Decompiled source of StaminaInfoForked v1.0.5

com.github.chuxiaaaa.StaminaInfo.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.chuxiaaaa.StaminaInfo")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.5.0")]
[assembly: AssemblyInformationalVersion("1.0.5+48a4b7493a6b412dc1b7402cb67b185f8f3b21ab")]
[assembly: AssemblyProduct("com.github.chuxiaaaa.StaminaInfo")]
[assembly: AssemblyTitle("StaminaInfo")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace StaminaInfo
{
	public static class FixPeakStatsPatches
	{
		private delegate void DFetchDesiredSize(object instance);

		[HarmonyPatch]
		private static class PatchWrapper
		{
			private static Type TargetType()
			{
				if ((object)T_CharacterStaminaBar == null)
				{
					T_CharacterStaminaBar = AccessTools.TypeByName("PeakStats.MonoBehaviours.CharacterStaminaBar");
				}
				return T_CharacterStaminaBar;
			}

			private static MethodBase TargetMethod()
			{
				Type type = TargetType();
				if (type == null)
				{
					return null;
				}
				CacheFieldsAndMethods(type);
				return AccessTools.Method(type, "Update", (Type[])null, (Type[])null);
			}

			private static void Postfix(object __instance)
			{
				Update(__instance);
			}
		}

		private static Type T_CharacterStaminaBar;

		private static FieldInfo F_observedCharacter;

		private static FieldInfo F_characterBarAfflictions;

		private static FieldInfo F_staminaBarRect;

		private static FieldInfo F_fullBarRect;

		private static MethodInfo M_GetInstanceID;

		private static FieldInfo F_afflictionSize;

		private static MethodInfo M_FetchDesiredSize;

		private static FieldInfo F_afflictionGameObject;

		private static DFetchDesiredSize FetchDesiredSizeDelegate;

		public static Dictionary<int, float> lastUpdateTime { get; set; } = new Dictionary<int, float>();


		private static void CacheFieldsAndMethods(Type t)
		{
			if (!(F_observedCharacter != null))
			{
				F_observedCharacter = AccessTools.Field(t, "observedCharacter");
				F_characterBarAfflictions = AccessTools.Field(t, "characterBarAfflictions");
				F_staminaBarRect = AccessTools.Field(t, "staminaBarRectTransform");
				F_fullBarRect = AccessTools.Field(t, "fullBarRectTransform");
				M_GetInstanceID = AccessTools.Method(t, "GetInstanceID", (Type[])null, (Type[])null);
				Type type = AccessTools.TypeByName("PeakStats.MonoBehaviours.CharacterBarAffliction");
				F_afflictionSize = AccessTools.Field(type, "size");
				F_afflictionGameObject = AccessTools.Field(type, "gameObject");
				M_FetchDesiredSize = AccessTools.Method(type, "FetchDesiredSize", (Type[])null, (Type[])null);
				if (M_FetchDesiredSize != null)
				{
					FetchDesiredSizeDelegate = (DFetchDesiredSize)Delegate.CreateDelegate(typeof(DFetchDesiredSize), null, M_FetchDesiredSize);
				}
				Plugin.Log.LogInfo((object)"[StaminaInfo] PeakStats compatibility initialized with cached reflection.");
			}
		}

		public static void Update(object instance)
		{
			if (instance == null)
			{
				return;
			}
			try
			{
				int num = (int)M_GetInstanceID.Invoke(instance, null);
				if (!lastUpdateTime.ContainsKey(num))
				{
					lastUpdateTime[num] = -1f;
				}
				if (!Plugin.barTexts.ContainsKey(num + "_Stamina"))
				{
					InitCharacterStaminaInfo(instance, num);
				}
				if ((Object)(object)Character.observedCharacter != (Object)null && Time.time - lastUpdateTime[num] > 1f)
				{
					UpdateCharacterBarTexts(instance, num);
					lastUpdateTime[num] = Time.time;
				}
			}
			catch (Exception ex)
			{
				Plugin.Log.LogError((object)ex.ToString());
			}
		}

