Decompiled source of HardcoreParkour v0.2.1

plugins/com.github.chrispavs.HardcoreParkour.dll

Decompiled 3 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Unity.Mathematics;
using UnityEngine;
using Zorro.Core.Serizalization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.chrispavs.HardcoreParkour")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.1.0")]
[assembly: AssemblyInformationalVersion("0.2.1+96c0475e3d0f5dd684cec638584380ddd0478108")]
[assembly: AssemblyProduct("com.github.chrispavs.HardcoreParkour")]
[assembly: AssemblyTitle("HardcoreParkour")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace HardcoreParkour
{
	public class ExtraCharacterSyncData
	{
		public List<quaternion>? TargetRotations;
	}
	[HarmonyPatch]
	internal class FlipSyncPatch
	{
		private static readonly ConditionalWeakTable<CharacterSyncer, ExtraCharacterSyncData> syncData = new ConditionalWeakTable<CharacterSyncer, ExtraCharacterSyncData>();

		private static Character? characterToWrite;

		private static List<quaternion>? receivedRotations;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(CharacterSyncer), "GetDataToWrite")]
		private static void Prefix_GetDataToWrite(CharacterSyncer __instance)
		{
			if (((PhotonBinaryStreamSerializer<CharacterSyncData>)(object)__instance).photonView.IsMine)
			{
				characterToWrite = ((Component)__instance).GetComponent<Character>();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(CharacterSyncData), "Serialize")]
		private static void Postfix_Serialize(BinarySerializer serializer)
		{
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if ((Object)(object)characterToWrite != (Object)null)
				{
					List<Rigidbody> rigidbodies = characterToWrite.refs.ragdoll.rigidbodies;
					int count = rigidbodies.Count;
					if (count > 0 && count <= 50)
					{
						serializer.WriteInt(count);
						foreach (Rigidbody item in rigidbodies)
						{
							serializer.WriteQuaternion(item.rotation);
						}
					}
					else
					{
						if (Plugin.debuggingLogsConfig.Value)
						{
							Plugin.Log.LogWarning((object)$"Invalid rigidbody count: {count}, writing 0");
						}
						serializer.WriteInt(0);
					}
					characterToWrite = null;
				}
				else
				{
					serializer.WriteInt(0);
				}
			}
			catch (Exception ex)
			{
				if (Plugin.debuggingLogsConfig.Value)
				{
					Plugin.Log.LogError((object)("Error in serialization: " + ex.Message));
				}
				serializer.WriteInt(0);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(CharacterSyncData), "Deserialize")]
		private static void Postfix_Deserialize(BinaryDeserializer deserializer)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				int num = deserializer.ReadInt();
				if (num > 0 && num <= 50)
				{
					List<quaternion> list = new List<quaternion>(num);
					for (int i = 0; i < num; i++)
					{
						list.Add(quaternion.op_Implicit(deserializer.ReadQuaternion()));
					}
					receivedRotations = list;
				}
				else
				{
					if (num != 0 && Plugin.debuggingLogsConfig.Value)
					{
						Plugin.Log.LogWarning((object)$"Invalid rotation count received: {num}, treating as 0");
					}
					receivedRotations = null;
				}
			}
			catch (Exception ex)
			{
				if (Plugin.debuggingLogsConfig.Value)
				{
					Plugin.Log.LogError((object)("Error in deserialization: " + ex.Message));
				}
				receivedRotations = null;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(CharacterSyncer), "OnDataReceived")]
		private static void Postfix_OnDataReceived(CharacterSyncer __instance)
		{
			try
			{
				if (receivedRotations != null)
				{
					ExtraCharacterSyncData orCreateValue = syncData.GetOrCreateValue(__instance);
					orCreateValue.TargetRotations = receivedRotations;
					receivedRotations = null;
				}
			}
			catch (Exception ex)
			{
				if (Plugin.debuggingLogsConfig.Value)
				{
					Plugin.Log.LogError((object)("Error in OnDataReceived: " + ex.Message));
				}
				receivedRotations = null;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(CharacterSyncer), "Update")]
		private static void Postfix_Update(CharacterSyncer __instance)
		{
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (((PhotonBinaryStreamSerializer<CharacterSyncData>)(object)__instance).photonView.IsMine || !syncData.TryGetValue(__instance, out ExtraCharacterSyncData value) || value.TargetRotations == null)
				{
					return;
				}
				Character component = ((Component)__instance).GetComponent<Character>();
				List<Rigidbody> rigidbodies = component.refs.ragdoll.rigidbodies;
				if (rigidbodies.Count == value.TargetRotations.Count)
				{
					for (int i = 0; i < rigidbodies.Count; i++)
					{
						rigidbodies[i].rotation = Quaternion.Slerp(rigidbodies[i].rotation, quaternion.op_Implicit(value.TargetRotations[i]), Time.deltaTime * 15f);
					}
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)("Error in Update: " + ex.Message));
			}
		}
	}
	[BepInPlugin("com.github.chrispavs.HardcoreParkour", "HardcoreParkour", "0.2.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ConfigEntry<KeyCode>? keyboardKeybindConfig;

