keklick1337-AdvancedConsole icon

AdvancedConsole

Advanced console mod for PEAK with a modern UI and RPC-synced commands: teleportation, fun commands, item spawning, and etc. Press F1 and open Advanced Console tab.

Last updated 2 days ago
Total downloads 4570
Total rating 0 
Categories Tools Client Side Host Only All Clients
Dependency string keklick1337-AdvancedConsole-1.1.4
Dependants 2 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

Advanced Console for PEAK

A comprehensive console mod for PEAK that adds numerous fun and utility commands, plus an enhanced UI interface with Server Info and Player Management. Press F1 to open the console and access both the traditional command interface and the new Advanced Console UI tabs.

Installation

  1. Install BepInEx 5.4.2403 for PEAK
  2. Download the latest release
  3. Extract DLL to PEAK/BepInEx/plugins/
  4. Launch the game and press F1 to open console

Key Bindings

  • F1 - Toggle console on/off
  • F2 - Reset console DPI to default (use if console display is broken after using ConsoleSettings.SetDPI)
  • Custom Hotkeys - Set up custom hotkeys for any console command using the enhanced Hotkeys tab

Using the Advanced Console

Enhanced UI Tabs

The mod adds several new tabs to the in-game console:

Advanced Console Tab

  1. Press F1 to open console, then click the "Advanced Console" tab
  2. Use the visual interface to execute commands:
    • Search: Type to filter commands by name or description
    • Group Filter: Select a specific command category (Player Effects, Spawn Commands, etc.)
    • Command Interface: Each command has input fields for parameters and an Execute button
    • Player Dropdowns: Automatically updated with current connected players
    • Visual Indicators: ⚡RPC and 🔒MC badges show command types

Server Info Tab

  1. Click the "Server Info" tab to view comprehensive server and player information:
    • Server Details: Room name, current map, player count, master client, ping, etc.
    • Player Management: Detailed player cards with status indicators and mod detection
    • Advanced Player Control: Host-only features for managing players
    • Mod Detection: Automatically detect and display player mods (ATLAS, Cherry, Console)
    • Steam Integration: Click "Profile" to open player's Steam profile
    • Status Indicators: HOST, YOU, mod badges with color coding
    • Real-time Updates: Automatic refresh every 5 seconds or manual refresh button
    • Player Actions: Host can kick problematic players with advanced kick system

Map Selection Tab

  1. Click the "Map Selection" tab for advanced map management:
    • Visual Map Selector: Dropdown menu with all available maps
    • Instant Map Changes: Host can change the current map instantly
    • Map Preview: See map names and selection status
    • Host Controls: Only the lobby host can change maps
    • Seamless Transitions: Players are automatically moved to the new map
    • Anti-Freeze Technology: Improved map loading prevents game freezes during transitions
    • Universal Compatibility: Works for all players, even those without the mod installed

Enhanced Hotkeys Interface

The mod significantly improves the built-in Hotkeys tab:

  1. Press F1 to open console, then click the "Hotkeys" tab
  2. Click "Add New Hotkey" to create a new hotkey (default: Insert key for Console.Clear)
  3. Set Key Binding: Click the blue key button and press any key to bind it
    • Shows "WAITING FOR INPUT..." feedback
    • Press ESC to cancel, or wait 10 seconds for timeout
  4. Command Field: Type any console command (e.g., Console.Clear, Character.InfiniteStamina)
  5. Delete Hotkey: Click the red ✕ button to remove a hotkey
  6. All changes are automatically saved

Method 2: Traditional Text Commands

You can still type commands manually in the console using the format ClassName.CommandName parameter1 parameter2

Commands

Player Effect Commands 🆕

Control other players with comprehensive effect management:

  • PlayerEffectCommands.SetPlayerEmotion PlayerName EmotionID - Force player to perform specific emotes
  • PlayerEffectCommands.RestorePlayerStamina PlayerName - Instantly restore player's stamina
  • PlayerEffectCommands.HealPlayer PlayerName - Remove all debuffs and restore full health
  • PlayerEffectCommands.KillPlayer PlayerName - Kill target player
  • PlayerEffectCommands.RevivePlayer PlayerName - Revive dead players
  • PlayerEffectCommands.FreezePlayer PlayerName [intensity] - Apply cold effect (0.0-1.0)
  • PlayerEffectCommands.StarvePlayer PlayerName [intensity] - Apply hunger effect (0.0-1.0)
  • PlayerEffectCommands.PoisonPlayer PlayerName [intensity] - Apply poison effect (0.0-1.0)
  • PlayerEffectCommands.ClearPlayerEffects PlayerName - Remove all negative status effects
  • PlayerEffectCommands.TeleportPlayerToPlayer Player1 Player2 - Teleport first player to second player
  • PlayerEffectCommands.SetPlayerInvisible PlayerName [true/false] - Toggle player visibility
  • PlayerEffectCommands.SwarmWithBees PlayerName - Spawn angry bee swarm on target player 🐝

