using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Unity.Mathematics;
using UnityEngine;
using Zorro.Core.Serizalization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.chrispavs.HardcoreParkour")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.3.0")]
[assembly: AssemblyInformationalVersion("0.2.3+385cf5a5fcc693c2979d0ec57282e6d7eb335dc5")]
[assembly: AssemblyProduct("com.github.chrispavs.HardcoreParkour")]
[assembly: AssemblyTitle("HardcoreParkour")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace HardcoreParkour
{
public class ExtraCharacterSyncData
{
public List<quaternion>? TargetRotations;
}
[HarmonyPatch]
internal class FlipSyncPatch
{
private static readonly ConditionalWeakTable<CharacterSyncer, ExtraCharacterSyncData> syncData = new ConditionalWeakTable<CharacterSyncer, ExtraCharacterSyncData>();
private static Character? characterToWrite;
private static List<quaternion>? receivedRotations;
[HarmonyPrefix]
[HarmonyPatch(typeof(CharacterSyncer), "GetDataToWrite")]
private static void Prefix_GetDataToWrite(CharacterSyncer __instance)
{
if (((PhotonBinaryStreamSerializer<CharacterSyncData>)(object)__instance).photonView.IsMine)
{
characterToWrite = ((Component)__instance).GetComponent<Character>();
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CharacterSyncData), "Serialize")]
private static void Postfix_Serialize(BinarySerializer serializer)
{
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
try
{
if ((Object)(object)characterToWrite != (Object)null)
{
List<Rigidbody> rigidbodies = characterToWrite.refs.ragdoll.rigidbodies;
int count = rigidbodies.Count;
if (count > 0 && count <= 50)
{
serializer.WriteInt(count);
foreach (Rigidbody item in rigidbodies)
{
serializer.WriteQuaternion(item.rotation);
}
}
else
{
if (Plugin.debuggingLogsConfig.Value)
{
Plugin.Log.LogWarning((object)$"Invalid rigidbody count: {count}, writing 0");
}
serializer.WriteInt(0);
}
characterToWrite = null;
}
else
{
serializer.WriteInt(0);
}
}
catch (Exception ex)
{
if (Plugin.debuggingLogsConfig.Value)
{
Plugin.Log.LogError((object)("Error in serialization: " + ex.Message));
}
serializer.WriteInt(0);
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CharacterSyncData), "Deserialize")]
private static void Postfix_Deserialize(BinaryDeserializer deserializer)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
try
{
int num = deserializer.ReadInt();
if (num > 0 && num <= 50)
{
List<quaternion> list = new List<quaternion>(num);
for (int i = 0; i < num; i++)
{
list.Add(quaternion.op_Implicit(deserializer.ReadQuaternion()));
}
receivedRotations = list;
}
else
{
if (num != 0 && Plugin.debuggingLogsConfig.Value)
{
Plugin.Log.LogWarning((object)$"Invalid rotation count received: {num}, treating as 0");
}
receivedRotations = null;
}
}
catch (Exception ex)
{
if (Plugin.debuggingLogsConfig.Value)
{
Plugin.Log.LogError((object)("Error in deserialization: " + ex.Message));
}
receivedRotations = null;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CharacterSyncer), "OnDataReceived")]
private static void Postfix_OnDataReceived(CharacterSyncer __instance)
{
try
{
if (receivedRotations != null)
{
ExtraCharacterSyncData orCreateValue = syncData.GetOrCreateValue(__instance);
orCreateValue.TargetRotations = receivedRotations;
receivedRotations = null;
}
}
catch (Exception ex)
{
if (Plugin.debuggingLogsConfig.Value)
{
Plugin.Log.LogError((object)("Error in OnDataReceived: " + ex.Message));
}
receivedRotations = null;
}
}
[HarmonyPostfix]
[HarmonyPatch(typeof(CharacterSyncer), "Update")]
private static void Postfix_Update(CharacterSyncer __instance)
{
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
try
{
if (((PhotonBinaryStreamSerializer<CharacterSyncData>)(object)__instance).photonView.IsMine || !syncData.TryGetValue(__instance, out ExtraCharacterSyncData value) || value.TargetRotations == null)