		private static void InitCharacterStaminaInfo(object instance, int id)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			RectTransform val = (RectTransform)F_staminaBarRect.GetValue(instance);
			Plugin.AddTextObjectPublic(((Component)val).gameObject, id + "_Stamina");
			IEnumerable enumerable = (IEnumerable)F_characterBarAfflictions.GetValue(instance);
			foreach (object item in enumerable)
			{
				GameObject val2 = (GameObject)F_afflictionGameObject.GetValue(item);
				Plugin.AddTextObjectPublic(val2, id + "_" + ((Object)val2).name);
			}
		}

		private static void UpdateCharacterBarTexts(object instance, int id)
		{
			object value = F_observedCharacter.GetValue(instance);
			if (value == null)
			{
				return;
			}
			float currentStamina = GetCurrentStamina(instance, value);
			string key = id + "_Stamina";
			if (!Plugin.lastKnownData.ContainsKey(key) || Plugin.lastKnownData[key] != currentStamina)
			{
				UpdateStaminaText(key, currentStamina);
				Plugin.lastKnownData[key] = currentStamina;
			}
			IEnumerable enumerable = (IEnumerable)F_characterBarAfflictions.GetValue(instance);
			foreach (object item in enumerable)
			{
				UpdateAffliction(item, id);
			}
		}

		private static float GetCurrentStamina(object instance, object observedChar)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)AccessTools.Field(observedChar.GetType(), "currentStamina").GetValue(observedChar);
			RectTransform val = (RectTransform)F_fullBarRect.GetValue(instance);
			return Mathf.Max(0f, num * val.sizeDelta.x);
		}

		private static void UpdateStaminaText(string key, float v)
		{
			if (v >= 30f)
			{
				((TMP_Text)Plugin.barTexts[key]).text = (Plugin.configRoundStamina.Value ? Mathf.Round(v / 6f).ToString() : (v / 6f).ToString("F1"));
				((Component)Plugin.barTexts[key]).gameObject.SetActive(true);
			}
			else if (v >= 15f)
			{
				((TMP_Text)Plugin.barTexts[key]).text = Mathf.Round(v / 6f).ToString();
				((Component)Plugin.barTexts[key]).gameObject.SetActive(true);
			}
			else
			{
				((Component)Plugin.barTexts[key]).gameObject.SetActive(false);
			}
		}

		private static void UpdateAffliction(object affliction, int id)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			FetchDesiredSizeDelegate(affliction);
			float num = (float)F_afflictionSize.GetValue(affliction);
			GameObject val = (GameObject)F_afflictionGameObject.GetValue(affliction);
			string key = id + "_" + ((Object)val).name;
			if (!Plugin.lastKnownData.ContainsKey(key) || Plugin.lastKnownData[key] != num)
			{
				TextMeshProUGUI val2 = Plugin.barTexts[key];
				((TMP_Text)val2).fontSize = Plugin.configFontSize.Value;
				if (num >= 30f)
				{
					((TMP_Text)val2).text = (Plugin.configRoundAffliction.Value ? Mathf.Round(num / 6f).ToString() : (num / 6f).ToString("F1").Replace(".0", ""));
				}
				else if (num >= 15f)
				{
					((TMP_Text)val2).text = Mathf.Round(num / 6f).ToString();
				}
				Plugin.lastKnownData[key] = num;
			}
		}
	}
	[BepInPlugin("com.github.chuxiaaaa.StaminaInfo", "StaminaInfo", "1.0.5")]
	public class Plugin : BaseUnityPlugin
	{
		private static class StaminaInfoStaminaBarUpdatePatch
		{
			[HarmonyPatch(typeof(StaminaBar), "Update")]
			[HarmonyPostfix]
			private static void StaminaInfoStaminaBarUpdate(StaminaBar __instance)
			{
				try
				{
					if ((Object)(object)guiManager == (Object)null)
					{
						barTexts = new Dictionary<string, TextMeshProUGUI>();
						lastKnownData = new Dictionary<string, float>();
						lastKnownData2 = new Dictionary<string, float>();
						InitStaminaInfo(__instance);
					}
					else if ((Object)(object)Character.observedCharacter != (Object)null)
					{
						UpdateBarTexts(__instance);
					}
				}
				catch (Exception ex)
				{
					Log.LogError((object)(ex.Message + ex.StackTrace));
				}
			}
		}