Enhanced Spawn Commands 🆕

Advanced item manipulation commands:

  • SpawnCommands.RemoveMyItems - Clear all items from your inventory
  • SpawnCommands.FreezeAllItems - Freeze all world items in place
  • SpawnCommands.UnfreezeAllItems - Unfreeze all world items
  • SpawnCommands.SpinAllItems - Make all world items spin continuously
  • SpawnCommands.FlagGun - Place visual flags in world using raycast
  • SpawnCommands.RemoveAllFlags - Remove all placed flags from world
  • SpawnCommands.DrawWithSelectedItem - Create item trails/drawings with held item

Teleport Commands

  • Teleport.To PlayerName - Teleport yourself to a specific player ⚡RPC
  • Teleport.AllToMe - Teleport all players to your location ⚡RPC
  • Teleport.PlayerToPlayer PlayerName1 PlayerName2 - Teleport first player to second player ⚡RPC
  • Teleport.PlayerToMe PlayerName - Teleport a specific player to your location ⚡RPC
  • Teleport.RandomPlayer - Teleport yourself to a random player ⚡RPC

Fun Commands

  • FunCommands.KillPlayer PlayerName - Kill a specific player ⚡RPC
  • FunCommands.RevivePlayer PlayerName - Revive a dead player ⚡RPC
  • FunCommands.FreezePlayer PlayerName - Freeze a player in place ⚡RPC
  • FunCommands.UnfreezePlayer PlayerName - Unfreeze a frozen player ⚡RPC
  • FunCommands.InvisiblePlayer PlayerName - Make a player invisible ⚡RPC
  • FunCommands.VisiblePlayer PlayerName - Make an invisible player visible again ⚡RPC
  • FunCommands.SetPlayerSize PlayerName [scale] - Change player size (default: 1.0) ⚡RPC

RPC Commands (Full Network Synchronization)

Player Character RPC Commands:

  • RPCCommands.JumpPlayer PlayerName - Make a player jump ⚡RPC
  • RPCCommands.JumpAllPlayers - Make all players jump ⚡RPC
  • RPCCommands.FallPlayer PlayerName [force] - Make a player fall (default force: 7.0) ⚡RPC
  • RPCCommands.FallAllPlayers [force] - Make all players fall ⚡RPC
  • RPCCommands.PassOutPlayer PlayerName - Make a player pass out ⚡RPC
  • RPCCommands.UnPassOutPlayer PlayerName - Bring a player back to consciousness ⚡RPC
  • RPCCommands.PassOutAllPlayers - Make all players pass out ⚡RPC
  • RPCCommands.UnPassOutAllPlayers - Bring all players back to consciousness ⚡RPC
  • RPCCommands.RevivePlayerRPC PlayerName [applyStatus] - Revive a player (default: true) ⚡RPC
  • RPCCommands.ReviveAllPlayers [applyStatus] - Revive all players ⚡RPC
  • RPCCommands.StopClimbingPlayer PlayerName - Stop all climbing for a player ⚡RPC
  • RPCCommands.StopClimbingAllPlayers - Stop all climbing for all players ⚡RPC
  • RPCCommands.StartCarryPlayer CarrierName TargetName - Make one player carry another ⚡RPC
  • RPCCommands.RenderPlayerDead PlayerName - Render player appearance as dead ⚡RPC
  • RPCCommands.RenderPlayerPassedOut PlayerName - Render player appearance as passed out ⚡RPC
  • RPCCommands.RenderAllPlayersDead - Render all players as dead ⚡RPC
  • RPCCommands.DestroyHeldItem PlayerName - Destroy item in player's hand ⚡RPC
  • RPCCommands.DestroyAllHeldItems - Destroy all held items ⚡RPC

World Objects RPC Commands:

