RandomAirstrikes
Adds periodic airstrikes to the game!
| Date uploaded | 3 months ago |
| Version | 1.0.11 |
| Download link | ghxx-RandomAirstrikes-1.0.11.zip |
| Downloads | 3491 |
| Dependency string | ghxx-RandomAirstrikes-1.0.11 |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
PEAK Random Airstrikes
Adds periodic airstrikes to the game that target a random player each time! Because uuuuuuhhhh Bing Bong Airways does not want to get sued for the plane crash.
For the ultimate mesa experience during the whole run. PvPeak anyone?
Still quite an early version, but fun nonetheless.
Also offers many config options for tweaking how the airstrikes behave.
HAS SIDE EFFECTS FOR PERFORMANCE REASONS (OPT-OUT)
The vanilla dynamite explosion seems to be quite expensive in terms of rendering as the explosion cloud consists of 13 individual objects.
Therefore, the setting Performance > ReduceExplosionCloudDensity changes this to just 1 which massively improves performance but looks slightly worse. Simply set it to false if you prefer the vanilla behaviour.
CHANGELOG
Changelog
1.0.11
- Recompile for new PEAK biome update.
1.0.10
- Fix caldera safezone not working.
- Fix airstrikes not working in Kiln.
1.0.9
- Add CampfirePostLitGracePeriodSeconds setting.
1.0.7
- Add CampfireSafeZoneRadius setting.
- Add settings for configuring airstrike size.
1.0.6
- Add opt-out setting for greatly improving performance of dynamite explosions.
1.0.5
- Stagger dynamite spawning.
- Disable targeting dead players.
- Add config for airstrike drop distance, time-range between drops, airstrike fuse duration.
1.0.4
Cleaned up some logging.
1.0.3
Dynamite no longer is spawned in the airport and while waking up at the beach.
1.0.2
Initial version.