(IEnumerable<CodeInstruction> instructions)
{
Log.LogInfo((object)"Patching OrbFogHandler.TimeToMove()...");
int num = -1;
int num2 = -1;
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Call)
{
if (((list[i].operand is MethodInfo methodInfo) ? methodInfo.Name : null) == "get_currentAscent")
{
num = i;
}
}
else if (list[i].opcode == OpCodes.Ret && num != -1)
{
num2 = i;
break;
}
}
if (num != -1 && num2 != -1)
{
for (int j = num; j <= num2; j++)
{
list[j].opcode = OpCodes.Nop;
}
}
else
{
Log.LogWarning((object)"Failed to patch OrbFogHandler.TimeToMove().");
}
return list.AsEnumerable();
}
[HarmonyPatch(typeof(OrbFogHandler), "PlayersHaveMovedOn")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> PlayersHaveMovedOnTranspiler(IEnumerable<CodeInstruction> instructions)
{
Log.LogInfo((object)"Patching OrbFogHandler.PlayersHaveMovedOn()...");
int num = -1;
int num2 = -1;
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 0; i < list.Count; i++)
{
if (list[i].opcode == OpCodes.Call)
{
if (((list[i].operand is MethodInfo methodInfo) ? methodInfo.Name : null) == "get_currentAscent")
{
num = i;
}
}
else if (list[i].opcode == OpCodes.Ret && num != -1)
{
num2 = i;
break;
}
}
if (num != -1 && num2 != -1)
{
for (int j = num; j <= num2; j++)
{
list[j].opcode = OpCodes.Nop;
}
}
else
{
Log.LogWarning((object)"Failed to patch OrbFogHandler.PlayersHaveMovedOn().");
}
return list.AsEnumerable();
}
}
public const string Id = "com.chouja.Tenderfog";
internal static ManualLogSource Log { get; private set; }
public static string Name => "Tenderfog";
public static string Version => "1.0.0";
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
try
{
Harmony val = new Harmony("com.chouja.Tenderfog");
val.PatchAll();
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
catch (Exception ex)
{
Log.LogError((object)("Failed to apply Harmony patches: " + ex.Message));
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}