The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

ItemFinder
Finds Items. Marks Items. Logs Items. Configurable. https://github.com/lane-ftw/ItemFinder-PEAK
CHANGELOG
Changelog
[1.0.6]
- ADDED A SETTINGSCONFIG MIGRATION YOU SHOULD NEVER HAVE TO DELETE SETTINGSCONFIG AGIAN WHEN I UPDATE
- NEW SETTINGS SHOULD BE ADDED AUTOMAGICALLY
- F7 should be fixed
- UNKNOWN BIOME in the logs should be fixed, now explicitly calling BiomeDetector on hotkey press
- Added icons for Luggage, Antlion, Cappys, and MirageLuggage
- Can now track MirageLuggage
- Can now add icons for custom items, name of the .PNG in
.../ItemFinder/Icons
must matchitemType
inItemConfig.JSON
EXACTLY Thanks to Krewer for the bug reports and icons!
[1.0.5]
- Hopefully fixed deduplication for Beehives and anything else with a parent/child
- Scaling in the GUI for common resolutions should work, please report if you have an ultrawide/ non 16:9 res if anything is funky.
[1.0.4]
- Added Velocity to F8
- Added speed to F8
- Added Maxspeed to F8
- Added new settings in CoordsGUISettings
showRotation = true;
showVelocity = true;
showSpeed = true;
showMaxSpeed = true;
positionToMetersMultiplier = 1.59f;
- Position to meters can be changed, but 1.59 is what I derived for logging Y values in the logs for items, so I used that here too. Turns out Scouts are FAST.
- Gotta delete settingsconfug if you want this to work.
- Looking into deduplication issues. (Have seen reports of beehives specifically not working correctly.)
[1.0.3]
Fixed F5/F6?
[1.0.1/1.0.2]
You're gonna have to delete settingsconfig.json to get this to work, expect to have to do this a few times as I update. I'll figure out a migration manager for the local config file soon.
- Changed
OpenLuggageAutomatically = false;
totrue
by default. - Coords GUI display (F8 by default) works now.
- Added config for what GameObject to get coords from, default
targetGameObjectName = "MainCamera";
MUST BE AT ROOT LEVEL, NO RECURSIVE SEARCH YET. - Moved settings for coords GUI into their own block.
- Added rotation and a toggle for rotation in the coords GUI (
showRotation = true
). - Added key parser for numbers, numpad, function, and arrow keys, including modifier aliases in
settingsconfig.json
. - Can now use lowercase or uppercase for any key (
k/K
,f8/F8
, etc). - Special characters supported:
"[",',|, etc"
. - Numbers
1,2,3...
default to number row, supports numpad withnumpadX/keypadX
. - All supported special keys:
- Modifiers:
ctrl
,shift
,alt
,cmd
,windows
- Enter/Return, Esc, Space
- Numbers: 0–9 (Alpha)
- Numpad:
numpad0-9
/keypad0-9
- Function keys: F1–F12
- Arrows: up, down, left, right
- Other: `. , / \ ; ' [ ] - = ``
- Modifiers:
Thanks to Krewer for the bug reports!
[1.0.0]
Release