		internal static ConfigEntry<KeyCode>? controllerKeybindConfig;

		internal static ConfigEntry<bool>? debuggingLogsConfig;

		internal static float3 lastSyncedRotation = float3.zero;

		private const float launchForceForward = 200f;

		private const float launchForceUp = 200f;

		private const float initialTorque = 50f;

		private const float continuousTorque = 20f;

		private const float continuousForceUp = 1.75f;

		private const float flipLandedVerticalDotThreshold = 0.6f;

		private const float flipDirectionScalingMin = 0.8f;

		private const float flipHeightScalingMax = 1.5f;

		private const float jumpMaxHeightTime = 0.3f;

		private bool groundedSinceLastFlip = true;

		private float flipStartTime;

		private float lastGroundedTime;

		private Vector3 flipStartYawForward = Vector3.zero;

		private Vector3 flipStartYawRight = Vector3.zero;

		private Transform? yawReferenceTransform;

		public const string Id = "com.github.chrispavs.HardcoreParkour";

		internal static ManualLogSource Log { get; private set; } = null;


		public static string Name => "HardcoreParkour";

		public static string Version => "0.2.1";

		private void Awake()
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			Harmony.CreateAndPatchAll(typeof(FlipSyncPatch), (string)null);
			GameObject val = new GameObject("HardcoreParkour_YawReference");
			yawReferenceTransform = val.transform;
			Object.DontDestroyOnLoad((Object)(object)val);
			keyboardKeybindConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Settings", "Keyboard Keybind", (KeyCode)102, "Keyboard key used to trigger flips. Defaults to F.");
			controllerKeybindConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Settings", "Controller Keybind", (KeyCode)335, "Controller button used to trigger flips. Defaults to JoystickButton5 (RB).");
			debuggingLogsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Debugging", "Enable Logs", false, "Enable logs for debugging.");
		}

		private void RotateRagdoll(CharacterRagdoll ragdoll, Vector3 movementDirection, float torque, ForceMode forceMode = 1)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			foreach (Rigidbody rigidbody in ragdoll.rigidbodies)
			{
				Vector3 val = Vector3.Cross(movementDirection, Vector3.up);
				Vector3 val2 = -((Vector3)(ref val)).normalized;
				rigidbody.AddTorque(val2 * torque, forceMode);
			}
		}

		private void UpdateYawReference()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)MainCamera.instance != (Object)null && (Object)(object)yawReferenceTransform != (Object)null)
			{
				Vector3 eulerAngles = ((Component)MainCamera.instance).transform.eulerAngles;
				yawReferenceTransform.rotation = Quaternion.Euler(0f, eulerAngles.y, 0f);
			}
		}

		private Vector3 GetFlipDirection()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			Character localCharacter = Character.localCharacter;
			if ((Object)(object)localCharacter == (Object)null || (Object)(object)yawReferenceTransform == (Object)null)
			{
				return Vector3.zero;
			}
			Vector3 val = flipStartYawForward;
			Vector3 val2 = flipStartYawRight;
			Vector3 val3 = Vector3.zero;
			if (Input.GetKey((KeyCode)119))
			{
				val3 += val;
			}
			if (Input.GetKey((KeyCode)115))
			{
				val3 -= val;
			}
			if (Input.GetKey((KeyCode)100))
			{
				val3 += val2;
			}
			if (Input.GetKey((KeyCode)97))
			{
				val3 -= val2;
			}
			if (Input.GetAxis("Horizontal") != 0f)
			{
				val3 += val2 * Input.GetAxis("Horizontal");
			}
			if (Input.GetAxis("Vertical") != 0f)
			{
				val3 += val * Input.GetAxis("Vertical");
			}
			if (!(((Vector3)(ref val3)).sqrMagnitude > 0f))
			{
				return Vector3.zero;
			}
			return ((Vector3)(ref val3)).normalized;
		}

