The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
| Last updated | 3 months ago | 
| Total downloads | 465 | 
| Total rating | 0 | 
| Categories | Mods | 
| Dependency string | ezeg95-accurateTrompeta-0.0.12 | 
| Dependants | 0 other packages depend on this package | 
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
accurateTrompeta
Describe your project here!
Template Instructions
You can remove this section after you've set up your project.
Next steps:
- Create a copy of the 
Config.Build.user.props.templatefile and name itConfig.Build.user.props- This will automate copying your plugin assembly to 
BepInEx/plugins/ - Configure the paths to point to your game path and your 
BepInEx/plugins/ - Game assembly references should work if the path to the game is valid
 
 - This will automate copying your plugin assembly to 
 - Search 
TODOin the whole project to see what you should configure or modify 
Thunderstore Packaging
This template comes with Thunderstore packaging built-in, using TCLI.
You can build Thunderstore packages by running:
dotnet build -c Release -target:PackTS -v d
[!NOTE]
You can learn about different build options withdotnet build --help.
-cis short for--configurationand-v dis--verbosity detailed.
The built package will be found at artifacts/thunderstore/.