  • RPCCommands.TriggerHelicopter - Summon rescue helicopter ⚡RPC
  • RPCCommands.LightAllFlares - Light all flares in the scene ⚡RPC
  • RPCCommands.LightAllCampfires - Light all campfires ⚡RPC
  • RPCCommands.ExtinguishAllCampfires - Extinguish all campfires ⚡RPC
  • RPCCommands.ShakeAllIcicles - Shake all icicles ⚡RPC
  • RPCCommands.ShakeAllBridges - Shake all bridges ⚡RPC
  • RPCCommands.FireAllArrows - Fire all arrow shooters ⚡RPC
  • RPCCommands.SpawnEruption PlayerName - Spawn volcano eruption on player ⚡RPC
  • RPCCommands.TriggerBananaPeel PlayerName - Trigger banana peel slip effect ⚡RPC

Item RPC Commands:

  • RPCCommands.CookAllItems [cookLevel] - Cook all items to level (default: 100) ⚡RPC
  • RPCCommands.FinishCookingAllItems - Finish cooking all items ⚡RPC
  • RPCCommands.ToggleCookingSmoke [enabled] - Toggle cooking smoke (default: true) ⚡RPC
  • RPCCommands.DenyPickupAllItems - Prevent pickup of all items ⚡RPC

Game State RPC Commands:

  • RPCCommands.ForceWin - Force game victory ⚡RPC
  • RPCCommands.UpdatePeakTimer [seconds] - Update peak timer (default: 10) ⚡RPC
  • RPCCommands.BeginIslandLoad [sceneName] [loadType] - Start island loading ⚡RPC

Environment Commands

  • EnvironmentCommands.SetGravity [value] - Change gravity (default: -9.81) ⚡RPC Synced
  • EnvironmentCommands.GetGravity - Display current gravity value
  • EnvironmentCommands.ToggleFog - Toggle fog on/off
  • EnvironmentCommands.SetFogDensity [density] - Set fog density (default: 0.01)
  • EnvironmentCommands.SetFogColor [r] [g] [b] - Set fog color (RGB values 0-1)
  • EnvironmentCommands.LightNearestCampfire - Light nearest campfire within 10m ⚡RPC
  • EnvironmentCommands.ExtinguishNearbyFires [radius] - Extinguish fires within radius (default: 20m) ⚡RPC
  • EnvironmentCommands.GodModeEnvironment - Disable environmental damage
  • EnvironmentCommands.ExplodeAt PlayerName [force] - Create explosion at player location
  • EnvironmentCommands.Lightning - Create lightning effect
  • EnvironmentCommands.ClearMobs - Remove all mobs from the map
  • EnvironmentCommands.SetGameSpeed [speed] - Change game speed multiplier (default: 1.0)
  • EnvironmentCommands.PauseGame - Pause the game (speed = 0)
  • EnvironmentCommands.ResumeGame - Resume the game (speed = 1)

Spawn Commands

  • SpawnCommands.ListItems - Show list of all available items with IDs
  • SpawnCommands.FindItem ItemName - Search for items by name (partial matching)
  • SpawnCommands.SearchItems SearchTerm - Advanced search with autocomplete hints
  • SpawnCommands.ShowPopularItems - Display commonly used/useful items
  • SpawnCommands.ShowItemsByCategory Category - Show items by category (food, tools, medical, survival, weapons, clothes)
  • SpawnCommands.GiveItemByName PlayerName ItemNameOrID - Give item to player by name or ID
  • SpawnCommands.SpawnItemByName ItemNameOrID - Spawn item in world by name or ID
  • SpawnCommands.SpawnRandomItem - Spawn a random item
  • SpawnCommands.TickEveryone - Spawn ticks on all players
  • SpawnCommands.TickPlayer PlayerName - Spawn a tick on a specific player
  • SpawnCommands.GiveItem PlayerName ItemID - Give item to player by ID (legacy)
  • SpawnCommands.ClearItems - Remove all spawned items from the map

Object Spawning (Custom Objects):

  • SpawnCommands.ObjectSpawnMushroom [size] - Spawn mushroom with size (default: 1.0)
  • SpawnCommands.ObjectSpawnRope [length] - Spawn rope with length (default: 10.0)
  • SpawnCommands.ObjectSpawnLuggage [count] - Spawn airplane luggage (default: 1)
  • SpawnCommands.ObjectSpawnTree [height] - Spawn tree with height (default: 5.0)
  • SpawnCommands.ObjectSpawnRock [size] - Spawn rock/boulder with size (default: 2.0)
  • SpawnCommands.ObjectSpawnJellyfish [size] - Spawn floating jellyfish with size (default: 1.0)
  • SpawnCommands.ClearSpawnedObjects - Remove all custom spawned objects

Map & Segment Commands

  • MapCommands.ListSegments - Show all available map segments
  • MapCommands.JumpToSegment SegmentNameOrNumber - Jump to specific segment (Beach/0, Tropics/1, Alpine/2, Caldera/3, TheKiln/4, Peak/5) with automatic sync for Master Client
  • MapCommands.GetCurrentSegment - Show current segment
  • MapCommands.NextSegment - Move to next segment
  • MapCommands.PreviousSegment - Move to previous segment
  • MapCommands.SyncAllPlayersToSegment - Teleport all players to current segment
  • MapCommands.GoToBeach - Quick jump to Beach segment
  • MapCommands.GoToTropics - Quick jump to Tropics segment
  • MapCommands.GoToAlpine - Quick jump to Alpine segment
  • MapCommands.GoToCaldera - Quick jump to Caldera segment
  • MapCommands.GoToKiln - Quick jump to TheKiln segment
  • MapCommands.GoToPeak - Quick jump to Peak segment

NEW: Synchronized Segment Commands (⚡RPC Network Synced):

  • RPCCommands.SyncGoToBeach - Synchronized jump to Beach for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncGoToTropics - Synchronized jump to Tropics for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncGoToAlpine - Synchronized jump to Alpine for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncGoToCaldera - Synchronized jump to Caldera for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncGoToKiln - Synchronized jump to TheKiln for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncGoToPeak - Synchronized jump to Peak for ALL players 🔒MC ⚡RPC
  • RPCCommands.SyncJumpToSegment SegmentNameOrNumber - Synchronized jump to any segment for ALL players 🔒MC ⚡RPC

Server Administration Commands 🆕

Advanced server administration and player management:

  • ServerAdmin.KickPlayer playerName - Kick a player from the lobby (standard method) 🔒MC
  • ServerAdmin.KickPlayerReason playerName reason - Kick player with custom reason 🔒MC
  • ServerAdmin.ForceKickPlayer playerName - Force disconnect player via Photon 🔒MC
  • ServerAdmin.SoftKickPlayer playerName - Soft kick via character teleport 🔒MC
  • ServerAdmin.BlackScreenKick playerName - Create black screen effect for player 🔒MC
  • ServerAdmin.KickAllCheaters - Kick all players with cheat mods (ATLAS/Cherry) 🔒MC
  • ServerAdmin.ListPlayers - Show detailed player list with mod status
  • ServerAdmin.PlayerInfo playerName - Show comprehensive player information

Advanced lobby management and map control for hosts:

  • LobbyCommands.SetMap sceneName - Change current map/level instantly with reliable loading (Master Client only) 🔒MC
  • LobbyCommands.ForceLoadScene sceneName - Alternative map loading with enhanced reliability (Master Client only) 🔒MC
  • LobbyCommands.ListMaps - Show all available maps with their scene names
  • LobbyCommands.GetCurrentMap - Display current map information
  • LobbyCommands.ForceLoadScene sceneName - Force load specific scene (Master Client only) 🔒MC

Available Maps:

  • level0 - Level 0, level1 - Level 1, level2 - Level 2, level3 - Level 3
  • level4 - Level 4, level5 - Level 5, level6 - Level 6, level7 - Level 7
  • level8 - Level 8, level9 - Level 9, level10 - Level 10, level11 - Level 11
  • level12 - Level 12, level13 - Level 13, level14 - Level 14

Character Afflictions (Status Effects)

  • CharacterAfflictions.AddCold - Add cold status
  • CharacterAfflictions.AddCurse - Add curse status
  • CharacterAfflictions.AddDrowsy - Add drowsiness
  • CharacterAfflictions.AddHot - Add heat status
  • CharacterAfflictions.AddHunger - Add hunger
  • CharacterAfflictions.AddInjury - Add injury status
  • CharacterAfflictions.AddPoison - Add poison status
  • CharacterAfflictions.ClearAll - Clear all status effects
  • CharacterAfflictions.ClearAllAilments - Clear all negative effects
  • CharacterAfflictions.ClearCold - Remove cold status
  • CharacterAfflictions.ClearCurse - Remove curse status
  • CharacterAfflictions.ClearDrowsy - Remove drowsiness
  • CharacterAfflictions.ClearHot - Remove heat status
  • CharacterAfflictions.ClearHunger - Remove hunger
  • CharacterAfflictions.ClearInjury - Remove injury
  • CharacterAfflictions.ClearPoison - Remove poison
  • CharacterAfflictions.Die - Kill via afflictions
  • CharacterAfflictions.Starve - Apply starvation

Status Commands

  • StatusCommands.ClearCold PlayerName - Remove cold status from player
  • StatusCommands.AddCold PlayerName [amount] - Add cold status to player
  • StatusCommands.ClearHunger PlayerName - Remove hunger from player
  • StatusCommands.AddHunger PlayerName [amount] - Add hunger to player
  • StatusCommands.ClearPoison PlayerName - Remove poison from player
  • StatusCommands.AddPoison PlayerName [amount] - Add poison to player
  • StatusCommands.ClearCurse PlayerName - Remove curse from player
  • StatusCommands.AddCurse PlayerName [amount] - Add curse to player
  • StatusCommands.ClearDrowsy PlayerName - Remove drowsiness from player
  • StatusCommands.AddDrowsy PlayerName [amount] - Add drowsiness to player
  • StatusCommands.ClearInjury PlayerName - Remove injury from player
  • StatusCommands.AddInjury PlayerName [amount] - Add injury to player
  • StatusCommands.ClearHot PlayerName - Remove heat status from player
  • StatusCommands.AddHot PlayerName [amount] - Add heat status to player
  • StatusCommands.ClearAllStatuses PlayerName - Remove all status effects from player

Weather Commands

  • WeatherCommands.ToggleSnowStorm - Toggle snow storm/wind on/off

ScoutMaster Commands

Basic Control:

  • ScoutMasterCommands.CallScoutmaster PlayerName - Make ScoutMaster hunt a specific player for 30 seconds ⚡RPC
  • ScoutMasterCommands.CallScoutmasterTime PlayerName [seconds] - Make ScoutMaster hunt player for custom time ⚡RPC
  • ScoutMasterCommands.CallScoutmasterRandom [seconds] - Make ScoutMaster hunt a random player ⚡RPC
  • ScoutMasterCommands.StopScoutmaster - Stop ScoutMaster from hunting anyone ⚡RPC

Bugle Effect (Whistle Simulation):

  • ScoutMasterCommands.Bugle - Quick call ScoutMaster to hunt yourself for 30 seconds (bugle effect) ⚡RPC
  • ScoutMasterCommands.BugleCall [seconds] - Call ScoutMaster to hunt yourself for custom time ⚡RPC
  • ScoutMasterCommands.BugleCallOnPlayer PlayerName [seconds] - Apply bugle effect on another player ⚡RPC

Management:

  • ScoutMasterCommands.SpawnScoutmaster - Spawn a new ScoutMaster on the map 🔒MC ⚡RPC
  • ScoutMasterCommands.RemoveScoutmaster - Remove ScoutMaster from the map 🔒MC ⚡RPC
  • ScoutMasterCommands.TeleportScoutmaster PlayerName - Teleport ScoutMaster to a player 🔒MC ⚡RPC
  • ScoutMasterCommands.ScoutmasterStatus - Show current ScoutMaster target information

Special Effects:

  • ScoutMasterCommands.CursePlayer PlayerName - Curse a player - ScoutMaster hunts them for 10 minutes ⚡RPC

Information Commands

  • InfoCommands.ListPlayers - Show list of all players with their status
  • InfoCommands.PlayerInfo PlayerName - Show detailed information about a player
  • InfoCommands.ServerInfo - Show server and room information
  • InfoCommands.GetPos [PlayerName] - Get position of player (or yourself if no name given)
  • InfoCommands.PerfStats - Show performance statistics
  • InfoCommands.Distance PlayerName1 PlayerName2 - Show distance between two players
  • InfoCommands.FindNearest [PlayerName] - Find nearest player to you or specified player

Server Administration Commands 🆕

Advanced server management commands for lobby hosts:

  • ServerAdmin.KickPlayer PlayerName - Kick a player from the lobby (standard method) 🔒MC
  • ServerAdmin.KickPlayerReason PlayerName [reason] - Kick a player with custom reason 🔒MC
  • ServerAdmin.ForceKickPlayer PlayerName - Force disconnect player via Photon 🔒MC
  • ServerAdmin.SoftKickPlayer PlayerName - Send player to Airport (soft kick) 🔒MC
  • ServerAdmin.KickAllCheaters - Automatically kick all players with cheat mods 🔒MC
  • ServerAdmin.ListPlayers - Show detailed player list with mod status
  • ServerAdmin.PlayerInfo PlayerName - Show comprehensive player information

Kick Methods Explained:

  • Standard Kick: Uses advanced multi-method system (Airport Kiosk → Character Warp → Photon)
  • Force Kick: Direct Photon disconnect (most reliable)
  • Soft Kick: Sends player back to Airport lobby (less aggressive)
  • Auto-Kick Cheaters: Automatically removes players with ATLAS/Cherry mods

Default/Vanilla Game Commands

These commands are built into the base game and available without any mods:

Character Commands

  • Character.Die - Kill your character
  • Character.GainFullStamina - Restore full stamina
  • Character.InfiniteStamina - Toggle infinite stamina
  • Character.LockStatuses - Lock current status effects
  • Character.PassOut - Make your character pass out
  • Character.Revive - Revive your character
  • Character.TestWin - Test victory condition

Items & Equipment

  • ItemDatabase.Add ItemName - Add item to world (supports autocomplete)
  • Backpack.PrintBackpacks - Show backpack information

Map & Progress

  • MapHandler.JumpToSegment SegmentName - Jump to map segment
  • AchievementManager.ClearAchievements - Clear all achievements
  • AchievementManager.Grant AchievementType - Grant specific achievement
  • Ascents.LockAll - Lock all ascent routes
  • Ascents.UnlockAll - Unlock all ascent routes
  • Ascents.UnlockOne - Unlock one ascent route

Customization & Testing

  • CharacterCustomization.Randomize - Randomize character appearance
  • PassportManager.TestAllCosmetics - Test all cosmetic items

System & Debug

  • ApplicationCLI.SetTargetFramerate FPS - Set target FPS
  • ConsoleSettings.Clear - Clear console
  • ConsoleSettings.ClearMuted - Clear muted commands
  • ConsoleSettings.Pause - Pause console updates
  • ConsoleSettings.SetDPI Value - Set console DPI ⚠️ WARNING: Can break console display! Use F2 to reset to default (96)
  • ConsoleSettings.Unpause - Unpause console
  • Script.Execute ScriptPath - Execute console script
  • IBinarySerializable.EnableLog - Enable serialization logging
  • SmallShadowHandler.DebugDisable - Disable shadow debugging
  • SmallShadowHandler.DebugEnable - Enable shadow debugging
  • Modal.TestModal - Test modal dialogs

Note: These default commands use different syntax than mod commands. Most support autocomplete when you start typing.

Multiplayer Notes

  • ⚡RPC Synced commands automatically sync changes across all players
  • Many commands require Master Client privileges to work properly
  • New Host Features: Master Client can now kick players and change maps instantly via UI or commands
  • Map Control: Use LobbyCommands.SetMap to change levels instantly without restarting the lobby
  • Enhanced Map Loading: Improved multi-method map loading system prevents game freezes and works for all players
  • Compatibility Layer: Map changes sync even to players without the mod
  • Player Management: Advanced kick system with multiple methods for reliable player removal

🆕 NEW: Segment/Biome Synchronization

PROBLEM SOLVED: Previously, commands like GoToAlpine only worked for the person using the command. Other players would not follow to the new biome/segment.

SOLUTION: Use the new RPCCommands.Sync* commands for guaranteed synchronization:

  • OLD: MapCommands.GoToAlpine (only works for you)
  • NEW: RPCCommands.SyncGoToAlpine (works for ALL players) ⚡RPC

How it works:

  1. Multi-Method Sync: Uses campfire activation, direct teleportation, and room properties
  2. Universal Compatibility: Works for players with and without the mod
  3. Master Client Required: Only the lobby host can initiate synchronized segment jumps
  4. Automatic Fallback: If one sync method fails, others are attempted automatically

Commands to use:

  • Use RPCCommands.SyncGoToAlpine instead of MapCommands.GoToAlpine

  • Use RPCCommands.SyncGoToBeach instead of MapCommands.GoToBeach

  • Use RPCCommands.SyncJumpToSegment for any segment with full sync

  • Commands will show warnings if you're not the Master Client but will still attempt to execute