{
return;
}
Character component = ((Component)__instance).GetComponent<Character>();
List<Rigidbody> rigidbodies = component.refs.ragdoll.rigidbodies;
if (rigidbodies.Count == value.TargetRotations.Count)
{
for (int i = 0; i < rigidbodies.Count; i++)
{
rigidbodies[i].rotation = Quaternion.Slerp(rigidbodies[i].rotation, quaternion.op_Implicit(value.TargetRotations[i]), Time.deltaTime * 15f);
}
}
}
catch (Exception ex)
{
Plugin.Log.LogError((object)("Error in Update: " + ex.Message));
}
}
}
[BepInPlugin("com.github.chrispavs.HardcoreParkour", "HardcoreParkour", "0.2.3")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<KeyCode>? keyboardKeybindConfig;
internal static ConfigEntry<KeyCode>? controllerKeybindConfig;
internal static ConfigEntry<bool>? flipSuccessSoundEnabledConfig;
internal static ConfigEntry<float>? flipSuccessSoundVolumeConfig;
internal static ConfigEntry<float>? flipSuccessSoundPitchConfig;
internal static ConfigEntry<bool>? debuggingLogsConfig;
internal static float3 lastSyncedRotation = float3.zero;
private const float launchForceForward = 200f;
private const float launchForceUp = 200f;
private const float initialTorque = 50f;
private const float continuousTorque = 20f;
private const float continuousForceUp = 1.75f;
private const float flipLandedVerticalDotThreshold = 0.6f;
private const float flipDirectionScalingMin = 0.8f;
private const float flipHeightScalingMax = 1.5f;
private const float jumpMaxHeightTime = 0.3f;
private bool groundedSinceLastFlip = true;
private float flipStartTime;
private float lastGroundedTime;
private Vector3 flipStartYawForward = Vector3.zero;
private Vector3 flipStartYawRight = Vector3.zero;
private SFX_Instance? successSound;
private Transform? yawReferenceTransform;
public const string Id = "com.github.chrispavs.HardcoreParkour";
internal static ManualLogSource Log { get; private set; } = null;
public static string Name => "HardcoreParkour";
public static string Version => "0.2.3";
private void Awake()
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
Harmony.CreateAndPatchAll(typeof(FlipSyncPatch), (string)null);
GameObject val = new GameObject("HardcoreParkour_YawReference");
yawReferenceTransform = val.transform;
Object.DontDestroyOnLoad((Object)(object)val);
keyboardKeybindConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Settings", "Keyboard Keybind", (KeyCode)102, "Keyboard key used to trigger flips. Defaults to F.");
controllerKeybindConfig = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Settings", "Controller Keybind", (KeyCode)335, "Controller button used to trigger flips. Defaults to JoystickButton5 (RB).");
flipSuccessSoundEnabledConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Settings", "Flip Success Sound Enabled", true, "Play a sound to indicate that a flip was landed successfully.");
flipSuccessSoundVolumeConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Flip Success Sound Volume", 0.5f, "Volume of the flip success sound.");
flipSuccessSoundPitchConfig = ((BaseUnityPlugin)this).Config.Bind<float>("Settings", "Flip Success Sound Pitch", 1.3f, "Pitch of the flip success sound.");
debuggingLogsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("Debugging", "Enable Logs", false, "Enable logs for debugging.");
}
private void RotateRagdoll(CharacterRagdoll ragdoll, Vector3 movementDirection, float torque, ForceMode forceMode = 1)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
foreach (Rigidbody rigidbody in ragdoll.rigidbodies)
{
Vector3 val = Vector3.Cross(movementDirection, Vector3.up);
Vector3 val2 = -((Vector3)(ref val)).normalized;
rigidbody.AddTorque(val2 * torque, forceMode);
}
}
private void UpdateYawReference()
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)MainCamera.instance != (Object)null && (Object)(object)yawReferenceTransform != (Object)null)
