The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.
Decompiled source of SmoreSkinColors v1.1.0
plugins/SmoreSkinColors.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SmoreSkinColors")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.1.0.0")] [assembly: AssemblyInformationalVersion("1.1.0")] [assembly: AssemblyProduct("SmoreSkinColors")] [assembly: AssemblyTitle("SmoreSkinColors")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace ColorMod { [BepInPlugin("SmoreSkinColors", "SmoreSkinColors", "1.1.0")] public class Plugin : BaseUnityPlugin { private class Patcher { private static bool CreateSkinOption(Customization customization, string name, Color color) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) string name2 = name; if (Array.Exists(customization.skins, (CustomizationOption skin) => ((Object)skin).name == name2) || Array.Exists(customization.skins, (CustomizationOption skin) => skin.color == color)) { return false; } CustomizationOption val = ScriptableObject.CreateInstance<CustomizationOption>(); val.color = color; ((Object)val).name = name2; val.texture = customization.skins[0].texture; val.type = (Type)0; customization.skins = CollectionExtensions.AddToArray<CustomizationOption>(customization.skins, val); return true; } [HarmonyPatch(typeof(PassportManager), "Awake")] [HarmonyPostfix] private static void PassportManagerAwakePostfix(PassportManager __instance) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_0135: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_01a4: Unknown result type (might be due to invalid IL or missing references) //IL_01a9: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01c6: Unknown result type (might be due to invalid IL or missing references) //IL_01e4: Unknown result type (might be due to invalid IL or missing references) //IL_01e9: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022c: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024a: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_0288: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02c7: Unknown result type (might be due to invalid IL or missing references) //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_0304: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0349: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_038d: Unknown result type (might be due to invalid IL or missing references) Customization component = ((Component)__instance).GetComponent<Customization>(); CreateSkinOption(component, "Skin_FireBrick", Color32.op_Implicit(new Color32((byte)178, (byte)34, (byte)34, (byte)1))); CreateSkinOption(component, "Skin_SurskitBlue", Color32.op_Implicit(new Color32((byte)105, (byte)190, (byte)226, (byte)1))); CreateSkinOption(component, "Skin_Teal", Color32.op_Implicit(new Color32((byte)0, (byte)128, (byte)128, (byte)1))); CreateSkinOption(component, "Skin_CoralPink", Color32.op_Implicit(new Color32((byte)248, (byte)131, (byte)121, (byte)1))); CreateSkinOption(component, "Skin_Lavender", Color32.op_Implicit(new Color32((byte)220, (byte)208, byte.MaxValue, (byte)1))); CreateSkinOption(component, "Skin_MintGreen", Color32.op_Implicit(new Color32((byte)186, byte.MaxValue, (byte)171, (byte)1))); CreateSkinOption(component, "Skin_Vanilla", Color32.op_Implicit(new Color32((byte)243, (byte)229, (byte)171, (byte)1))); CreateSkinOption(component, "Skin_Chocolate", Color32.op_Implicit(new Color32((byte)132, (byte)86, (byte)60, (byte)1))); CreateSkinOption(component, "Skin_Strawberry", Color32.op_Implicit(new Color32((byte)252, (byte)90, (byte)141, (byte)1))); CreateSkinOption(component, "Skin_PastelOrange", Color32.op_Implicit(new Color32(byte.MaxValue, (byte)156, (byte)89, (byte)1))); CreateSkinOption(component, "Skin_PastelBlue", Color32.op_Implicit(new Color32((byte)167, (byte)199, (byte)231, (byte)1))); CreateSkinOption(component, "Skin_PastelPink", Color32.op_Implicit(new Color32((byte)253, (byte)180, (byte)187, (byte)1))); CreateSkinOption(component, "Skin_WildBerry", Color32.op_Implicit(new Color32((byte)36, (byte)21, (byte)113, (byte)1))); CreateSkinOption(component, "Skin_Sapphire", Color32.op_Implicit(new Color32((byte)82, (byte)178, (byte)191, (byte)1))); CreateSkinOption(component, "Skin_Aquamarine", Color32.op_Implicit(new Color32((byte)123, (byte)253, (byte)199, (byte)1))); CreateSkinOption(component, "Skin_Rose", Color32.op_Implicit(new Color32((byte)227, (byte)36, (byte)43, (byte)1))); CreateSkinOption(component, "Skin_Ruby", Color32.op_Implicit(new Color32((byte)144, (byte)6, (byte)3, (byte)1))); CreateSkinOption(component, "Skin_Blush", Color32.op_Implicit(new Color32((byte)188, (byte)84, (byte)75, (byte)1))); CreateSkinOption(component, "Skin_Pear", Color32.op_Implicit(new Color32((byte)209, (byte)226, (byte)49, (byte)1))); CreateSkinOption(component, "Skin_Pickle", Color32.op_Implicit(new Color32((byte)89, (byte)125, (byte)53, (byte)1))); CreateSkinOption(component, "Skin_Pine", Color32.op_Implicit(new Color32((byte)35, (byte)79, (byte)30, (byte)1))); CreateSkinOption(component, "Skin_Parakeet", Color32.op_Implicit(new Color32((byte)3, (byte)192, (byte)74, (byte)1))); CreateSkinOption(component, "Skin_Orchid", Color32.op_Implicit(new Color32((byte)218, (byte)112, (byte)214, (byte)1))); CreateSkinOption(component, "Skin_Heather", Color32.op_Implicit(new Color32((byte)158, (byte)123, (byte)181, (byte)1))); CreateSkinOption(component, "Skin_Honey", Color32.op_Implicit(new Color32((byte)249, (byte)201, (byte)1, (byte)1))); CreateSkinOption(component, "Skin_BurntSienna", Color32.op_Implicit(new Color32((byte)187, (byte)55, (byte)38, (byte)1))); CreateSkinOption(component, "Skin_Clay", Color32.op_Implicit(new Color32((byte)137, (byte)49, (byte)1, (byte)1))); } } private readonly Harmony _harmony = new Harmony("figgies"); public const string Id = "SmoreSkinColors"; internal static ManualLogSource Log { get; private set; } public static string Name => "SmoreSkinColors"; public static string Version => "1.1.0"; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)("Plugin " + Name + " is loaded!")); _harmony.PatchAll(typeof(Patcher)); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }