using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("legocool.MagicPreview")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("legocool.MagicPreview")]
[assembly: AssemblyTitle("MagicPreview")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace MagicPreview
{
public enum PreviewVineColor
{
Red,
Yellow,
Cyan,
Green,
Blue,
Magenta,
Black,
White
}
[BepInPlugin("legocool.MagicPreview", "MagicPreview", "0.1.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(MagicBean))]
public static class MagicBean_GrowHelper
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
public static void Update_Hijack(MagicBean __instance)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Invalid comparison between Unknown and I4
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Expected O, but got Unknown
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_0214: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
if (!((ItemComponent)__instance).photonView.IsMine)
{
return;
}
PreviewState component = ((Component)__instance).GetComponent<PreviewState>();
if ((int)((ItemComponent)__instance).item.itemState == 1)
{
component.hasRun = false;
}
else if (__instance.isPlanted && !component.hasRun)
{
component.hasRun = true;
MagicBeanVine val = Object.Instantiate<MagicBeanVine>(__instance.plantPrefab, ((Component)__instance).transform.position, Quaternion.identity);
RemoveAfterSeconds val2 = ((Component)val).gameObject.AddComponent<RemoveAfterSeconds>();
val2.Config(ShrinkOnDestroy.Value, 3f);
Transform val3 = ((Component)val).transform.Find("VineOrigin/Stalk");
Renderer component2 = ((Component)val3).GetComponent<Renderer>();
Material val4 = new Material(Shader.Find("Scouts/ItemPreview"));
val4.renderQueue = 3021;
val4.SetColor("_Tint", new Color(0f, 1.388976f, 2.934567f, 0f));
Vector3 normalized = ((Vector3)(ref __instance.averageNormal)).normalized;
if (Vector3.Angle(normalized, Vector3.up) > 40f || Vector3.Angle(normalized, Vector3.up) < -40f)
{
val4.SetColor("_Color0", ColorMap[WalkableColor.Value]);
}
else
{
val4.SetColor("_Color0", ColorMap[NonWalkableColor.Value]);
}
val4.SetFloat("_PhongTessStrength", 0.5f);
val4.SetFloat("_MaxTessellation", 16f);
val4.SetFloat("_TessMinDistance", 10f);
val4.SetFloat("_TessMaxDistance", 25f);
val4.SetFloat("_EdgeLength", 16f);
val4.SetFloat("_MaxDisplacement", 25f);
val4.doubleSidedGI = false;
component2.material = val4;
Collider[] componentsInChildren = ((Component)val).GetComponentsInChildren<Collider>();
Collider[] array = componentsInChildren;
foreach (Collider val5 in array)
{
Object.Destroy((Object)(object)val5);
}
((Component)val).transform.up = __instance.averageNormal;
val.maxLength = __instance.GetVineDistance(((Component)__instance).transform.position, __instance.averageNormal);
val.growingSpeed = GrowSpeed.Value;
val.rotationSpeed = -20f;
}
}
}
private Harmony _harmony;
internal static ConfigEntry<PreviewVineColor> WalkableColor;
internal static ConfigEntry<PreviewVineColor> NonWalkableColor;
internal static ConfigEntry<bool> ShrinkOnDestroy;
internal static ConfigEntry<float> GrowSpeed;
private static readonly Dictionary<PreviewVineColor, Color> ColorMap = new Dictionary<PreviewVineColor, Color>
{
{
PreviewVineColor.Red,
Color.red
},
{
PreviewVineColor.Yellow,
Color.yellow
},
{
PreviewVineColor.Cyan,
Color.cyan
},
{
PreviewVineColor.Blue,
Color.blue
},
{
PreviewVineColor.Green,
Color.green
},
{
PreviewVineColor.Magenta,
Color.magenta
},
{
PreviewVineColor.Black,
Color.black
},
{
PreviewVineColor.White,
Color.white
}
};
public const string Id = "legocool.MagicPreview";
internal static ManualLogSource Log { get; private set; } = null;
public static string Name => "MagicPreview";
public static string Version => "0.1.0";
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
_harmony = new Harmony("legocool.MagicPreview");
_harmony.PatchAll();
Item val = default(Item);
ItemDatabase.TryGetItem((ushort)45, ref val);
((Component)val).gameObject.AddComponent<PreviewState>();
WalkableColor = ((BaseUnityPlugin)this).Config.Bind<PreviewVineColor>("Preview Vine", "WalkableColor", PreviewVineColor.Green, "Vine color when the vine is at a walkable angle.");
NonWalkableColor = ((BaseUnityPlugin)this).Config.Bind<PreviewVineColor>("Preview Vine", "NonWalkableColor", PreviewVineColor.Red, "Vine color when the vine isn't at a walkable angle.");
ShrinkOnDestroy = ((BaseUnityPlugin)this).Config.Bind<bool>("Preview Vine", "ShrinkOnDestroy", true, "Vine shrinks and then destroys destroys its self");
GrowSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Preview Vine", "GrowSpeed", 40f, "Speed the Preview vine grows at");
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
}
private void OnDestroy()
{
_harmony.UnpatchSelf();
}
}
internal class PreviewState : MonoBehaviour
{
public bool hasRun;
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}