{
Vector3 eulerAngles = ((Component)MainCamera.instance).transform.eulerAngles;
yawReferenceTransform.rotation = Quaternion.Euler(0f, eulerAngles.y, 0f);
}
}
private Vector3 GetFlipDirection()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter == (Object)null || (Object)(object)yawReferenceTransform == (Object)null)
{
return Vector3.zero;
}
Vector3 val = flipStartYawForward;
Vector3 val2 = flipStartYawRight;
Vector3 val3 = Vector3.zero;
if (Input.GetKey((KeyCode)119))
{
val3 += val;
}
if (Input.GetKey((KeyCode)115))
{
val3 -= val;
}
if (Input.GetKey((KeyCode)100))
{
val3 += val2;
}
if (Input.GetKey((KeyCode)97))
{
val3 -= val2;
}
if (Input.GetAxis("Horizontal") != 0f)
{
val3 += val2 * Input.GetAxis("Horizontal");
}
if (Input.GetAxis("Vertical") != 0f)
{
val3 += val * Input.GetAxis("Vertical");
}
if (!(((Vector3)(ref val3)).sqrMagnitude > 0f))
{
return Vector3.zero;
}
return ((Vector3)(ref val3)).normalized;
}
private void Update()
{
//IL_0333: Unknown result type (might be due to invalid IL or missing references)
//IL_0344: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_0171: Unknown result type (might be due to invalid IL or missing references)
//IL_03a4: Unknown result type (might be due to invalid IL or missing references)
//IL_03a9: Unknown result type (might be due to invalid IL or missing references)
//IL_03b5: Unknown result type (might be due to invalid IL or missing references)
//IL_03ba: Unknown result type (might be due to invalid IL or missing references)
//IL_03c0: Unknown result type (might be due to invalid IL or missing references)
//IL_03c5: Unknown result type (might be due to invalid IL or missing references)
//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
//IL_03d4: Unknown result type (might be due to invalid IL or missing references)
//IL_041b: Unknown result type (might be due to invalid IL or missing references)
//IL_041e: Unknown result type (might be due to invalid IL or missing references)
//IL_0425: Unknown result type (might be due to invalid IL or missing references)
//IL_0564: Unknown result type (might be due to invalid IL or missing references)
//IL_0569: Unknown result type (might be due to invalid IL or missing references)
//IL_056b: Unknown result type (might be due to invalid IL or missing references)
//IL_056d: Unknown result type (might be due to invalid IL or missing references)
//IL_05a1: Unknown result type (might be due to invalid IL or missing references)
//IL_05ac: Unknown result type (might be due to invalid IL or missing references)
//IL_05b6: Unknown result type (might be due to invalid IL or missing references)
//IL_045d: Unknown result type (might be due to invalid IL or missing references)
//IL_0467: Unknown result type (might be due to invalid IL or missing references)
//IL_053c: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_0272: Unknown result type (might be due to invalid IL or missing references)
//IL_027c: Unknown result type (might be due to invalid IL or missing references)
//IL_028d: Unknown result type (might be due to invalid IL or missing references)
//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
//IL_02aa: Unknown result type (might be due to invalid IL or missing references)
//IL_02af: Unknown result type (might be due to invalid IL or missing references)
//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter == (Object)null || !Application.isFocused || (Object)(object)yawReferenceTransform == (Object)null)
{
return;
}
if ((Object)(object)successSound == (Object)null && flipSuccessSoundEnabledConfig.Value && (Object)(object)((Component)localCharacter).GetComponent<PointPinger>() != (Object)null && (Object)(object)((Component)localCharacter).GetComponent<PointPinger>().pointPrefab != (Object)null && (Object)(object)((Component)localCharacter).GetComponent<PointPinger>().pointPrefab.GetComponent<PointPing>() != (Object)null)