  • Player names with spaces should be written with underscores (e.g., "John_Doe")

  • Use the F1 key to open/close the console

  • All commands are case-sensitive

Examples

# Advanced Console Mod Commands
Teleport.To Player_Name
FunCommands.SetPlayerSize Player_Name 2.0
StatusCommands.AddPoison Player_Name 0.5
EnvironmentCommands.SetGravity -5.0
EnvironmentCommands.LightNearestCampfire
MapCommands.JumpToSegment Beach
MapCommands.ListSegments
SpawnCommands.SpawnItemByName Flashlight
SpawnCommands.SearchItems rope
SpawnCommands.ObjectSpawnMushroom 2.0
SpawnCommands.ObjectSpawnJellyfish 1.5
InfoCommands.ListPlayers

# New Lobby & Map Control Commands (Host only)
LobbyCommands.ListMaps
LobbyCommands.GetCurrentMap

# Change maps instantly (works for all players, even those without mods)
LobbyCommands.SetMap level0  # Main loading method
LobbyCommands.ForceLoadScene level5  # Alternative loading method

# Server Administration Commands (Host only)
ServerAdmin.ListPlayers
ServerAdmin.PlayerInfo Player_Name
ServerAdmin.KickPlayer Player_Name
ServerAdmin.KickPlayerReason Player_Name "Cheating detected"
ServerAdmin.ForceKickPlayer Player_Name
ServerAdmin.SoftKickPlayer Player_Name
ServerAdmin.KickAllCheaters

# Default Game Commands (no mod required)
Character.InfiniteStamina
ItemDatabase.Add Flashlight
CharacterAfflictions.ClearAll
MapHandler.JumpToSegment Alpine

Advanced Player Management Features

Intelligent Mod Detection System

The Advanced Console includes a sophisticated mod detection system that automatically identifies what mods other players are using:

  • Real-time Detection: Automatically scans all connected players for mod signatures
  • Visual Status Indicators: Color-coded badges show mod types (ATLAS in red, Console in green)
  • Compatibility Tracking: Displays mod compatibility and potential conflicts
  • Host Awareness: Know exactly what mods are in your lobby before starting

Host Player Control System

When you're the lobby host (Master Client), you gain access to powerful player management tools:

  • Advanced Kick System: Remove problematic players with multiple kick methods for reliability
  • Intelligent Targeting: System automatically tries different kick approaches if one fails
  • Instant UI Updates: Player list refreshes immediately after actions
  • Reason Tracking: Kicks are logged with appropriate reasons (mod conflicts, rule violations)
  • Failsafe Protection: Cannot accidentally kick yourself or when not host

Dynamic Map Control

Hosts can change maps instantly without leaving the lobby:

  • Live Map Switching: Change maps while players are connected
  • Seamless Transitions: All players automatically follow to the new map
  • Visual Map Selector: Easy-to-use dropdown with all available maps
  • No Lobby Restart: Keep the same lobby settings and players
  • Instant Effect: Map changes happen immediately with full synchronization

These features work together to give lobby hosts complete control over their game environment, ensuring the best possible experience for all players.

Troubleshooting

If commands don't work:

  1. Make sure you're in a multiplayer game
  2. Check that BepInEx is properly installed
  3. Verify the console opens with F1 key
  4. Some commands only work if you're the Master Client
  5. Item spawning: Use SpawnCommands.ListItems or SpawnCommands.SearchItems to find valid item names
  6. For item spawning, try both item names and IDs: SpawnCommands.SpawnItemByName Flashlight or SpawnCommands.SpawnItemByName 1
  7. Map commands require you to be the Master Client in multiplayer
  8. Default game commands use different syntax - try autocomplete by typing part of the command
  9. If a command seems to not work, check the console output for error messages

Common Issues

  • "Player not found": Make sure player name is spelled correctly, use underscores for spaces
  • "ItemDatabase not found": Wait for the game to fully load before using item commands
  • "MapHandler not found": Map commands only work during gameplay, not in menus
  • "Not MasterClient": Some commands require host privileges in multiplayer
  • "Only the master client can change the map": Map control commands are restricted to lobby host
  • Player kick not working: The advanced kick system tries multiple methods; check console for details
  • Map change not working: Ensure you're using correct map names from LobbyCommands.ListMaps

Thanks to Console Unlocker to open dev console code.