using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.chrispavs.BetterRagdoll2")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+28715304957ade6c75933dac4ea6e47f28121c7f")]
[assembly: AssemblyProduct("com.github.chrispavs.BetterRagdoll2")]
[assembly: AssemblyTitle("BetterRagdoll2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BetterRagdoll2
{
[BepInPlugin("com.github.chrispavs.BetterRagdoll2", "BetterRagdoll2", "1.0.1")]
public class Plugin : BaseUnityPlugin
{
private ConfigEntry<float>? forceConfig;
public const string Id = "com.github.chrispavs.BetterRagdoll2";
internal static ManualLogSource Log { get; private set; }
public static string Name => "BetterRagdoll2";
public static string Version => "1.0.1";
private void Awake()
{
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
forceConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Ragdoll Force", 322f, "Force applied to the character when triggering ragdoll.");
}
private void Update()
{
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Unknown result type (might be due to invalid IL or missing references)
//IL_0174: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Character.localCharacter == (Object)null || !Application.isFocused || forceConfig == null)
{
return;
}
if (Input.GetKeyDown((KeyCode)289))
{
ConfigEntry<float>? obj = forceConfig;
obj.Value -= 10f;
Debug.Log((object)$"Force decreased to {forceConfig.Value}");
}
if (Input.GetKeyDown((KeyCode)290))
{
ConfigEntry<float>? obj2 = forceConfig;
obj2.Value += 10f;
Debug.Log((object)$"Force increased to {forceConfig.Value}");
}
if (!Input.GetKeyDown((KeyCode)120) && (Gamepad.current == null || !Gamepad.current.leftShoulder.wasPressedThisFrame))
{
return;
}
Character localCharacter = Character.localCharacter;
if (localCharacter.data.fallSeconds > 0f)
{
Debug.Log((object)"Already in ragdoll – skipping.");
return;
}
Debug.Log((object)"Ragdoll Key pressed");
((MonoBehaviourPun)localCharacter).photonView.RPC("RPCA_Fall", (RpcTarget)0, new object[1] { 0.5f });
Vector3 avarageVelocity = localCharacter.data.avarageVelocity;
if (((Vector3)(ref avarageVelocity)).magnitude < 0.1f)
{
Debug.Log((object)"Movement too small, no force applied.");
return;
}
Vector3 val = ((Vector3)(ref avarageVelocity)).normalized * forceConfig.Value;
localCharacter.AddForce(val, 1f, 1f);
Debug.Log((object)$"Force applied: {val}");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}