{
SFX_Instance pingSound = ((Component)localCharacter).GetComponent<PointPinger>().pointPrefab.GetComponent<PointPing>().pingSound;
successSound = Object.Instantiate<SFX_Instance>(pingSound);
successSound.settings.volume = pingSound.settings.volume * flipSuccessSoundVolumeConfig.Value;
successSound.settings.pitch = pingSound.settings.pitch * flipSuccessSoundPitchConfig.Value;
}
if (localCharacter.data.isGrounded)
{
lastGroundedTime = Time.time;
if (!groundedSinceLastFlip && Time.time - flipStartTime > 0.5f)
{
Transform transform = ((Component)localCharacter.GetBodypart((BodypartType)13).rig).transform;
Transform transform2 = ((Component)localCharacter.GetBodypart((BodypartType)16).rig).transform;
float num = 0f - Vector3.Dot(transform.up, Vector3.up);
float num2 = 0f - Vector3.Dot(transform2.up, Vector3.up);
if (debuggingLogsConfig.Value)
{
Log.LogInfo((object)$"Upright dots: {num}, {num2}");
}
if (num > 0.6f || num2 > 0.6f)
{
if (debuggingLogsConfig.Value)
{
Log.LogInfo((object)"Landed the flip!");
}
if ((Object)(object)successSound != (Object)null && flipSuccessSoundEnabledConfig.Value)
{
SFX_Instance? obj = successSound;
if (obj != null)
{
obj.Play(localCharacter.Head);
}
}
localCharacter.data.fallSeconds = 0f;
localCharacter.data.currentRagdollControll = Mathf.MoveTowards(localCharacter.data.currentRagdollControll, 1f, Time.fixedDeltaTime * 100f);
foreach (Bodypart part in localCharacter.refs.ragdoll.partList)
{
Rigidbody rig = part.rig;
rig.linearVelocity *= 0.5f;
part.rig.angularVelocity = Vector3.zero;
part.rig.MoveRotation(Quaternion.LookRotation(part.rig.rotation * Vector3.forward, part.targetUp));
}
Character.GainFullStamina();
}
}
groundedSinceLastFlip = true;
flipStartTime = 0f;
}
UpdateYawReference();
float num3 = Mathf.Lerp(0f, 1f, (Time.time - lastGroundedTime) / 0.3f);
float num4 = Mathf.Lerp(1f, 1.5f, num3);
if ((Input.GetKeyDown(keyboardKeybindConfig.Value) || Input.GetKeyDown(controllerKeybindConfig.Value)) && !localCharacter.data.isGrounded && groundedSinceLastFlip)
{
flipStartTime = Time.time;
((MonoBehaviourPun)localCharacter).photonView.RPC("RPCA_Fall", (RpcTarget)0, new object[1] { 0.5f });
flipStartYawForward = yawReferenceTransform.forward;
flipStartYawRight = yawReferenceTransform.right;
Vector3 flipDirection = GetFlipDirection();
float num5 = Vector3.Dot(((Vector3)(ref flipDirection)).normalized, ((Vector3)(ref flipStartYawForward)).normalized);
float num6 = Mathf.InverseLerp(-1f, 1f, num5);
float num7 = Mathf.Lerp(0.8f, 1f, Mathf.Max(0f, num5));
float num8 = 200f * num7;
localCharacter.AddForce(flipDirection * num4 * num8, 1f, 1f);
if (num3 > 0.6f)
{
if (debuggingLogsConfig.Value)
{
Log.LogInfo((object)"Jumped high enough for the helper force.");
}
localCharacter.AddForce(Vector3.up * 200f, 1f, 1f);
}
float num9 = Mathf.Lerp(0.3f, 1f, num6);
float num10 = Mathf.Lerp(0.1f, 4f, num3);
float num11 = num10 * num9;
if (debuggingLogsConfig.Value)
{
Log.LogInfo((object)$"forwardDotRemapped: {num6} Jump height scale: {num4} jumpPeakAmount: {num3} backwardScale: {num9} earlyJumpScale: {num10}");
}
float num12 = 50f * num4 * num11;
if (debuggingLogsConfig.Value)
{
Log.LogInfo((object)$"Final initial torque: {num12}");
}
RotateRagdoll(localCharacter.refs.ragdoll, flipDirection, num12, (ForceMode)1);
groundedSinceLastFlip = false;
}
else if (flipStartTime > 0f && !groundedSinceLastFlip)
{
Vector3 flipDirection2 = GetFlipDirection();
if (flipDirection2 != Vector3.zero)
{
float num13 = Mathf.Lerp(0.5f, 1f, num3);
float torque = 20f * num13;
RotateRagdoll(localCharacter.refs.ragdoll, flipDirection2, torque, (ForceMode)5);
localCharacter.AddForce(Vector3.up * 1.75f, 1f, 1f);
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}