The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
| Last updated | 5 days ago |
| Total downloads | 400 |
| Total rating | 3 |
| Categories | Mods Libraries World Items Quality Of Life All Clients Afflictions |
| Dependency string | khakixd-Potions-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Potions
Adds 21 potions to PEAK which can brewed using two ingredients at a Cauldron. This mod also contains a small API for developers to add their own potions.
Recipes
| Name | Recipe | Drink Time | Effects |
|---|---|---|---|
| Vile Potion | Default Potion | 4.5s | 110% Poison total beginning 10s after consuming |
| Rat Poison | Vile Potion + Green Crispberry | 0.5s | Instantly kills the user |
| Potion of Happiness | Any Berrynana Peel + Yellow Crispberry | 4.5s | Provides a Morale Boost to everyone (a whole bar of reserve stamina) |
| Erratic Potion | Big Lollipop + Energy Drink | 4.5s | Speed boost and infinite stamina for 20s (effects of Big Lollipop + Energy Drink) |
| Temperate Potion | Any Clusterberry + Cluster Shroom | 4.5s | Temperate for 120s, removing 10% Cold and 10% Hot each second |
| Numbness Potion | Any Mushroom + Any Mushroom | 4.5s | Removes all Injury for 120s, then returns the Injury afterwards |
| Potion of Selflessness | Remedy Fungus + Shelf Fungus | 4.5s | Respawns all fallen teammates on the user, then kills the user |
| Potion of Impatience | Any Shroom + Any Crispberry | 4.5s | Removes all of your Cold, Hot, Poison and Drowsy |
| Potion of Lifesteal | Remedy Fungus + Any Coconut | 4.5s | Lifesteal for 60s |
| Potion of Levitation | Scout Cannon + Any Coconut | 4.5s | Levitation for 60s |
| Potion of Negativity | Any Shroom + Remedy Fungus | 4.5s | Clears all afflictions |
| Duck in a Bottle | Napberry + Any Kingberry | 4.5s | Kills the user and spawns a bunch of Rubber Duckies |
| Potion of Employment | Ancient Idol + Potion of Happiness | 4.5s | Closes the users game and opens LinkedIn |
| Sandstorm in a Bottle | Any Prickleberry + Rope Spool | 4.5s | Summons a Tornado |
| Antimatter Potion | Any Crispberry + Any Anti-Rope | 4.5s | Triggers an antimatter explosion and kills the user |
| Potion? | Antimatter Potion + Antimatter Potion | 4.5s | Literally nothing |
| Potion of Positivity | Potion of Negativity + Antimatter Potion | 4.5s | Massive mixed bag for 60s: Speed, Infinite Stamina, Levitation, Lifesteal, Morale Boost, Numbness, Temperate; also applies 50% Poison, triggers an antimatter explosion, grants Rebirth, and revives teammates |
| Potion of Selfishness | Remedy Fungus + Shelf Fungus | 4.5s | Kills all other teammates, clears virtually all statuses (Cold/Hot/Hunger/Thorns/Injury/Poison/Drowsy/Curse) |
| Potion of Rebirth | Rat Poison + Antimatter Potion | 0.5s | Rebirth for 60s (revive on death) |
| Tumbleweed in a Bottle | Sandstorm in a Bottle + Antimatter Potion | 4.5s | Spawns 5 Tumbleweeds |
| Pinata Potion | Any Shroom + Any Kingberry | 4.5s | On player death, instantly spawn a bunch of candy and one lollipop |
For developers: Making custom potion recipes
To create a custom potion: Create an instance of the Potions.APIs.Potion class and register it using Potions.APIs.PotionAPI.RegisterPotion
using Potions.APIs;
using BepInEx;
namespace MyPotionPack;
[BepInAutoPlugin]
public partial class Plugin : BaseUnityPlugin
{
private void Awake()
{
var myPotion = new Potion
{
name = "Speedy Potion",
drinkTime = 4.5f, // default drink time for most built-in potions
id = "speedy",
effects = [
new IncreasedSpeed(120f),
],
liquidColour = new Color(1, 0, 0), // red
recipe = ["Energy Drink", "Red Crispberry"] // the UIData.name of the item
}
PotionAPI.RegisterPotion(myPotion);
}
}
To make a potion effect, just inherit the PotionEffect class
using Peak.Afflictions;
using Potions.APIs;
namespace Potions.PotionEffects;
public class IncreasedSpeed(float length) : PotionEffect
{
private float len = length;
public override void Drink(Character character)
{ }
public override void Apply(Item item)
{ var infStamina = item.gameObject.AddComponent<Action_ApplyAffliction>();
infStamina.OnCastFinished = true;
var fasterAffliction = new Affliction_FasterBoi
{
drowsyOnEnd = 0f,
totalTime = len
};
infStamina.affliction = fasterAffliction;
}
}
Special Mentions (all one two of them)
Bagel - Multiplayer Testing khakixd - the rest of it