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More Customizations

This mod makes it easy to create and add cosmetic-related content.

CHANGELOG

Change logs

1.1.7

  • Fixed workaround for missing hats in passport which cause shifted indexes. #17
    Contributed by lucyd-dev, gumorr, Umbrason

1.1.4-1.1.6

Breaking change

Tool package version is now up to 1.1.4 due fit support and UX improvement for tool package.
Please update it on Package Manager window in Unity.

  • Added detailed validation for tool package.
  • Added fit support. #12, #14
    Contributed by Umbrason

1.1.3

  • Fixed name conflict in contents by adding hash from bundle path.

1.1.2

  • Added detailed information about Green value of eye texture. #4
    Contributed by FedoraBunny
  • Fixed ending sequence not showing custom hats. #10
    Contributed by IntRabbit (thanks again!)

1.1.1

  • Improved for Passport menu to display custom hats. #6
    Contributed by IntRabbit

1.1.0

Breaking change

Starting 1.1.0, previous version of contents will incompatible, due refactoring data structure.

But this change was necessary for the future, and to be clear, I and the contributors to the Discord PEAK modding community have worked together to make it easier for you to create and distribute content.

If you've already created content, please refer to the newly revised Build asset bundle guide documentation.

Note that now prerequisites requires Git, please install Git before reading it.

Sorry for inconvenience.

Special thanks to IAmBatby, AriIcedT, LittleTurtle!

  • Overhaul and reworked the customization data classes and loading logics for improving content creation workflow.
  • Updated guide document about Build asset bundle.
  • Updated the guide documentation to reflect additional information about eyes.

1.0.5

  • Fixed look up directory is not correct on ThunderStore build.

1.0.2-1.0.4

  • Updated documentations for ThunderStore
  • Added The MIT License (MIT) to LICENSE (I missed this one, sorry!)

1.0.0-1.0.1

  • Initial release
  • Removed code for debugging