		private void Update()
		{
			//IL_0233: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_031b: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_0464: Unknown result type (might be due to invalid IL or missing references)
			//IL_0469: Unknown result type (might be due to invalid IL or missing references)
			//IL_046b: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_035d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_043c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
			Character localCharacter = Character.localCharacter;
			if ((Object)(object)localCharacter == (Object)null || !Application.isFocused || (Object)(object)yawReferenceTransform == (Object)null)
			{
				return;
			}
			if (localCharacter.data.isGrounded)
			{
				lastGroundedTime = Time.time;
				if (!groundedSinceLastFlip && Time.time - flipStartTime > 0.5f)
				{
					Transform transform = ((Component)localCharacter.GetBodypart((BodypartType)13).rig).transform;
					Transform transform2 = ((Component)localCharacter.GetBodypart((BodypartType)16).rig).transform;
					float num = 0f - Vector3.Dot(transform.up, Vector3.up);
					float num2 = 0f - Vector3.Dot(transform2.up, Vector3.up);
					if (debuggingLogsConfig.Value)
					{
						Log.LogInfo((object)$"Upright dots: {num}, {num2}");
					}
					if (num > 0.6f || num2 > 0.6f)
					{
						if (debuggingLogsConfig.Value)
						{
							Log.LogInfo((object)"Landed the flip!");
						}
						localCharacter.data.fallSeconds = 0f;
						localCharacter.data.currentRagdollControll = Mathf.MoveTowards(localCharacter.data.currentRagdollControll, 1f, Time.fixedDeltaTime * 100f);
						foreach (Bodypart part in localCharacter.refs.ragdoll.partList)
						{
							Rigidbody rig = part.rig;
							rig.linearVelocity *= 0.5f;
							part.rig.angularVelocity = Vector3.zero;
							part.rig.MoveRotation(Quaternion.LookRotation(part.rig.rotation * Vector3.forward, part.targetUp));
						}
						Character.GainFullStamina();
					}
				}
				groundedSinceLastFlip = true;
				flipStartTime = 0f;
			}
			UpdateYawReference();
			float num3 = Mathf.Lerp(0f, 1f, (Time.time - lastGroundedTime) / 0.3f);
			float num4 = Mathf.Lerp(1f, 1.5f, num3);
			if ((Input.GetKeyDown(keyboardKeybindConfig.Value) || Input.GetKeyDown(controllerKeybindConfig.Value)) && !localCharacter.data.isGrounded && groundedSinceLastFlip)
			{
				flipStartTime = Time.time;
				((MonoBehaviourPun)localCharacter).photonView.RPC("RPCA_Fall", (RpcTarget)0, new object[1] { 0.5f });
				flipStartYawForward = yawReferenceTransform.forward;
				flipStartYawRight = yawReferenceTransform.right;
				Vector3 flipDirection = GetFlipDirection();
				float num5 = Vector3.Dot(((Vector3)(ref flipDirection)).normalized, ((Vector3)(ref flipStartYawForward)).normalized);
				float num6 = Mathf.InverseLerp(-1f, 1f, num5);
				float num7 = Mathf.Lerp(0.8f, 1f, Mathf.Max(0f, num5));
				float num8 = 200f * num7;
				localCharacter.AddForce(flipDirection * num4 * num8, 1f, 1f);
				if (num3 > 0.6f)
				{
					if (debuggingLogsConfig.Value)
					{
						Log.LogInfo((object)"Jumped high enough for the helper force.");
					}
					localCharacter.AddForce(Vector3.up * 200f, 1f, 1f);
				}
				float num9 = Mathf.Lerp(0.3f, 1f, num6);
				float num10 = Mathf.Lerp(0.1f, 4f, num3);
				float num11 = num10 * num9;
				if (debuggingLogsConfig.Value)
				{
					Log.LogInfo((object)$"forwardDotRemapped: {num6} Jump height scale: {num4} jumpPeakAmount: {num3} backwardScale: {num9} earlyJumpScale: {num10}");
				}
				float num12 = 50f * num4 * num11;
				if (debuggingLogsConfig.Value)
				{
					Log.LogInfo((object)$"Final initial torque: {num12}");
				}
				RotateRagdoll(localCharacter.refs.ragdoll, flipDirection, num12, (ForceMode)1);
				groundedSinceLastFlip = false;
			}
			else if (flipStartTime > 0f && !groundedSinceLastFlip)
			{
				Vector3 flipDirection2 = GetFlipDirection();
				if (flipDirection2 != Vector3.zero)
				{
					float num13 = Mathf.Lerp(0.5f, 1f, num3);
					float torque = 20f * num13;
					RotateRagdoll(localCharacter.refs.ragdoll, flipDirection2, torque, (ForceMode)5);
					localCharacter.AddForce(Vector3.up * 1.75f, 1f, 1f);
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}