using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PEAK-CampfireSafeZone")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PEAK-CampfireSafeZone")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d5c9ccef-388a-4cf7-92b3-d6f5ea4b546d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PEAK_CampfireSafeZone;
[HarmonyPatch]
public static class CharacterPatcher
{
public static HashSet<Character> playersNearCampfire = new HashSet<Character>();
public static bool allPlayersNearCampfire = false;
[HarmonyPatch(typeof(CharacterAfflictions), "AddStatus")]
[HarmonyPrefix]
public static bool StopHungerDrainNearCampfire(STATUSTYPE statusType, float amount, CharacterAfflictions __instance)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Invalid comparison between Unknown and I4
if ((int)statusType == 1 && !__instance.character.isBot && !__instance.character.data.dead && IsPlayerInRangeCampfire(__instance.character))
{
return false;
}
return true;
}
[HarmonyPatch(typeof(Character), "UseStamina")]
[HarmonyPrefix]
public static bool StopStaminaDrainNearCampfire(float usage, Character __instance)
{
if (!__instance.isBot && !__instance.data.dead && __instance.data.isSprinting && IsPlayerInRangeCampfire(__instance))
{
return false;
}
return true;
}
[HarmonyPatch(typeof(Fog), "Movement")]
[HarmonyPatch(typeof(OrbFogHandler), "Move")]
[HarmonyPatch(typeof(OrbFogHandler), "WaitToMove")]
[HarmonyPrefix]
public static bool StopFogMovementAndTimer()
{
bool flag = AllPlayersInRangeCampfire();
return !flag;
}
public static bool IsPlayerInRangeCampfire(Character character)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
Vector3 center;
try
{
center = character.Center;
}
catch
{
return false;
}
for (int i = 0; i < RunManagerPatcher.campfires.Count; i++)
{
Campfire val = RunManagerPatcher.campfires[i];
if (!Object.op_Implicit((Object)(object)val))
{
RunManagerPatcher.campfires.RemoveAt(i--);
}
else if (Vector3.Distance(center, ((Component)val).transform.position) < 15f)
{
if (!playersNearCampfire.Contains(character))
{
Plugin.Log("Player: (" + character.characterName + ") ENTERED campfire proximity.");
}
playersNearCampfire.Add(character);
return true;
}
}
if (playersNearCampfire.Contains(character))
{
Plugin.Log("Player: (" + character.characterName + ") LEFT campfire proximity.");
}
playersNearCampfire.Remove(character);
return false;
}
public static bool AllPlayersInRangeCampfire()
{
bool flag = true;
bool flag2 = false;
foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters())
{
flag2 = flag2 || !allPlayerCharacter.data.dead;
if (!allPlayerCharacter.isBot && !allPlayerCharacter.data.dead && !IsPlayerInRangeCampfire(allPlayerCharacter))
{
flag = false;
break;
}
}
if (!flag2)
{
flag = false;
}
if (flag != allPlayersNearCampfire)
{
allPlayersNearCampfire = flag;
Plugin.Log(allPlayersNearCampfire ? "All players are near campfire. Fog progression and run timer halted." : "Not all players are near campfire. Fog progression and run timer resumed.");
}
return allPlayersNearCampfire;
}
}
[BepInPlugin("flipf17.CampfireSafeZone", "CampfireSafeZone", "1.0.3")]
public class Plugin : BaseUnityPlugin
{
private Harmony _harmony;
public static Plugin instance;
private static ManualLogSource logger;
private void Awake()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
instance = this;
CreateCustomLogger();
_harmony = new Harmony("CampfireSafeZone");
PatchAll();
Log("CampfireSafeZone loaded");
}
private void PatchAll()
{
IEnumerable<Type> enumerable;
try
{
enumerable = Assembly.GetExecutingAssembly().GetTypes();
}
catch (ReflectionTypeLoadException ex)
{
enumerable = ex.Types.Where((Type t) => t != null);
}
foreach (Type item in enumerable)
{
_harmony.PatchAll(item);
}
}
private void CreateCustomLogger()
{
try
{
logger = Logger.CreateLogSource(string.Format("{0}-{1}", "CampfireSafeZone", "1.0.3"));
}
catch
{
logger = ((BaseUnityPlugin)this).Logger;
}
}
internal static void Log(string message)
{
logger.LogInfo((object)message);
}
internal static void LogError(string message)
{
logger.LogError((object)message);
}
internal static void LogWarning(string message)
{
logger.LogWarning((object)message);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "flipf17.CampfireSafeZone";
public const string PLUGIN_NAME = "CampfireSafeZone";
public const string PLUGIN_VERSION = "1.0.3";
}
[HarmonyPatch]
public static class RunManagerPatcher
{
internal static float timePaused = 0f;
public static List<Campfire> campfires = new List<Campfire>();
public static float timeSinceRunStarted => ((Object)(object)RunManager.Instance != (Object)null) ? RunManager.Instance.timeSinceRunStarted : 0f;
[HarmonyPatch(typeof(RunManager), "StartRun")]
[HarmonyPostfix]
public static void RunManagerStartRun()
{
timePaused = 0f;
CharacterPatcher.playersNearCampfire.Clear();
CharacterPatcher.allPlayersNearCampfire = false;
}
[HarmonyPatch(typeof(RunManager), "Update")]
[HarmonyPrefix]
public static bool RunManagerUpdate()
{
if (CharacterPatcher.AllPlayersInRangeCampfire())
{
timePaused += Time.deltaTime;
return false;
}
return true;
}
[HarmonyPatch(typeof(EndScreen), "GetTimeString")]
[HarmonyPrefix]
public static void AdjustRunTimeString(ref float totalSeconds)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
float num = 0f;
try
{
num = Character.localCharacter.refs.stats.timelineInfo[Character.localCharacter.refs.stats.timelineInfo.Count - 1].time - Character.localCharacter.refs.stats.timelineInfo[0].time;
}
catch (Exception ex)
{
Plugin.LogError("Error: " + ex);
return;
}
Plugin.LogWarning("TotalSeconds: " + totalSeconds + " CompareSeconds: " + num + " Delta: " + (num - totalSeconds) + " TimePaused: " + timePaused);
if (Mathf.Abs(totalSeconds - num) < 0.1f)
{
totalSeconds = Mathf.Max(0f, totalSeconds - timePaused);
}
}
[HarmonyPatch(typeof(Campfire), "Awake")]
[HarmonyPostfix]
public static void CampfireAwake(Campfire __instance)
{
if (((Object)__instance).name.ToLower().StartsWith("campfire") && !campfires.Contains(__instance))
{
campfires.Add(__instance);
}
}
}