		public static Dictionary<string, TextMeshProUGUI> barTexts;

		public static Dictionary<string, float> lastKnownData;

		public static Dictionary<string, float> lastKnownData2;

		public static GUIManager guiManager;

		public static ConfigEntry<float> configFontSize;

		public static ConfigEntry<float> configOutlineWidth;

		public static ConfigEntry<bool> configRoundStamina;

		public static ConfigEntry<bool> configRoundAffliction;

		public const string Id = "com.github.chuxiaaaa.StaminaInfo";

		internal static ManualLogSource Log { get; private set; }

		public static bool peakstatus { get; set; }

		public static string Name => "StaminaInfo";

		public static string Version => "1.0.5";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			configFontSize = ((BaseUnityPlugin)this).Config.Bind<float>("StaminaInfo", "Font Size", 20f, "Customize the Font Size for stamina bar text.");
			configOutlineWidth = ((BaseUnityPlugin)this).Config.Bind<float>("StaminaInfo", "Outline Width", 0.08f, "Customize the Outline Width for stamina bar text.");
			configRoundStamina = ((BaseUnityPlugin)this).Config.Bind<bool>("StaminaInfo", "Round Stamina Bars", true, "If true, rounds to the nearest whole number for the stamina and extra stamina bars.");
			configRoundAffliction = ((BaseUnityPlugin)this).Config.Bind<bool>("StaminaInfo", "Round Affliction Bars", false, "If true, rounds to the nearest whole number for affliction bars.");
			Harmony.CreateAndPatchAll(typeof(StaminaInfoStaminaBarUpdatePatch), (string)null);
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}

		private static void UpdateBarTexts(StaminaBar staminaBar)
		{
			//IL_034f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0355: Invalid comparison between Unknown and I4
			//IL_0359: Unknown result type (might be due to invalid IL or missing references)
			//IL_0362: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Invalid comparison between Unknown and I4
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			if (lastKnownData[((Object)staminaBar.staminaBar).name] != staminaBar.desiredStaminaSize)
			{
				if (staminaBar.desiredStaminaSize >= 30f)
				{
					if (configRoundStamina.Value)
					{
						((TMP_Text)barTexts[((Object)staminaBar.staminaBar).name]).text = Mathf.Round(staminaBar.desiredStaminaSize / 6f).ToString();
					}
					else
					{
						((TMP_Text)barTexts[((Object)staminaBar.staminaBar).name]).text = (staminaBar.desiredStaminaSize / 6f).ToString("F1");
					}
					((Component)barTexts[((Object)staminaBar.staminaBar).name]).gameObject.SetActive(true);
				}
				else if (staminaBar.desiredStaminaSize >= 15f)
				{
					((TMP_Text)barTexts[((Object)staminaBar.staminaBar).name]).text = Mathf.Round(staminaBar.desiredStaminaSize / 6f).ToString();
					((Component)barTexts[((Object)staminaBar.staminaBar).name]).gameObject.SetActive(true);
				}
				else
				{
					((Component)barTexts[((Object)staminaBar.staminaBar).name]).gameObject.SetActive(false);
				}
				lastKnownData[((Object)staminaBar.staminaBar).name] = staminaBar.desiredStaminaSize;
			}
			if (lastKnownData["ExtraStamina"] != staminaBar.desiredExtraStaminaSize)
			{
				if (staminaBar.desiredExtraStaminaSize >= 30f)
				{
					if (configRoundStamina.Value)
					{
						((TMP_Text)barTexts["ExtraStamina"]).text = Mathf.Round(staminaBar.desiredExtraStaminaSize / 6f).ToString();
					}
					else
					{
						((TMP_Text)barTexts["ExtraStamina"]).text = (staminaBar.desiredExtraStaminaSize / 6f).ToString("F1");
					}
					((Component)barTexts["ExtraStamina"]).gameObject.SetActive(true);
				}
				else if (staminaBar.desiredExtraStaminaSize >= 15f)
				{
					((TMP_Text)barTexts["ExtraStamina"]).text = Mathf.Round(staminaBar.desiredExtraStaminaSize / 6f).ToString();
					((Component)barTexts["ExtraStamina"]).gameObject.SetActive(true);
				}
				else
				{
					((Component)barTexts["ExtraStamina"]).gameObject.SetActive(false);
				}
				lastKnownData["ExtraStamina"] = staminaBar.desiredExtraStaminaSize;
			}
			BarAffliction[] afflictions = staminaBar.afflictions;
			foreach (BarAffliction val in afflictions)
			{
				if (!(Time.time - lastKnownData[((Object)val).name] > 0.5f) || !(val.size > 0f))
				{
					continue;
				}
				bool flag = (int)val.afflictionType != 7 && (int)val.afflictionType != 0 && (int)val.afflictionType != 5;
				if (lastKnownData[((Object)val).name] != val.size || flag)
				{
					if (val.size >= 30f)
					{
						if (configRoundAffliction.Value)
						{
							((TMP_Text)barTexts[((Object)val).name]).text = Mathf.Round(val.size / 6f).ToString();
						}
						else
						{
							((TMP_Text)barTexts[((Object)val).name]).text = (val.size / 6f).ToString("F1").Replace(".0", "");
						}
					}
					else if (val.size >= 15f)
					{
						((TMP_Text)barTexts[((Object)val).name]).text = Mathf.Round(val.size / 6f).ToString();
					}
				}
				if (flag)
				{
					float reductionTimeRemaining = GetReductionTimeRemaining(val.afflictionType);
					if (reductionTimeRemaining != 0f)
					{
						TextMeshProUGUI obj = barTexts[((Object)val).name];
						((TMP_Text)obj).text = ((TMP_Text)obj).text + "(" + FormatTime(reductionTimeRemaining) + ")";
					}
				}
				lastKnownData2[((Object)val).name] = val.size;
				lastKnownData[((Object)val).name] = Time.time;
			}
		}

		private static float GetReductionTimeRemaining(STATUSTYPE statusType)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Invalid comparison between Unknown and I4
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			CharacterAfflictions val = Character.observedCharacter?.refs?.afflictions;
			if ((Object)(object)val == (Object)null)
			{
				return 0f;
			}
			if ((int)statusType == 9)
			{
				float num = 0f;
				int num2 = 0;
				foreach (ThornOnMe physicalThorn in val.physicalThorns)
				{
					if (physicalThorn.stuckIn)
					{
						num2++;
						num += Time.time - physicalThorn.popOutTime;
					}
				}
				if (num2 == 0)
				{
					return 0f;
				}
				return Mathf.Abs(num) / (float)num2;
			}
			float currentStatus = val.GetCurrentStatus(statusType);
			if (currentStatus <= 0f)
			{
				return 0f;
			}
			float reductionRate = GetReductionRate(val, statusType);
			if (reductionRate <= 0f)
			{
				return 0f;
			}
			float cooldown = GetCooldown(val, statusType);
			float num3 = val.LastAddedStatus(statusType);
			float time = Time.time;
			if (cooldown > 0f && time - num3 < cooldown)
			{
				float num4 = cooldown - (time - num3);
				float num5 = currentStatus / reductionRate;
				return num4 + num5;
			}
			return currentStatus / reductionRate;
		}

