Decompiled source of PEAK Voice Volume Saver v0.2.0

VoiceVolumeSaver.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("VoiceVolumeSaver")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0a3938f61ae36e802e8a9733c06b5a5d15e57542")]
[assembly: AssemblyProduct("Voice Volume Saver")]
[assembly: AssemblyTitle("VoiceVolumeSaver")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace VoiceVolumeSaver
{
	[BepInPlugin("VoiceVolumeSaver", "Voice Volume Saver", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public class InitPatch
		{
			[HarmonyPatch(typeof(AudioLevelSlider), "Init")]
			[HarmonyPostfix]
			private static void Postfix(AudioLevelSlider __instance)
			{
				if (__instance.player != null)
				{
					Logger.LogInfo((object)("Player Joined: " + __instance.player.NickName));
					if (__instance.player != null && !__instance.player.IsLocal && _voiceVolumes.TryGetValue(__instance.player.NickName, out var value))
					{
						Logger.LogInfo((object)$"Player Volume: {value}");
						AudioLevels.SetPlayerLevel(__instance.player.ActorNumber, value);
						__instance.slider.SetValueWithoutNotify(AudioLevels.GetPlayerLevel(__instance.player.ActorNumber));
						((TMP_Text)__instance.percent).text = Mathf.RoundToInt(__instance.slider.value * 200f) + "%";
					}
				}
			}
		}

		public class OnSliderChangedPatch
		{
			[HarmonyPatch(typeof(AudioLevelSlider), "OnSliderChanged")]
			[HarmonyPostfix]
			private static void Postfix(float newValue, AudioLevelSlider __instance)
			{
				if (__instance.player != null)
				{
					Logger.LogInfo((object)$"Player saving: {__instance.player.NickName} {newValue}");
					if (_voiceVolumes.ContainsKey(__instance.player.NickName))
					{
						_voiceVolumes[__instance.player.NickName] = newValue;
					}
					else
					{
						_voiceVolumes.Add(__instance.player.NickName, newValue);
					}
					plugin.SaveDictionaryToConfig();
				}
			}
		}

		internal static ManualLogSource Logger;

		private readonly Harmony _harmony = new Harmony("VoiceVolumeSaver");

		private static Dictionary<string, float> _voiceVolumes = new Dictionary<string, float>();

		private static ConfigEntry<string> configDictionary;

		private static Plugin plugin;

		private void Awake()
		{
			plugin = this;
			configDictionary = ((BaseUnityPlugin)this).Config.Bind<string>("General", "SavedData", "", "Serialized key=value pairs");
			Logger = ((BaseUnityPlugin)this).Logger;
			if (configDictionary.Value != "")
			{
				LoadDictionaryFromConfig();
			}
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver is patching Init!");
			_harmony.PatchAll(typeof(InitPatch));
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver is patching OnSliderChanged!");
			_harmony.PatchAll(typeof(OnSliderChangedPatch));
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver has finished loading!");
		}

		private void LoadDictionaryFromConfig()
		{
			_voiceVolumes = DeserializeDictionary(configDictionary.Value);
		}

		public static Dictionary<string, float> DeserializeDictionary(string data)
		{
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver is deserializing data!");
			Dictionary<string, float> dictionary = new Dictionary<string, float>();
			if (string.IsNullOrWhiteSpace(data))
			{
				return dictionary;
			}
			string[] array = data.Split(new char[1] { ';' });
			string[] array2 = array;
			foreach (string text in array2)
			{
				string[] array3 = text.Split(new char[1] { '=' });
				if (array3.Length == 2)
				{
					string key = array3[0];
					if (float.TryParse(array3[1], out var result))
					{
						dictionary[key] = result;
					}
				}
			}
			return dictionary;
		}

		public string SerializeDictionary()
		{
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver is serializing data!");
			return string.Join(";", _voiceVolumes.Select((KeyValuePair<string, float> kvp) => $"{kvp.Key}={kvp.Value}"));
		}

		private void SaveDictionaryToConfig()
		{
			Logger.LogInfo((object)"Plugin VoiceVolumeSaver is pre serializing data!");
			configDictionary.Value = SerializeDictionary();
			((BaseUnityPlugin)this).Config.Save();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "VoiceVolumeSaver";

		public const string PLUGIN_NAME = "Voice Volume Saver";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}