Decompiled source of WIP ShorterVoiceRange v0.1.0

plugins/com.keveloper.proxvoicesmaller.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.keveloper.proxvoicesmaller")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0+ab9eb5fe1116cdf2409c9e48b1eab916a49a4527")]
[assembly: AssemblyProduct("com.keveloper.proxvoicesmaller")]
[assembly: AssemblyTitle("ProxVoiceSmaller")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace NoMoreAudioFiltersMod
{
	[BepInPlugin("com.keveloper.shortervoicerange", "shortervoicerange", "1.0.0.0")]
	[BepInProcess("PEAK.exe")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"shortervoicerange loaded!");
			GameObject val = new GameObject("shortervoicerange:@keveloper");
			Object.DontDestroyOnLoad((Object)val);
			val.AddComponent<RemoveAudioFiltersComponent>();
			Log.LogInfo((object)"component added!");
		}
	}
	public class NoMoreAudioFiltersTag : MonoBehaviour
	{
	}
	public class RemoveAudioFiltersComponent : MonoBehaviour
	{
		private float interval = 5f;

		private float timer;

		private void Loopuj_Postaci()
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			foreach (Character allCharacter in Character.AllCharacters)
			{
				Transform root = ((Component)allCharacter.refs.helperObjects).transform.root;
				if (root.childCount >= 3)
				{
					Transform child = root.GetChild(2);
					AudioSource componentInChildren = ((Component)child).GetComponentInChildren<AudioSource>();
					if (!((Object)componentInChildren == (Object)null) && !((Object)((Component)componentInChildren).GetComponent<NoMoreAudioFiltersTag>() != (Object)null) && !(componentInChildren.maxDistance <= 300f))
					{
						componentInChildren.bypassEffects = true;
						componentInChildren.bypassReverbZones = true;
						componentInChildren.bypassListenerEffects = true;
						componentInChildren.maxDistance = 40f;
						componentInChildren.minDistance = 5f;
						componentInChildren.dopplerLevel = 0f;
						componentInChildren.reverbZoneMix = 0f;
						componentInChildren.spread = 0f;
						componentInChildren.rolloffMode = (AudioRolloffMode)1;
						RemoveFilters(componentInChildren);
						((Component)componentInChildren).gameObject.AddComponent<NoMoreAudioFiltersTag>();
					}
				}
			}
		}

		private void Update()
		{
			timer += Time.deltaTime;
			if (timer >= interval)
			{
				timer = 0f;
				Loopuj_Postaci();
			}
		}

		private void RemoveFilters(AudioSource src)
		{
			Behaviour[] components = ((Component)src).GetComponents<Behaviour>();
			Behaviour[] array = components;
			foreach (Behaviour val in array)
			{
				if ((val is AudioReverbFilter || val is AudioEchoFilter || val is AudioDistortionFilter || val is AudioLowPassFilter || val is AudioHighPassFilter || val is AudioChorusFilter) && val.enabled)
				{
					val.enabled = false;
				}
			}
			src.bypassEffects = true;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}