		private static float GetReductionRate(CharacterAfflictions afflictions, STATUSTYPE statusType)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected I4, but got Unknown
			if ((int)statusType != 3)
			{
				return (statusType - 6) switch
				{
					2 => afflictions.hotReductionPerSecond, 
					4 => afflictions.sporesReductionPerSecond, 
					0 => afflictions.drowsyReductionPerSecond, 
					_ => 0f, 
				};
			}
			return afflictions.poisonReductionPerSecond;
		}

		private static float GetCooldown(CharacterAfflictions afflictions, STATUSTYPE statusType)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected I4, but got Unknown
			if ((int)statusType != 3)
			{
				return (statusType - 6) switch
				{
					2 => afflictions.hotReductionCooldown, 
					4 => afflictions.sporesReductionCooldown, 
					0 => afflictions.drowsyReductionCooldown, 
					_ => 0f, 
				};
			}
			return afflictions.poisonReductionCooldown;
		}

		private static string FormatTime(float seconds)
		{
			if (seconds < 60f)
			{
				return Mathf.CeilToInt(seconds).ToString();
			}
			if (seconds < 3600f)
			{
				int num = Mathf.FloorToInt(seconds / 60f);
				int num2 = Mathf.CeilToInt(seconds % 60f);
				return $"{num}:{num2:D2}";
			}
			int num3 = Mathf.FloorToInt(seconds / 3600f);
			int num4 = Mathf.FloorToInt(seconds % 3600f / 60f);
			return $"{num3}:{num4:D2}";
		}

		private static void InitStaminaInfo(StaminaBar staminaBar)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			GameObject val = GameObject.Find("GAME/GUIManager");
			guiManager = val.GetComponent<GUIManager>();
			AddTextObjectPublic(((Component)staminaBar.staminaBar).gameObject, ((Object)staminaBar.staminaBar).name);
			AddTextObjectPublic(((Component)staminaBar.extraBarStamina).gameObject, "ExtraStamina");
			BarAffliction[] afflictions = staminaBar.afflictions;
			foreach (BarAffliction val2 in afflictions)
			{
				AddTextObjectPublic(((Component)val2).gameObject, ((Object)((Component)val2).gameObject).name);
			}
			if (!peakstatus)
			{
				peakstatus = true;
				if (Chainloader.PluginInfos.ContainsKey("nickklmao.peakstats"))
				{
					Harmony val3 = new Harmony("com.github.chuxiaaaa.StaminaInfo");
					Type type = Type.GetType("StaminaInfo.FixPeakStatsPatches, com.github.chuxiaaaa.StaminaInfo");
					val3.PatchAll(type);
				}
			}
		}

		private static void AddTextObject(GameObject gameObj, string barName)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			TMP_FontAsset font = ((TMP_Text)guiManager.heroDayText).font;
			GameObject val = new GameObject("StaminaInfo");
			val.transform.SetParent(gameObj.transform);
			TextMeshProUGUI val2 = val.AddComponent<TextMeshProUGUI>();
			RectTransform component = val.GetComponent<RectTransform>();
			gameObj.SetActive(true);
			((TMP_Text)val2).font = font;
			((TMP_Text)val2).fontSize = configFontSize.Value;
			component.offsetMin = new Vector2(0f, 0f);
			component.offsetMax = new Vector2(0f, 0f);
			((TMP_Text)val2).alignment = (TextAlignmentOptions)514;
			((TMP_Text)val2).verticalAlignment = (VerticalAlignmentOptions)8192;
			((TMP_Text)val2).textWrappingMode = (TextWrappingModes)0;
			((TMP_Text)val2).text = "";
			((TMP_Text)val2).transform.localScale = new Vector3(1f, 1f, 1f);
			barTexts.Add(barName, val2);
			lastKnownData.Add(barName, 0f);
			((TMP_Text)val2).outlineWidth = configOutlineWidth.Value;
		}

		public static void AddTextObjectPublic(GameObject gameObj, string barName)
		{
			AddTextObject(gameObj, barName);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}